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1661. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Just so that everyone here can know, I have scheduled a new lecture this Saturday 23 May @ 1500 EST / 1900 GMT at the Lecture.D-UNI chat channel. The purpose of this lecture is to help bring this discussion to the game. Apparently there are a sti...
- by Maken Tosch - at 2015.05.22 19:58:00
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1662. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Soldner VonKuechle wrote: Correct if im wrong, which i quite possibly am, but hasnt Ratatti stated that the battles load ALLLLLL art assests into the actual battle, because ya know, random change each asset will be used at some point? Not just ...
- by Maken Tosch - at 2015.05.22 17:52:00
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1663. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
SHADOWBlood ASSASSIN wrote: Aero Yassavi wrote: Taking an idea from Avallo Kantor and expanding it. Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180. The SKIN sys...
- by Maken Tosch - at 2015.05.22 02:35:00
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1664. Is the Agent Bonus Jara Kumora Worth Purchasing? - in General Discussions [original thread]
She is not broken. She does provide a 15% bonus to sell-back value of the items sold back to the NPC. She is just made redundant now by the introduction of the Player Trade market.
- by Maken Tosch - at 2015.05.21 08:02:00
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1665. The matchlist in other contracts should be ported for FW. - in General Discussions [original thread]
Buwaro Draemon wrote: This is how you got into battles back in the good old closed beta days. Until Instant Battle was added and then all matches became random between Skirmish and Ambush. I loved the way getting into matches worked back in th...
- by Maken Tosch - at 2015.05.21 07:29:00
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1666. The TL;DR of the Power Core Discussion - in General Discussions [original thread]
That part about pub-stompers possibly leaving en mass reminded me of something. Eve Online: how a virtual world went to the edge of apocalypse and back Quote: One story, above all, illustrates this power. At 5am on 18 April 2005, a charact...
- by Maken Tosch - at 2015.05.21 05:20:00
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1667. CCP Rattati, are you affected by the strike in iceland? - in General Discussions [original thread]
Will the hamsters go on strike as well?
- by Maken Tosch - at 2015.05.21 03:20:00
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1668. Show of Hands. - in General Discussions [original thread]
Golden Day wrote: Anyone else besides me not ok with Dust being on Xbox one?? I'm not ok with it for two reasons. 1. Microsoft wants a little more control over CCP's Tranquility server for that to happen which the thought of it creeps me ou...
- by Maken Tosch - at 2015.05.21 03:19:00
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1669. Show of Hands. - in General Discussions [original thread]
Golden Day wrote: Maken Tosch wrote: PS4 simply because it's convenient for the PSN account holders. PS4 is a logical choice Plus dat character transfer though.... I know it's possible to do a character transfer from PSN to PC simply b...
- by Maken Tosch - at 2015.05.21 03:15:00
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1670. What are planetary conquests and how do I get in one? - in General Discussions [original thread]
You can visit the Learning Coalition chat channel in game and ask around there as well. I'm sure you will get plenty of info there. Dust University is currently not involved in PC at the moment, however our CEO has expressed interest in going bac...
- by Maken Tosch - at 2015.05.21 02:57:00
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1671. Show of Hands. - in General Discussions [original thread]
Talos Vagheitan wrote: I would buy a PS4 for Dust 2.0. I would buy one tonight if CCP settled legal matters with Microsoft and put the game on PS4 and XB1 as the first cross-console FPS, as it was originally intended to be. Never go...
- by Maken Tosch - at 2015.05.21 02:52:00
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1672. Show of Hands. - in General Discussions [original thread]
PS4 simply because it's convenient for the PSN account holders.
- by Maken Tosch - at 2015.05.21 02:51:00
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1673. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
Ripley Riley wrote: Isa Lucifer wrote: We are such a loyal fan-base and that Rattati has done an incredible job at creating a relationship with the community that without him speaking to us for 2 weeks, we think the world will explode. I h...
- by Maken Tosch - at 2015.05.21 02:47:00
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1674. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
Scheneighnay McBob wrote: No matter what, it can't be nothing. They wouldn't throw the majority of Dust's devs into developing something just to say "you know what? let's just throw all of that out" Suddenly World of Darkness comes to mind.
- by Maken Tosch - at 2015.05.21 02:38:00
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1675. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
Ripley Riley wrote: Georgia Xavier wrote: I don't want the 'discussion' to be about bad news but I can't help but feel very afraid. I know that feeling. I know it well. Let's try not to make decisions before we have all of the facts though....
- by Maken Tosch - at 2015.05.21 02:35:00
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1676. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Kain Spero wrote: Lightning35 Delta514 wrote: +++++++++++++++++++++++++++ - 10000000 This is great, but what about the skill points? Would we be respecked, and how about adding this to vehicles too. Why would there be a SP refund? In o...
- by Maken Tosch - at 2015.05.21 02:11:00
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1677. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Prezesq3 wrote: [...] What is important You don't need change skill tree for that system, [...] Well the change in the skill tree I'm talking about is not a major one. It's not like I'm asking for a buff or a nerf to the values of the bo...
- by Maken Tosch - at 2015.05.21 02:09:00
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1678. Pros and Cons of The Powercore Idea - in Feedback/Requests [original thread]
Vesta Opalus wrote: Aiwha Bait wrote: During last night's episode of the Biomassed podcast, I was introduced to the idea of standardizing dropsuit slots, and having different tiers of powercore, which grant X amount of PG/CPU per level. I ...
- by Maken Tosch - at 2015.05.20 07:01:00
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1679. Pros and Cons of The Powercore Idea - in Feedback/Requests [original thread]
Void Echo wrote: Teircide didn't work with vehicles though, it backfired big time. One of the main reasons it did was because there was no specialization with the fittings, they were all exactly the same. The other reason was because av didn't ...
- by Maken Tosch - at 2015.05.20 06:53:00
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1680. Pros and Cons of The Powercore Idea - in Feedback/Requests [original thread]
Void Echo wrote: Pros. Everyone has the same level gear, cons. There's no reason to get better equipment (it just sounds like tiercide would eliminate SP) Not really. SP won't be eliminated. Eve Online has experienced a massive level of tier...
- by Maken Tosch - at 2015.05.20 06:52:00
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