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1041. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Quil Evrything wrote: Seymor Krelborn wrote: Quil Evrything wrote: But along that vein.. if you're playing a game for A MONTH without anything new to play with because you're saving all your SP for that stupid proto suit... then that ten...
- by Maken Tosch - at 2013.11.01 03:49:00
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1042. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Talos Alomar wrote: +1. Lowering the barrier of entry into a prototype racial spec will help stop newbies from getting frustrated and quitting. I'd say basic frame should be lowered to 4x and racial spec should be 6x. Lowering the barri...
- by Maken Tosch - at 2013.10.31 21:35:00
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1043. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Wombat in combat wrote: I'm currently in the process of acquiring my second prototype dropsuit (non-basic). It absolutely sucks. Grinding SP for 2 months just to have another suit for marginal differences is bonkers. I'd suggest reducing the mu...
- by Maken Tosch - at 2013.10.31 21:33:00
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1044. [FEEDBACK] Eve, Dust, Newbs and Choice. - in Feedback/Requests [original thread]
CCP already understands this as we have been bugging them about this for nearly two years since closed beta. Eve Online may be complete now, but it was far from complete back in 2003 when it first launched. Its new-player experience was sub par, ...
- by Maken Tosch - at 2013.10.31 16:50:00
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1045. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
Regardless, I'm still not changing my mind about the scouts. I'm a scout player until the end of time. Period. Even if I'm offered a respec, I'll still be a scout. Why? Because I still see potential in them.
- by Maken Tosch - at 2013.10.30 23:53:00
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1046. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
Your logi will never be able to compete with the scout's passive scan range, and profile dampening.
- by Maken Tosch - at 2013.10.29 17:41:00
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1047. Invisible dropsuits - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: With certain dropsuit upgrades and actual dropsuits, some players do not show up on scanners. This should not be allowed. This one fellow had 17 kills to 0 and he didn't have a scanner image ever, that I saw. I know cry ba...
- by Maken Tosch - at 2013.10.28 16:08:00
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1048. BPO removal from assets - restock option - in Feedback/Requests [original thread]
J'Hiera wrote: As said in EVE Vegas, "your bpos are not safe". That got changed. They're not going to take it away from your inventory.
- by Maken Tosch - at 2013.10.28 13:02:00
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1049. Myofibril Stimulants - in Feedback/Requests [original thread]
Cosgar wrote: Maken Tosch wrote: There is one problem with this. Nova Knives are sidearms, not melee weapons. The myofibrils will have to be recoded to affect the knives and the knives have to be recoded to become melee weapons and the sidea...
- by Maken Tosch - at 2013.10.28 12:23:00
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1050. Myofibril Stimulants - in Feedback/Requests [original thread]
Cosgar wrote: Probably one of the most under used modules in Dust. Scouts don't have the space for them and the other frames wouldn't be caught dead with them. So here's an idea- what if we added some more practical use to their designed purpos...
- by Maken Tosch - at 2013.10.28 04:25:00
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1051. Add Squad Description - in Feedback/Requests [original thread]
Sounds like a good idea, but not priority at the moment due to bigger fish needing to be fried. In the meantime, take the time to utilize the squad name to convey what kind of squad you're running.
- by Maken Tosch - at 2013.10.26 22:15:00
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1052. [CCP] create a separate feedback forum - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ADAM-OF-EVE wrote: shaman oga wrote: Sometime troll ideas helps to find not seen problems. but trolling on feedback is not finding hidden problems. it is just feedback on a how something affects you personally and...
- by Maken Tosch - at 2013.10.26 15:30:00
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1053. CCP loses yet another player - in Feedback/Requests [original thread]
@glubba Do you know how a lag switch works exactly? As in step-by-step. Did you know that to lag switch you need control of the server (as in be it's host) which only CCP has? The tranquillity server, unlike the ones you see in halo, is one massi...
- by Maken Tosch - at 2013.10.26 15:14:00
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1054. Scanners and Scouts - A look at scan precision and profile signature and how to ... - in Feedback/Requests [original thread]
It's my understanding that if there is no penalty mentioned in the description then there are no stacking penalties period. Unless of course you have done extensive research on this during the recent 1.4 patch.
- by Maken Tosch - at 2013.10.26 02:05:00
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1055. CCP loses yet another player - in Feedback/Requests [original thread]
Alam Storm wrote: Maken Tosch wrote: Yes, there are bugs and glitches. Yes, there are imbalances. No, there are no hacks. Hacking the game means hacking the server which means CCP's security team will shut down the server and then there is j...
- by Maken Tosch - at 2013.10.26 01:46:00
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1056. CCP loses yet another player - in Feedback/Requests [original thread]
Yes, there are bugs and glitches. Yes, there are imbalances. No, there are no hacks. Hacking the game means hacking the server which means CCP's security team will shut down the server and then there is jail time for the perps if they get caught.
- by Maken Tosch - at 2013.10.25 23:01:00
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1057. (Request) Marketplace additions - in Feedback/Requests [original thread]
lithkul devant wrote: Maken Tosch wrote: lithkul devant wrote: Maken Tosch wrote: Actually the secondary market will work exactly like Eve Online's secondary market once it's fully implemented. Sorry, no... there are no discounts for ...
- by Maken Tosch - at 2013.10.25 22:57:00
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1058. (Request) Marketplace additions - in Feedback/Requests [original thread]
lithkul devant wrote: Maken Tosch wrote: Actually the secondary market will work exactly like Eve Online's secondary market once it's fully implemented. Sorry, no... there are no discounts for bulk purchases in Eve Online unless you know a ...
- by Maken Tosch - at 2013.10.25 20:15:00
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1059. nova knives lock-out - in Feedback/Requests [original thread]
To address the OP's concern, what you're experiencing is a glitch. And a bad one that has cost many of us knifers to lose our clones needlessly. Interesting how the glitch kicks in right when you need the knife the most.
- by Maken Tosch - at 2013.10.25 19:49:00
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1060. nova knives lock-out - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: as stated above, melee spends stamina, and im sure NKs are no exception Myth: Nova Knives are in the same category as the melee. Verdict: BUSTED According to the server inventory system, the Nova Knives are actu...
- by Maken Tosch - at 2013.10.25 19:37:00
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