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21. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
USE FLUXES. Hit me with a flux grenade when I have no hardener and you effectively nuke 1/3rd of my shields on my heavy extender build, or more than 1/2 on double hardener without hardener, effectively forcing me to evacuate the area. AV nades are...
- by Mary Sedillo - at 2015.02.12 20:37:00
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22. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Balistyc Farshot wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and goi...
- by Mary Sedillo - at 2015.02.12 20:36:00
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23. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going...
- by Mary Sedillo - at 2015.02.12 20:23:00
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24. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Full advance fit, you are looking at 350,000. Proto'd out to the hilt, 600,000.
- by Mary Sedillo - at 2015.02.12 20:21:00
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25. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Mary Sedillo wrote: Guys, tanks aren't that hard to run off if you work as a team. Also consider the price of a well-fit tank. They aren't meant to lose as many of them per game as a dropsuit. 1 player = 1 player A si...
- by Mary Sedillo - at 2015.02.12 20:20:00
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26. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
I don't ******* suck. Been playing since Open Beta. All I do is vehicles. I live em. I breath em. I know the ins-and-outs. I roam in either single hardener v. infantry, or double hardener v. tanks. With extenders or damage mods as appropriate. ...
- by Mary Sedillo - at 2015.02.12 20:18:00
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27. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Mary Sedillo wrote: Guys, tanks aren't that hard to run off if you work as a team. Also consider the price of a well-fit tank. They aren't meant to lose as many of them per game as a dropsuit. 1 player = 1 player A si...
- by Mary Sedillo - at 2015.02.12 20:10:00
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28. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
True Adamance wrote: Mary Sedillo wrote: True Adamance wrote: Mary Sedillo wrote: Swarm Launchers do NOT need a buff. I repeat, they are fine as they are. Work as a TEAM. You should NOT be able to easily lone wolf a tank. I need teamwo...
- by Mary Sedillo - at 2015.02.12 20:08:00
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29. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Spkr4theDead wrote: Mary Sedillo wrote: I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous n...
- by Mary Sedillo - at 2015.02.12 20:06:00
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30. Remove bullseye from tank - in Feedback/Requests [original thread]
Well-- its their role and they are doing as they can with it. Experienced tanks know the experienced AV. We have a thing. They try to kill us, we try to kill them. Its fun-time all-around. Until they go to the forums, ***** endlessly, and get ...
- by Mary Sedillo - at 2015.02.12 20:04:00
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31. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
The Madrugar is broken, we don't ******* need to break the Gunnlogi, just elevate the Madrugar to something more workable than as is. Bring the Gunnlogi down to the Madrugar's level and you will effectively force tanks, if they wish to remain ISK...
- by Mary Sedillo - at 2015.02.12 20:01:00
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32. HAV bring back initiative - in Feedback/Requests [original thread]
But you did bro. You want faster firing speed, which is a DPS buff.
- by Mary Sedillo - at 2015.02.12 19:59:00
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33. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
True Adamance wrote: Mary Sedillo wrote: Swarm Launchers do NOT need a buff. I repeat, they are fine as they are. Work as a TEAM. You should NOT be able to easily lone wolf a tank. I need teamwork to survive, and AV should have the same weig...
- by Mary Sedillo - at 2015.02.12 19:57:00
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34. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
True Adamance wrote: Mary Sedillo wrote: Swarm Launchers do NOT need a buff. I repeat, they are fine as they are. Work as a TEAM. You should NOT be able to easily lone wolf a tank. I need teamwork to survive, and AV should have the same weig...
- by Mary Sedillo - at 2015.02.12 19:55:00
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35. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
I got your back bro. Haters gonna hate because they don't want to have think to take us down. We are going to think when trying to take down some infantry/tanks ;)
- by Mary Sedillo - at 2015.02.12 19:54:00
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36. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Vesta Opalus wrote: Mary Sedillo wrote: I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous n...
- by Mary Sedillo - at 2015.02.12 19:51:00
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37. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Swarm Launchers do NOT need a buff. I repeat, they are fine as they are. Work as a TEAM. You should NOT be able to easily lone wolf a tank. I need teamwork to survive, and AV should have the same weight on their shoulders.
- by Mary Sedillo - at 2015.02.12 19:49:00
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38. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Don't buff the AV. They are FINE as is. They require coordination and that is FINE. It should NOT go back to Lone Wolf, Low-SP, AV'rs able to hold off entire tank groups. I have to coordinate to engage and disengage to survive. The other side need...
- by Mary Sedillo - at 2015.02.12 19:45:00
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39. HAV bring back initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: DUST Fiend wrote: Hard to estimate when we have no idea where dropships will be. Buff AV but leave DS survivability as is and you will place the final nail in our flying coffins Only if swarms got buffed. And LOL hel...
- by Mary Sedillo - at 2015.02.12 19:43:00
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40. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous nerfing won't make you any better. I run into g...
- by Mary Sedillo - at 2015.02.12 19:41:00
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