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781. Get rid off 3rd person view on tanks. - in General Discussions [original thread]
I can only say this .
- by MarasdF Loron - at 2014.03.19 10:15:00
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782. [Video] Equipment spam is ridiculous - in General Discussions [original thread]
The way I see it, equipment spam should be doable, it just shouldn't be allowed to affect the framerate like it does... But I think it's just that PS3 can't handle that memory... :/
- by MarasdF Loron - at 2014.03.19 08:12:00
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783. Tank thoughts from a tanker. - in General Discussions [original thread]
The only thing I agree with here is that active modules need to be more effective throughout the tiers, but omg, 80%?!?! I only read the numbers beyond that point and they made me wanna kill myself. Just no.
- by MarasdF Loron - at 2014.03.19 05:21:00
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784. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: Ghosts Chance wrote: MarasdF Loron wrote: I too know what causes each bug, but the shooting blanks and the railgun emptying the clip on it's own seem to happen at random. I also know how to av...
- by MarasdF Loron - at 2014.03.18 11:20:00
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785. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: I too know what causes each bug, but the shooting blanks and the railgun emptying the clip on it's own seem to happen at random. I also know how to avoid/work around every bug, but needless to say i...
- by MarasdF Loron - at 2014.03.18 11:03:00
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786. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: Ghosts Chance wrote: MarasdF Loron wrote: I have to say that I have tanked since chromo as well and I agree they don't activate their hardeners if they don't see anyone coming but come one 1...
- by MarasdF Loron - at 2014.03.18 10:31:00
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787. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: I have to say that I have tanked since chromo as well and I agree they don't activate their hardeners if they don't see anyone coming but come one 1.7 you are rarely the only tank on the field and...
- by MarasdF Loron - at 2014.03.18 10:10:00
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788. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: Ghosts Chance wrote: MarasdF Loron wrote: Ghosts Chance wrote: partical cannon and 3 damage mods.... 1 pop them :P most redline tankers can be one poped by sticking a particle cannon on a ...
- by MarasdF Loron - at 2014.03.18 10:02:00
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789. Just another railgun tank thread - in General Discussions [original thread]
Bendtner92 wrote: MarasdF Loron wrote: Ansiiis The Trustworthy wrote: I hate redline pricks as much as you do but saxomnish has a tank, doesn't he? Triple mod gunnlogi will 1 shot a sica. So you are saying that ~1800 dmg +30% +26.1% +17...
- by MarasdF Loron - at 2014.03.18 09:56:00
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790. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: MarasdF Loron wrote: Ghosts Chance wrote: partical cannon and 3 damage mods.... 1 pop them :P most redline tankers can be one poped by sticking a particle cannon on a sica with 2 dmg mods Most redline rails use 1 ...
- by MarasdF Loron - at 2014.03.18 09:47:00
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791. Just another railgun tank thread - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: I hate redline pricks as much as you do but saxomnish has a tank, doesn't he? Triple mod gunnlogi will 1 shot a sica. So you are saying that ~1800 dmg +30% +26.1% +17.1% = over 4100 dmg? Tell me where I got my m...
- by MarasdF Loron - at 2014.03.18 09:43:00
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792. Just another railgun tank thread - in General Discussions [original thread]
Asha Starwind wrote: My biggest peeve with the entire redline situation is why isn't all that area behind their spawn designated as a redline for them? There is no reason for a player to be allowed back there behind the spawn. There isn't a sin...
- by MarasdF Loron - at 2014.03.18 09:38:00
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793. Just another railgun tank thread - in General Discussions [original thread]
Ghosts Chance wrote: partical cannon and 3 damage mods.... 1 pop them :P most redline tankers can be one poped by sticking a particle cannon on a sica with 2 dmg mods Most redline rails use 1 or 2 shield hardeners which makes them impossibl...
- by MarasdF Loron - at 2014.03.18 09:37:00
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794. Just another railgun tank thread - in General Discussions [original thread]
Which is why I think redline and initial spawns should be pushed back by 600m. If that was the case, they would be perfectly balanced at those particular spots of the map, don't you think? And redlining an enemy wouldn't be a problem cause then yo...
- by MarasdF Loron - at 2014.03.18 09:24:00
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795. If your Dad/Mom played Dust... - in General Discussions [original thread]
My dad would play solo all the time and try to go for as high WP / KDR as possible without caring about anyone else and would sacrifice every blueberry if he had to (no, he would not play logi and spam equipment because that would actually help th...
- by MarasdF Loron - at 2014.03.18 07:15:00
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796. With the current nerf to firge guns... - in General Discussions [original thread]
The Robot Devil wrote: MarasdF Loron wrote: The Robot Devil wrote: MarasdF Loron wrote: At range they kill me in 4 situations: 1) shoots me through the terrain 2) shoots me outside of my rail range (yes rail installations have unlimit...
- by MarasdF Loron - at 2014.03.18 06:48:00
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797. With the current nerf to firge guns... - in General Discussions [original thread]
The Robot Devil wrote: MarasdF Loron wrote: At range they kill me in 4 situations: 1) shoots me through the terrain 2) shoots me outside of my rail range (yes rail installations have unlimited range in the hands of AI) 3) I cannot render it...
- by MarasdF Loron - at 2014.03.18 06:31:00
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798. With the current nerf to firge guns... - in General Discussions [original thread]
Henrietta Unknown wrote: Strange how Militia swarms do considerable damage to Turret Installations, close to the damage output of a forge gun, but do nothing to tanks. Railgun installations are useless against tanks up close, but can be potent...
- by MarasdF Loron - at 2014.03.18 05:42:00
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799. With the current nerf to firge guns... - in General Discussions [original thread]
True Adamance wrote: The Robot Devil wrote: Dheez wrote: Swarm Launchers should also be given back their previous lock on range. No, they need to add modules that improve AV and add a suit that is bonused towards AV. Similarly, vehicl...
- by MarasdF Loron - at 2014.03.18 05:16:00
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800. New game mode, Tanks vs. AV - in General Discussions [original thread]
So you want to have one play style vs their counter...? Seems balanced. Not that I wouldn't play it but I sure as hell would not be on the tanker side, lol. Kinda like cqc infantry (no scouts) vs snipers, I know I would pick snipers. Or scouts wi...
- by MarasdF Loron - at 2014.03.17 09:28:00
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