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13581. Nova knives - in General Discussions [original thread]
Free Healing wrote: Well... i may be stating the obvious but since this probably isn't a serious post i'll oblige. A pair of Nova Knifes can dish out more melee DPS than any other Weapon can. Well now that that's out of the way. -They're als...
- by Maken Tosch - at 2012.12.20 15:01:00
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13582. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
I would recommend CCP to implement a contour map within the mini-map with each line indicating its height in elevation by color and increments.
- by Maken Tosch - at 2012.12.20 08:11:00
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13583. Nova knives - in General Discussions [original thread]
Scheneighnay McBob wrote: Maken Tosch wrote: It makes me proud to say the following since I am a dedicated ninja knifer. They don't require a stupid reload. My victims can confirm that for me as they struggled to reload while trying to dodg...
- by Maken Tosch - at 2012.12.20 08:06:00
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13584. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
Yeah, I still die mainly because I got caught by that one foot high rock.
- by Maken Tosch - at 2012.12.20 00:54:00
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13585. Trash this fool - in General Discussions [original thread]
Stopped watching after the first minute. Bad video presentation alone warrants a ban. He should have invested SP on YouTube video production level 3.
- by Maken Tosch - at 2012.12.20 00:50:00
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13586. Good Job With The Build CCP - in General Discussions [original thread]
I feel more deadly in this build. I noticed more mercs trying to run away from me as soon as they hear the 'shing-shing' noise.
- by Maken Tosch - at 2012.12.20 00:45:00
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13587. Nova knives - in General Discussions [original thread]
It makes me proud to say the following since I am a dedicated ninja knifer. They don't require a stupid reload. My victims can confirm that for me as they struggled to reload while trying to dodge me in a close quarter 1v1 confrontation while I s...
- by Maken Tosch - at 2012.12.20 00:40:00
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13588. GREAT JOB WITH THE BUILD - in General Discussions [original thread]
I also experience little to practically no lag most of the time. However I still get booted from a match on occasion. No freezes, no stuck in spawn so far, and black silhouettes are no longer a problem for us ninjas.
- by Maken Tosch - at 2012.12.20 00:34:00
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13589. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
I prefer being able to use the inertia dampeners at any time. Not just have to wait four seconds of falling. But then again, considering the button for dampening is also the button for jumping, perhaps maybe a one second delay would be ok.
- by Maken Tosch - at 2012.12.19 21:57:00
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13590. friendly fire - in General Discussions [original thread]
I agree with CCP's idea of team killing based on security status of the system you are in. Fighting in high sec? Suffer heavy consequences (no bans though) for team killing. Fighting in low sec? Suffer some consequences. Fighting in null sec? Enjo...
- by Maken Tosch - at 2012.12.19 21:48:00
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13591. Black Silhouettes??? - in General Discussions [original thread]
Good to know. I wonder how it works out with the brightly colored maps. Anyone encountered those maps yet?
- by Maken Tosch - at 2012.12.19 21:37:00
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13592. Black Silhouettes??? - in General Discussions [original thread]
Does anyone see them anymore? I notice I was able to sneak past defenses as a ninja knifer without being spotted by snipers. In fact, I was able to kill a sniper in a recent map who was not only deep in the red zone but was also perched in a tall ...
- by Maken Tosch - at 2012.12.19 20:00:00
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13593. So much butthurt - in General Discussions [original thread]
Pfft screw guns. I got my knife.
- by Maken Tosch - at 2012.12.19 19:45:00
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13594. CCP has tricked us - in General Discussions [original thread]
PAUL BERNARD wrote: CCP is notorious for slipping in massive changes without making mention of it. Read Nova Knife's post above you.
- by Maken Tosch - at 2012.12.19 08:05:00
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13595. Reasons for Refunding Aurum This Build - in General Discussions [original thread]
Garrett Blacknova wrote: howard sanchez wrote: CCP has led the community to believe that during each new build and again prior to release Aurum would be reset. Source? Other than assumptions made due to past experience, I haven't seen evid...
- by Maken Tosch - at 2012.12.19 07:52:00
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13596. Reasons for Refunding Aurum This Build - in General Discussions [original thread]
howard sanchez wrote: Any beta tester that is not up in arms over CCPs failure to account for thier breaking of this agreement should 'baaa' softly as you are led along like good little sheep. CCP has led the community to believe that during ...
- by Maken Tosch - at 2012.12.19 07:48:00
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13597. Reasons for Refunding Aurum This Build - in General Discussions [original thread]
We get it. You're posting on someone else's behalf. Now be a good little messenger and tell your buddy why exactly you failed to tell him that this is a work in progress and that all, as in ALL, aurum will be reimbursed anyways when the game launc...
- by Maken Tosch - at 2012.12.19 04:21:00
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13598. Chromosome Impressions - in General Discussions [original thread]
Dro2072 wrote: it was a waste of an update IMHO. ther isn't anything new here and personally i think i will wait until the next build or event to even bother playing. That hurts to even say i really love this game but the new build didn't add A...
- by Maken Tosch - at 2012.12.18 18:28:00
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13599. That was quick... Chromosome inbound. - in General Discussions [original thread]
*sqweels like a happy little pig in the open plains*
- by Maken Tosch - at 2012.12.18 05:06:00
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13600. Ze Nova Knife - in General Discussions [original thread]
Now that the patch notes are already out, I wonder how the updated model will look for the dual wielding knives. I hope they look badass.
- by Maken Tosch - at 2012.12.18 05:04:00
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