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281. The round starts - in General Discussions [original thread]
Vesta Opalus wrote: If I spawn as a heavy I run to the objective, and I feel no shame. If you play heavy, wait for links close to the objective damned... If there are no links, 2 minutes after the game starts... JUST LEAVE!
- by Mad Syringe - at 2015.03.23 21:56:00
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282. Dear CCP - in General Discussions [original thread]
Let me rain some massdriver shells on your head (from the roof) on your way out to COD kindergarten... I may find the smallest fiddle on earth somewhere.... nah I think I gave it to the last crybaby...
- by Mad Syringe - at 2015.03.23 21:45:00
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283. For those of you who use Spawn pads - in General Discussions [original thread]
I hope it was in my SVER suit, that is really an achievement, all biotics and all...
- by Mad Syringe - at 2015.03.23 21:41:00
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284. For those of you who use Spawn pads - in General Discussions [original thread]
Dreis Shadowweaver wrote: You may not care, but I was pretty stoked about it. Really, sounds like a Troll, since I'm a scrub and killing me doesn't even take any skills... But whatever, you're welcome!
- by Mad Syringe - at 2015.03.23 21:37:00
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285. For those of you who use Spawn pads - in General Discussions [original thread]
Dreis Shadowweaver wrote: When you drop uplinks, you drop them a little bit in front of you. I sometimes drop them facing a wall in order to conceal them, because if I dropped them with my back to the wall they would protrude around the corner ...
- by Mad Syringe - at 2015.03.23 16:56:00
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286. Aimbot + sensitivity 100 = 50 Kills a match - in General Discussions [original thread]
Vrain Matari wrote: [quote=JJ'S] Ex-f'kin-actly. That Destiny argument is at best irrelevant to the argument and at worst a red herring. This is a game which will someday have endgame battles with mind-bogglingly high stakes. We will be puttin...
- by Mad Syringe - at 2015.03.23 13:09:00
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287. War Points To Encourage Helping Noobs - in General Discussions [original thread]
Vyzion Eyri wrote: You'd be amazed at the journeys these newbies take through the maps. Their routes will open your eyes to places you've never imagined existed. I've followed a few, it's incredible how many just find their inner peace somewher...
- by Mad Syringe - at 2015.03.23 12:58:00
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288. For those of you who use Spawn pads - in General Discussions [original thread]
Dreis Shadowweaver wrote: Mad Syringe wrote: Back to the wall while dropping the link, will also prevent wall glitches, where several people get stuck in wall and have to suicide to get out.... I always do it, just a professional practice f...
- by Mad Syringe - at 2015.03.23 11:24:00
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289. Mass Driver - in General Discussions [original thread]
Sir Petersen wrote: The mass driver is broken in pubs. I normally don-Št bother to talk about op things in Dust but this is above that. Explosive weapons like the MD are just silly when the user can stand in his/her footprints and blast at ever...
- by Mad Syringe - at 2015.03.23 11:16:00
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290. Does CCP even know? - in General Discussions [original thread]
Well, did you make a thread in the correct forum? Did you put in a ticket....? If not, then you should know now what to do!
- by Mad Syringe - at 2015.03.22 22:28:00
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291. Amarr and Minmatar HAV & LAV - in General Discussions [original thread]
I'd rather have the Minmatar cargo hub, that thing was already 3D, but not skinned if I remember correctly. That thing looked like a maze, no square angles anywhere... looked like the perfect map for all things heavy...
- by Mad Syringe - at 2015.03.22 22:26:00
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292. having fun again - in General Discussions [original thread]
TEXA5 HiTM4N wrote: haven't played dust in nearly a year and damn am i having fun. only time it sucks is when i get on that laggy map with the objective in the silo. good work rattati. now tell the ceo you need more resources. It's called...
- by Mad Syringe - at 2015.03.22 22:21:00
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293. Any tips for sniping?? - in General Discussions [original thread]
Put down the sniper rifle, and grow some balls...
- by Mad Syringe - at 2015.03.22 22:17:00
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294. Logis Need Buffed ( Read Numbers ) - in General Discussions [original thread]
Nirwanda Vaughns wrote: An idea i had to give logis a littl ehelpig hand was that when using a rep tool it generates a mild reflective shield which deflects incoming wepaons fire in order to help logis stay alive a little better from ranged fir...
- by Mad Syringe - at 2015.03.22 22:13:00
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295. PC matches automatically cancelling during deployment... - in General Discussions [original thread]
Anyway, would have liked to be in that one...
- by Mad Syringe - at 2015.03.22 22:08:00
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296. For those of you who use Spawn pads - in General Discussions [original thread]
Back to the wall while dropping the link, will also prevent wall glitches, where several people get stuck in wall and have to suicide to get out.... I always do it, just a professional practice from your friendly neighbourhood logi...
- by Mad Syringe - at 2015.03.22 21:54:00
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297. python got nerfed lol - in General Discussions [original thread]
Well, I just tried the fit, I had to put a complex CPU upgrade on and only an advanced launcher, but it works. As long as the hardeners are up, you basically are invincible. This is actually a good enough incentive to get the module skills up for...
- by Mad Syringe - at 2015.03.22 21:42:00
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298. PC matches automatically cancelling during deployment... - in General Discussions [original thread]
Guess DMG got lucky there...
- by Mad Syringe - at 2015.03.22 21:11:00
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299. python got nerfed lol - in General Discussions [original thread]
DUST Fiend wrote: Mad Syringe wrote: Well, my theory is, that if you put on enough hardeners, AV doesn't do enough damage to interrupt the regen... And yes I won't spread the details of your fit bro. Well you can fit up to three, and a th...
- by Mad Syringe - at 2015.03.22 20:59:00
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300. Editing the scumbaggery out of certain maps - in General Discussions [original thread]
Well, there are several places where links are just horrible for your own team, so I would agree that links should not be placed there, since it weakens your own team, that gets picked one by one when dropping. Map design should always give a cha...
- by Mad Syringe - at 2015.03.22 20:31:00
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