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61. NEOCOM upgrades - in Feedback/Requests [original thread]
Preferably a daily, or perhaps weekly, NEWSLETTER about districts and who is upsetting a corp (in other words, a small corp beating a big corp); and maybe some challenges or something to do while waiting for battle.
- by Major IMPACT - at 2015.01.02 03:34:00
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62. You can shoot while dead with Ion Pistol - in Technical Support/Bugs [original thread]
Buwaro Draemon wrote: What happened: I was using Ion Pistol to kill enemy, I was spamming the R1 button but enemy killed me before I could gire my 7th shot so While I was downed on the floor I still kept spamming the R1 and what was left of the...
- by Major IMPACT - at 2014.12.30 18:37:00
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63. Bring back the closed beta maps - in Map Ideas [original thread]
I want this on their priority list.
- by Major IMPACT - at 2014.12.30 18:35:00
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64. (Compilation) Good channels people are willing to share - in General Discussions [original thread]
TOP PUB
- by Major IMPACT - at 2014.12.29 16:05:00
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65. Sign here for Strongbox Removal - in General Discussions [original thread]
/signed
- by Major IMPACT - at 2014.12.19 19:38:00
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66. Assault Conglomerate - in General Discussions [original thread]
Add me in!! I mostly run std Caldari assault when I play ambushes, but I once in a while run proto. Assault CK.O preferred fit - http://www.protofits.com/fittings/view/1389/9953 . Rather run this than actual full shield tanking with 600+ shiel...
- by Major IMPACT - at 2014.12.19 03:25:00
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67. Map idea (Fight for the CRU) - in Map Ideas [original thread]
XxBlazikenxX wrote: There's only one bad thing about this, have you ever considered a game like this could last for a half hour to 45 mins minimum? Unless you can still clone the enemy You do have a point there. If it is a deadlock, then ei...
- by Major IMPACT - at 2014.12.18 05:46:00
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68. Announcement:[Event] 12 Days of DUST! - in Announcement and Events [original thread]
I could see some of them, especially Dec 29 - Rail Rifles
- by Major IMPACT - at 2014.12.18 03:45:00
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69. [Suggestion] Scrambler equipment - in Feedback/Requests [original thread]
Someone suggested something similar, but not a granade: https://forums.dust514.com/default.aspx?g=posts&t=184701&find=unread
- by Major IMPACT - at 2014.12.17 23:42:00
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70. [Suggestion] Scrambler equipment - in Feedback/Requests [original thread]
that would be cool
- by Major IMPACT - at 2014.12.17 23:24:00
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71. Would you like to be a mole? - in Feedback/Requests [original thread]
Would be a cool April Fools!!
- by Major IMPACT - at 2014.12.17 05:32:00
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72. [Suggestion] Scrambler equipment - in Feedback/Requests [original thread]
Equipment that can be dropped like an uplink, small radius that interferes with scanners and disrupts the mini-map. Multiple deployments, useful to be placed near objectives. Tiers (Breach- disrupts so that only heavies show up with occasional flu...
- by Major IMPACT - at 2014.12.17 05:31:00
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73. New DUST 514 Wallpaper - Gallente Assault Rifle - in Announcement and Events [original thread]
I only see one dust.
- by Major IMPACT - at 2014.12.17 05:11:00
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74. MR.FREEZE - in Technical Support/Bugs [original thread]
OliX PRZESMIEWCA wrote: My PS3 freeze almost every day. Most times right before FW launched. Pubs are fine. It doesn't matter which textures/details I choice. Doesn't matter how many chat channels got opened. It doesn't matter, that I've downl...
- by Major IMPACT - at 2014.12.16 23:33:00
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75. Map idea (Fight for the CRU) - in Map Ideas [original thread]
If the Tank has been destroyed by enemy AV, or perhaps by the enemy's it is not yet game over. It will stay where it is, and have to wait 1 min and 30 sec for the Damage Control on it to completely repair it and it's back online ( or perhaps spawn...
- by Major IMPACT - at 2014.12.12 01:01:00
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76. Map idea (Fight for the CRU) - in Map Ideas [original thread]
Objective : The objective is to capture the enemy's CRUs. Each team can capture a hackable, stationary, digging bot in "No Man's Land". When the bot detects a valuable ore (Machalite ore, etc) , it sends it up. Which ever team controls it then ne...
- by Major IMPACT - at 2014.12.12 00:13:00
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77. [Event Idea] Special Salvage Weekend Battles - in Feedback/Requests [original thread]
I would look forward to seeing special battles. If I'm not mistaken, they will be adding some later onGÇô Dust Development Trello I would want a special battle that only special people can join. i.e. If ran militia medic / frontline suit all d...
- by Major IMPACT - at 2014.12.11 23:41:00
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78. [ideas] new Map enviroment - in Feedback/Requests [original thread]
That would be cool!
- by Major IMPACT - at 2014.12.10 05:06:00
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79. [Bug?] Team chat not working for everybody - in Technical Support/Bugs [original thread]
Can you take a look into it? Whenever people would voice in team, there are occasions when players cannot hear / communicate to anybody even when they have activated voice in Team Chat.
- by Major IMPACT - at 2014.12.03 01:15:00
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80. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Could add descriptions for the Trello board- https://trello.com/b/R44szWCe/dust-514-development-roadmap , would be helpful on what you are planning to do. Does it mean that we have to wait until the next update for the Warbarges (before battle...
- by Major IMPACT - at 2014.12.03 00:14:00
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