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81. [Feedback] How the f*** do you expect people to skill people into dropships, esp... - in Feedback/Requests [original thread]
Evolution-7 wrote: Hello mercs and any devs reading. I like to think of my self as a pro-pilot with my highest score in-game with my beautiful gallente Incubus as 26/0, im sure this statistic is hidden in my player stats somewhere on CCP's dat...
- by Mary Sedillo - at 2013.08.19 19:26:00
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82. Turret AI - in Feedback/Requests [original thread]
Officially a "Wah, I got shot out of my kill-wagon, Wah" thread. Good job! You will love my blaster tank's accuracy and its not AI. ;)
- by Mary Sedillo - at 2013.08.05 08:09:00
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83. Fatman-Do - in Feedback/Requests [original thread]
Your Heavy is heavy... but its mass is STILL nowhere near that of an LAV. The LAV isn't some flimsy little jeep or buggy. The mass is much greater than that of your heavy. Allow damage to the LAV on impact, but the LAV will always win. LAV= Ham...
- by Mary Sedillo - at 2013.08.05 08:08:00
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84. Gunlogi vs Charybdis - in Feedback/Requests [original thread]
Defy Gravity wrote: Problem? - I was looking at both my vehicles shield resistances.. My gunlogi has 3 supplemental shield amplifires & my Charybdis has 2. But the thing is... I have 47.04% resistance on my charybdis. And my tank only 22%. ...
- by Mary Sedillo - at 2013.08.05 08:06:00
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85. Half the price of dropships - in Feedback/Requests [original thread]
Mine cost me about 1,100,000 isk to floor. A part of me would LOVE for a price reduction, but another part of me says no. Why? Because it would make it far too easy to field a flood of the bastards. Don't get me wrong, I love Dropships. I pilot...
- by Mary Sedillo - at 2013.08.05 08:02:00
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86. [Feedback] Forge gun. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: Coming from a player that used almost nothing but swarms for almost a year now (including proto), I disagree about the projectile being slower. Tanks are far too quick (LAV's ever even quicker), and can easily back off...
- by Mary Sedillo - at 2013.08.04 20:13:00
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87. Soooooo Blasters and LAVs - in Feedback/Requests [original thread]
Awry Barux wrote: THUNDERGROOVE wrote: If you didn't know already, any blaster that shoots at a LAV deals damage to the driver regardless of where they actually shoot them. I've heard from many sources that this is a 'glitch' and from many o...
- by Mary Sedillo - at 2013.07.25 21:47:00
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88. Soooooo Blasters and LAVs - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: If you didn't know already, any blaster that shoots at a LAV deals damage to the driver regardless of where they actually shoot them. I've heard from many sources that this is a 'glitch' and from many other sources that it ...
- by Mary Sedillo - at 2013.07.25 21:45:00
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89. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
lrian Locust wrote: Just an idea: I'd like to see passive SP accumulation decrease once people don't log in for a certain amount of time. This has a few advantages: - Regular players get more of reward for playing, say, at least once a week ...
- by Mary Sedillo - at 2013.07.24 22:21:00
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90. Behind Enemy Lines: A creative solution to redline tanking - in Feedback/Requests [original thread]
Alena Ventrallis wrote: After posting about having sticky remote explosives, I got to thinking about redline tanks. Honestly, the only real counter to a redline tank, is another redline tank. Then I got to thinking about suit bonuses, and this ...
- by Mary Sedillo - at 2013.07.24 22:20:00
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91. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: How to create the equipment modules so they only aid vehicle users instead of creating huge advantages? You work on creating equipment that gives small aids to the vehicle user. These things can be future implementations t...
- by Mary Sedillo - at 2013.07.21 23:25:00
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92. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
They're not reading this by the way. They only keep it going for the aurum and will drop this game as soon as they can i.e. contract dries up.
- by Mary Sedillo - at 2013.07.21 22:58:00
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93. Dear CCP, when can I play the game again (dropships) - in Feedback/Requests [original thread]
Skipper Jones wrote: I think CCP should get rid of dropship, and have them make a return when there are bigger maps. Redesign them as transport vehicles, and have pilots get WPs when a player (that was previously in their ship) gets a kill, a...
- by Mary Sedillo - at 2013.07.21 18:47:00
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94. CCP, What's the story on PVE? - in Feedback/Requests [original thread]
hahahahaha you seriously think you are going to get any meaningful response from THESE devs other than soon? You are delusional.
- by Mary Sedillo - at 2013.07.21 15:58:00
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95. Notice the Lack of Developer Responses - in Feedback/Requests [original thread]
and think about how much they really care about player feedback for Dust514. Think about it hard. It speaks about a huge level of Apathy towards this game.
- by Mary Sedillo - at 2013.07.21 13:30:00
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96. request of Zombie Horde - in Feedback/Requests [original thread]
At is point, I wouldn't mind some friggin' zombies. It sure as hell beats a non-existent PvE in this game. Go go Zombies as they burn from my tank fire!
- by Mary Sedillo - at 2013.07.20 19:55:00
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97. not any time soon... - in Feedback/Requests [original thread]
As if they are reading any of this. It feels they have given up on this game and they keep up the facade for Aurum purchases and thats it.
- by Mary Sedillo - at 2013.07.20 19:52:00
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98. [feedback] Assault Dropship - in Feedback/Requests [original thread]
Yun Hee Ryeon wrote: I've never done this myself (pure scout), but from watching my corpmate Halador Osiris fly, mostly successfully: * AV grenades you can stay above. * Swarms you can outrun. * Tanks you can hover directly above and pummel-...
- by Mary Sedillo - at 2013.07.20 11:21:00
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99. Boring rail tanks - in Feedback/Requests [original thread]
Horizon Limit wrote: I'm starting to be pi$sed off of rail snipers, sometime i do, but most of the time i'm not in the red line. I know the rail is made for long range fighting, i know the main turret rendering distance sucks but i also know th...
- by Mary Sedillo - at 2013.07.20 11:17:00
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100. Swarm launchers now OP? - in Feedback/Requests [original thread]
Agreed, more of a bug than an OP mechanic. Annoying as hell though.
- by Mary Sedillo - at 2013.07.20 11:13:00
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