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1661. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
Can't we just wait until after May 6? Who knows what changes there will be anyways to the system. This debate is pointless until then.
- by Maken Tosch - at 2013.04.24 15:48:00
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1662. MMO??? - in Feedback/Requests [original thread]
1. The game is a work in progress. 2. The next build (coming May 6) will introduce more MMO-like features. 3. Watch Fanfest Live for all the details during the rest of this week. http://www.twitch.tv/ccp
- by Maken Tosch - at 2013.04.24 15:41:00
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1663. UVT solution - in Feedback/Requests [original thread]
slypie11 wrote: Maken Tosch wrote: I'm sorry, but I'm against this. CCP is having to pay a third party company to provide this voice comm service and to make it in a way that you only need one person to activate everyone's voice comms will j...
- by Maken Tosch - at 2013.04.24 03:03:00
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1664. UVT solution - in Feedback/Requests [original thread]
I'm sorry, but I'm against this. CCP is having to pay a third party company to provide this voice comm service and to make it in a way that you only need one person to activate everyone's voice comms will just undermine CCP's efforts of maintainin...
- by Maken Tosch - at 2013.04.24 02:07:00
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1665. Password Protected Vehicles - in Feedback/Requests [original thread]
ugg reset wrote: I'd like to offer another suggestion . I never liked the Idea of locking vehicals because it seem like it would fix one problem by creating another one for the people your playing with. and besides, how do you lock a car with...
- by Maken Tosch - at 2013.04.23 18:38:00
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1666. [Suggestion] DEV Blog on Precision, Dampening, and Detection - in Feedback/Requests [original thread]
As far as I understand it from my own research, profile analysis is based on which numbers are lower. Let's say you have a scan profile of 45 which is the standard and an active scanner has a scan resolution of 35. The active scanner will find yo...
- by Maken Tosch - at 2013.04.23 04:52:00
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1667. [REQUEST] Bunny Hopping - in Feedback/Requests [original thread]
Hehe... no. And I'm a dedicated scout who brings a knife to a gun fight. That's saying something.
- by Maken Tosch - at 2013.04.21 21:52:00
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1668. Request: Thermostat in the Gallente Mercenary Headquarters - in Feedback/Requests [original thread]
His thermostat went haywire again.
- by Maken Tosch - at 2013.04.20 18:34:00
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1669. remove the floor from the MCC - in Feedback/Requests [original thread]
Of all alternatives to the AFK problem, you pick removing the floor as an option? We might as well remove the option to spawn in the MCC while we're at it. CCP did say that the Uprising update will address this in some way, so just wait and see.
- by Maken Tosch - at 2013.04.20 18:33:00
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1670. Underground/ tunnel map - in Feedback/Requests [original thread]
I can see myself in tunnels. Ninja Knifer + Cloak + Dark Tunnels + Confined Spaces = Shear Terror
- by Maken Tosch - at 2013.04.20 00:41:00
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1671. [Request] Could I get some info from [CCP] Nothin regarding supremacy goods - in Feedback/Requests [original thread]
These are legit questions.
- by Maken Tosch - at 2013.04.20 00:39:00
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1672. Introducing a Respec Option - in Feedback/Requests [original thread]
I don't like it. Sorry.
- by Maken Tosch - at 2013.04.19 02:33:00
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1673. Heavy Weapon Idea: Concussion Hammer - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Call me crazy, but I think a gun that fires smartbombs is a better idea. Can you imagine the tears that will generate with teamkilling?
- by Maken Tosch - at 2013.04.18 00:44:00
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1674. Heavy Weapon Idea: Concussion Hammer - in Feedback/Requests [original thread]
I'm not sure how this can fit in with Dust.
- by Maken Tosch - at 2013.04.18 00:29:00
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1675. [Marketing Suggestion] No more "commercial" release - in Feedback/Requests [original thread]
CCP said it's still NOT commercial release right now. They have hinted that they are getting there eventually. Receiving money or not doesn't matter. A company still has the right give a game whatever status they want to give it.
- by Maken Tosch - at 2013.04.17 19:49:00
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1676. FIX THE GOD DAMN SPAWN MECHANIC - in Feedback/Requests [original thread]
Sorry, but I protest to the OP. If you think the spawn mechanic is bad now, you should have seen how much worse it was before. I remember in the early days when I would continuously spawn in front of the enemy (sometimes in front of a whole pack) ...
- by Maken Tosch - at 2013.04.17 19:31:00
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1677. [Request] Explosives Detector - in Feedback/Requests [original thread]
Just check the objectives before you hack. It's not that hard. People have learned to check since they were first introduced during closed beta. And just because another game had it, it doesn't mean Dust has to have as well. Of course, some things...
- by Maken Tosch - at 2013.04.17 19:20:00
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1678. [Suggestion] Vehices and dropsuit paints business model. - in Feedback/Requests [original thread]
I want a paint system that allows me to paint Miku on the Sagaris. http://th07.deviantart.net/fs70/PRE/f/2012/354/2/8/untitled_by_anata_no_akuyu-d5om1y6.jpg
- by Maken Tosch - at 2013.04.17 17:20:00
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1679. Supply Depos are abused - in Feedback/Requests [original thread]
Mary Sedillo wrote: An answer to supply depot? Blowing it the hell up. That seems to always work. This. A squad of dedicated swarm launcher/forge users is enough to take out supply depots in short order. The depots are tough, but they are no...
- by Maken Tosch - at 2013.04.15 14:09:00
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1680. CCP Cmdr Wang - in Feedback/Requests [original thread]
Oh yeah, I forgot. You're all busy with Fanfest and the next release.
- by Maken Tosch - at 2013.04.15 03:20:00
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