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681. Possible fair solution to proto stompees and proto stompers alike! - in Feedback/Requests [original thread]
Slick Saan wrote: Payouts could even be less or more based on your filter. This way, there is no point to pub stomping if it hardly pays for your suit. Pubstomping already doesn't pay for you suit. It's a waste of time and ISK from a purely fi...
- by Malkai Inos - at 2013.12.06 00:19:00
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682. Possible fair solution to proto stompees and proto stompers alike! - in Feedback/Requests [original thread]
Talos Vagheitan wrote: So let me get this straight. You want a system where full squads of experienced corp players are able enter a matches where all the newest players are forced to go... and you think you are going to reduce pubstompi...
- by Malkai Inos - at 2013.12.06 00:17:00
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683. Request - Shield Logi bonus change to be shield-focused - in Feedback/Requests [original thread]
I can see how that bonus is a vital part of a logis survival since he can rep/stab everyone bit himself. But bonuses that are essentially free PRO mods, independant on was is actually fitted make no sense. I have a crazy idea: "additional 5% of r...
- by Malkai Inos - at 2013.12.06 00:06:00
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684. fellow scouts, you will be proud of me :) - in General Discussions [original thread]
Please tell me that longest kill was an OB
- by Malkai Inos - at 2013.12.05 23:59:00
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685. [Request] Giving scanners defined niche and Scouts some love - in Feedback/Requests [original thread]
Giving this a slight boost.
- by Malkai Inos - at 2013.12.05 23:38:00
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686. Create "Gear Limited" games, and scale payouts/rewards - in Feedback/Requests [original thread]
Nightbird Aeon wrote: Malkai Inos wrote: Nightbird Aeon wrote: [...]Give lower-skilled (and lower geared)[...] This invoked equivalency is simply not true. Get a well organized squad to field only their BPO suits/vehicles and the res...
- by Malkai Inos - at 2013.12.05 22:57:00
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687. Create "Gear Limited" games, and scale payouts/rewards - in Feedback/Requests [original thread]
Severus Smith wrote: I don't agree, gear does play a part. I explicitly said that it does. Severus Smith wrote: Many Complex mods are 3x more powerful than their Standard counterpart. Add in the fact that most Proto suits have 3x the amount...
- by Malkai Inos - at 2013.12.05 22:49:00
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688. Create "Gear Limited" games, and scale payouts/rewards - in Feedback/Requests [original thread]
Nightbird Aeon wrote: [...]Give lower-skilled (and lower geared)[...] This invoked equivalency is simply not true. Get a well organized squad to field only their BPO suits/vehicles and the result will be largely the same. They will still u...
- by Malkai Inos - at 2013.12.05 18:33:00
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689. What's Terraforming on 1.7 for the new maps? - in General Discussions [original thread]
I think terraforming is just fancy talk for a new volcano style terrain mesh, either as a whole map or just a large socket.
- by Malkai Inos - at 2013.12.05 17:46:00
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690. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
vilstan wrote: I spent a lot of time yesterday looking at the market. I bought a big stack of all the militia stuff so I could try out different things. I also think I'm getting better at being able to tell the different suit types apart. Als...
- by Malkai Inos - at 2013.12.05 17:10:00
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691. So, playing in my heavy I just noticed something - in General Discussions [original thread]
Cat Merc wrote: DeadlyAztec11 wrote: This is the HMG's biggest advantage. Ironic. Maybe the HMG should keep it, but AR's, SMG's, etc' should not have it. Or makes heavies exempt from it.
- by Malkai Inos - at 2013.12.05 02:57:00
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692. [Request] Giving scanners defined niche and Scouts some love - in Feedback/Requests [original thread]
Boom! Using an active scanner temporarily multiplies your suits Signature Radius Using an active scanner should temporarily multiply your suits Signature Radius (after damps). The multiplier would generally depend on the type of scanner (high...
- by Malkai Inos - at 2013.12.05 02:48:00
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693. FG Stats Missing - in General Discussions [original thread]
Viktor Vikrizi wrote: I believe CCP Logibro said he was hunting them down https://forums.dust514.com/default.aspx?g=posts&m=1563421#post1563421 Using the "Dev Posts" function can often be very helpfull when looking for posts like these.
- by Malkai Inos - at 2013.12.05 00:56:00
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694. BPO removal questions - in General Discussions [original thread]
There are no (official) plans to remove any BPOs from players' inventories, save for those four MLT vehicle BPOs whose basetype will be no longer existent after 1.7.
- by Malkai Inos - at 2013.12.05 00:09:00
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695. Spoilt f*cks - in General Discussions [original thread]
DUST Fiend wrote: Two words Forge Gun To whom it may concern. CCP Logibro wrote: Grumble Grr.. I could have sworn the Forge Gun numbers were in there. I'll track them down for you guys and post them when I find them. Edit: So grie...
- by Malkai Inos - at 2013.12.04 21:13:00
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696. fw greif defense - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: [...]doing anti-social acts (which is almost anti-New Eden). This part and the following statement is patently untrue . CCP has no intention, nor interest, in making this game and especially an advanced gamemode withi...
- by Malkai Inos - at 2013.12.04 19:15:00
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697. Ehem... (yes, they're there) - in General Discussions [original thread]
Patchnotes
- by Malkai Inos - at 2013.12.04 18:36:00
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698. Respec for some should mean respec for all - in General Discussions [original thread]
Philipp Achtel wrote: Ripley Riley wrote: Philipp Achtel wrote: I value these thoughtful and well-written responses. It certainly shows that those who disagree with me have an opinion worth considering. We could properly respond to yet...
- by Malkai Inos - at 2013.12.04 18:08:00
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699. Respec for some should mean respec for all - in General Discussions [original thread]
Philipp Achtel wrote: Ripley Riley wrote: If CCP was going to give us a respec (which even then, it won't be a full respec) it would be after they release the remainder of the racial dropsuits. No sense in giving us one and another after ano...
- by Malkai Inos - at 2013.12.04 18:04:00
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700. Respec for some should mean respec for all - in General Discussions [original thread]
PEW JACKSON wrote: Ripley Riley wrote: We could properly respond to yet another respec thread, or you could look at one of the two dozen other respec threads posted in the last few days. After you have reviewed each thread thoroughly you wi...
- by Malkai Inos - at 2013.12.04 18:01:00
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