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        |  HOLY PERFECTION
 Molon Labe.
 General Tso's Alliance
 
 78
 
 
      | Posted - 2015.03.22 19:13:00 -
          [1] - Quote 
 Logis need a buff and its about time too. Open the link below. If it doesn't open ill re-upload it.
 https://docs.google.com/spreadsheets/d/1f_q71YOjK1SoaIkG7Ei0rgmhGcs1JUdaHTeVa8bq8XY/edit?usp=sharing
 
 I WILL WIN... DESTINY | 
      
      
        |  Jaysyn Larrisen
 OSG Planetary Operations
 Covert Intervention
 
 1501
 
 
      | Posted - 2015.03.22 19:29:00 -
          [2] - Quote 
 Recommend you post a summary of your proposed changes and / or have it fairly clear in the spreadsheet.
 
 My initial glance is that you are changing very little...in some cases making the "proposed" logi less viable in combat. Recommend you describe your thought process or why you think some of the changes should be considered a positive.
 
 "Endless money forms the sinews of War." - Cicero Skype: jaysyn.larrisen Twitter: @JaysynLarrisen | 
      
      
        |  Drogan Reeth
 Free Trade Corp
 
 97
 
 
      | Posted - 2015.03.22 20:30:00 -
          [3] - Quote 
 Those all seem like nerfs to me. At least to the proto versions. Seems like standard buffs but proto nerfs, unless I'm reading it wrong.
 | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 259
 
 
      | Posted - 2015.03.22 21:59:00 -
          [4] - Quote 
 Maybe I don't see your opinion, but....
 
 What is this slot layout?
 Caldari logistic proto?
 3/3? 3 equipments?
 Hmm... Please can you tell me the buff for the Caldari logistic (I take it as an example, because it's currently the most useless suit).
 
 Giving to the logistics a sidearm weapon is not a solution.
 Many people don't use sidearm, si why give them it "as a buff"
 Especially if you need the slot layout!
 
 Want to buff logi?
 - more eHP
 - more CPU (for the Caldari logistic only)
 - a correct slot layout (f.e. Advanced logi must have 6 slots instead of 5)
 - bigger speed
 
 I'm sorry for my bad English writting and comprehension. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 5562
 
 
      | Posted - 2015.03.22 22:05:00 -
          [5] - Quote 
 
 Drogan Reeth wrote:Those all seem like nerfs to me. At least to the proto versions. Seems like standard buffs but proto nerfs, unless I'm reading it wrong. 
 Yeah....this is even more messed up than the existing progression.
 
 Amarr
 Gains a slot, 8 total
 
 Caldari
 Loses 3 slots, 6 total
 
 Gallente
 Loses 1 slot 7 total
 
 Minmatar
 No change, 8 total
 
 So a nerf to two of the logis, a buff to one, and no change to the other. I don't even know what the general plan is here, did you just throw darts at a board randomly and picked numbers accordingly?
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 Dust514 // Podcast www.biomassed.net | 
      
      
        |  Nirwanda Vaughns
 
 1565
 
 
      | Posted - 2015.03.22 22:06:00 -
          [6] - Quote 
 An idea i had to give logis a littl ehelpig hand was that when using a rep tool it generates a mild reflective shield which deflects incoming wepaons fire in order to help logis stay alive a little better from ranged fire.
 
 tbh with all the noobtube spamming recently too logis need a 99% resistance to explosive lol
 
 Never argue with an idiot. they bring you down to their level and beat you through experience proud C-II bpo owner | 
      
      
        |  Mad Syringe
 ReDust Inc.
 
 587
 
 
      | Posted - 2015.03.22 22:13:00 -
          [7] - Quote 
 
 Nirwanda Vaughns wrote:An idea i had to give logis a littl ehelpig hand was that when using a rep tool it generates a mild reflective shield which deflects incoming wepaons fire in order to help logis stay alive a little better from ranged fire.
 tbh with all the noobtube spamming recently too logis need a 99% resistance to explosive lol
 
 It's not a noobtube by the way, it's the minmatar way of saying "Hi!" to enemy logi trains...
 Basically a hard counter to the logi train and as that it needs to stay where it is. If you can't hide, you better start to shoot aswell to reduce the threat.
 
 This public service anouncement was brought to you by your friendly neighbourhood massholing logi...
 
 
 
 | 
      
      
        |  HOLY PERFECTION
 Molon Labe.
 General Tso's Alliance
 
 78
 
 
      | Posted - 2015.03.23 00:16:00 -
          [8] - Quote 
 This is a response to almost all your questions. For one Most logis equipment are fine in the equipment area. However, almost every logi needs base Shield and Armor Buffs. The reason i underestimated all the numbers is because out of fear some scout would come in and say thats to "OP". That is why it sounds like the protos are nerfed.
 
 
 But im glad you guys agree that logis need buffed. I might make another graph to show what I honestly think needs to be done.
 
 I WILL WIN... DESTINY | 
      
      
        |  zDemoncake
 Horizons' Edge
 
 400
 
 
      | Posted - 2015.03.23 00:27:00 -
          [9] - Quote 
 I feel pretty content with where some of the logistics are now. I cannot speak for the Caldari, but from poking around General Discussion, and the Features and Ideas section of the forums, people say they need help.
 
 I read somewhere that Rattati was proposing switching the Assault and Logi speeds to maintain the EHP to speed ration, that way there are in line with the other suits. e.g Sentinels have the most ehp, but move slow, Scouts have low ehp, but have high speed.
 
 CEO of Horizons' Edge's mercenary division My soul, your beats! Enemy to many; equal to none. | 
      
      
        |  HOLY PERFECTION
 Molon Labe.
 General Tso's Alliance
 
 78
 
 
      | Posted - 2015.03.23 02:13:00 -
          [10] - Quote 
 Thanks for the responses.
 
 I WILL WIN... DESTINY | 
      
      
        |  RemingtonBeaver
 Molon Labe.
 General Tso's Alliance
 
 2098
 
 
      | Posted - 2015.03.23 09:06:00 -
          [11] - Quote 
 Yeah, the slot layouts need balance.
 
 At Proto levels:
 
 Caldari 4H/3L, 1 light weapon, 1 sidearm, 4 equipment slots, No grenade slot
 Amarr 3H/4L 1 light weapon, 1 sidearm 4 equipment slots 1 grenade slot
 Gallente 3H/5L, 1 light weapon, 4 equipment slots, 1 grenade slot
 Minmatar 4H/4L, 1 light weapon, 3 equipment slots, 2 grenade slots
 
 
 Amarr and Caldari have one less H/L slot so a sidearm is added.
 
 Caldari in response to having no grenade slot would receive a 30% bandwidth increase. This would increase their usefulness to the team but limit their ability to sit on their own hives and spam attack with grenades. Their team members however will not be so kind.
 
 Minmatar has one less equipment slot so an additional grenade slot is added. This will promote their usefulness on the front lines as healers, giving them an inherent defensive capability to deter aggressors. They rely less on equipment than the other races.
 
 Caldari get Nanohive bonuses so more equipment slots
 Amarr get Uplink bonuses so more equipment slots
 Minmatar get Rep Tool so an additional grenade slot to make defensive capabilities higher in the trenches
 Gallente get Scanning bonus so more equipment to keep scans up at different ranges and profiles
 
 The problem I see with this might be a Minmatar hive build used just for grenade spam. Possible RE builds from the Caldari might be a nuisance.
 
 
 
 Unleash the BIMBOBOT! | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 3231
 
 
      | Posted - 2015.03.23 11:06:00 -
          [12] - Quote 
 Really, the best solution is this:
 
 -Follow assault progression for highs and lows
 
 -Remove all sidearms
 
 -Equipment progresses 3/4/4
 
 Now logis are logis and have decent slot layouts at all tiers. To the Amarr logis, yes you're losing a sidearm, but youre gaining 1-2 equipment slots that actually fit your role. If you want to assault, I suggest you try that other med suit that is actually not that bad.
 
 Dust is there! I was real! Dear diary, Rattati senpai noticed me today~ | 
      
      
        |  hold that
 Capital Acquisitions LLC
 Bad Intention
 
 721
 
 
      | Posted - 2015.03.23 11:17:00 -
          [13] - Quote 
 Logis are damn near perfect. I say near because cal logi (but maybe when they fix the proto hive stacks they will).
 | 
      
      
        |  Big miku
 Negative-Feedback.
 Negative-Feedback
 
 533
 
 
      | Posted - 2015.03.23 11:43:00 -
          [14] - Quote 
 
 Vulpes Dolosus wrote: To the Amarr logis, yes you're losing a sidearm, but youre gaining 1-2 equipment slots that actually fit your role. If you want to assault, I suggest you try that other med suit that is actually not that bad. 
 
 Because sidearms are exclusive to Assault suits.
 | 
      
      
        |  Sequal's Back
 Dead Man's Game
 RUST415
 
 486
 
 
      | Posted - 2015.03.23 11:54:00 -
          [15] - Quote 
 Amarr needs the buff you describe, it should definitely have another low slot, and a bit more base HP (every logis should have this)
 
 Fix the game before trying to add anything else.  (Hint: hit detection, lags, glitches,.. you've got some work :) ) | 
      
      
        |  Echo 1991
 Titans of Phoenix
 
 763
 
 
      | Posted - 2015.03.23 13:35:00 -
          [16] - Quote 
 All logis need rep tool bonus for a start, and all logis need base stat buffs. Gallente needs one extra high and low slot at STD and an extra low at ADV.
 
 Caldari needs more fitting room and maybe a sidearm for a low slot.
 
 Amarr needs better stats and an extra low
 
 Min is absolutely fine.
 
 The main problem is the race specific bonuses, they are garbage. Rep tool range should be for all logis as we dont have the same system in EVE with capactior transfer and we still dont have remote shield boosters. All should then get a bonus to another piece of equipment.
 
 e.g. min gets rep tool bonus and then a bonus to proximity mines (more equipment is needed for this to work) or maybe a slightly better reptool bonus + a bonus to scans or something.
 
 all these things would make logis better.
 | 
      
      
        |  Echo 1991
 Titans of Phoenix
 
 763
 
 
      | Posted - 2015.03.23 13:37:00 -
          [17] - Quote 
 
 RemingtonBeaver wrote:Yeah, the slot layouts need balance. 
 At Proto levels:
 
 Caldari 4H/3L, 1 light weapon, 1 sidearm, 4 equipment slots, No grenade slot
 Amarr 3H/4L 1 light weapon, 2 sidearm 4 equipment slots 1 grenade slot
 Gallente 3H/5L, 1 light weapon, 4 equipment slots, 1 grenade slot
 Minmatar 4H/4L, 1 light weapon, 3 equipment slots, 2 grenade slots
 
 Tier'd High/Low progression based on end state.
 
 Caldari Basic 3/1 20% bandwidth increase
 Amarr Basic 2/2 1 sidearm
 Gallente Basic 1/3
 Minmatar Basic 2/2 1 grenade
 
 Cadari Adv 3/2 25% bandwidth increase, 1 sidearm
 Amarr Adv 3/3 2 sidearm
 Gallente Adv 2/4 4 equipment early (no Adv perk to think of)
 Minmatar Adv 3/3 2 grenades
 
 Equipment a progression of
 2/3/4
 
 With Minmatar and Gallente capping at Adv level for equipment.
 
 Amarr and Caldari have one less H/L slot so a sidearm is added.
 
 Caldari in response to having no grenade slot would receive an overall 30% bandwidth increase tier'd of course. This would increase their usefulness to the team but limit their ability to sit on their own hives and spam attack with grenades. Their team members however will not be so kind.
 
 Minmatar has one less equipment slot so an additional grenade slot is added. This will promote their usefulness on the front lines as healers, giving them an inherent defensive capability to deter aggressors. They rely less on equipment than the other races.
 
 Amarr get an additional Sidearm due to a less effective racial bonus than the other suits.
 
 Caldari get Nanohive bonuses so more equipment slots
 Amarr get Uplink bonuses so more equipment slots
 Minmatar get Rep Tool so an additional grenade slot to make defensive capabilities higher in the trenches
 Gallente get Scanning bonus so more equipment to keep scans up at different ranges and profiles
 
 
 The problem I see with this might be a Minmatar hive build used just for grenade spam. Possible RE builds from the Caldari might be a nuisance.
 are you high? No suit should be able to carry 3 weapons. give it either an extra low OR an extra equipment slot.
 | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 362
 
 
      | Posted - 2015.03.23 13:48:00 -
          [18] - Quote 
 
 Echo 1991 wrote:All logis need rep tool bonus for a start, and all logis need base stat buffs. Gallente needs one extra high and low slot at STD and an extra low at ADV.
 Caldari needs more fitting room and maybe a sidearm for a low slot.
 
 Amarr needs better stats and an extra low
 
 Min is absolutely fine.
 
 The main problem is the race specific bonuses, they are garbage. Rep tool range should be for all logis as we dont have the same system in EVE with capactior transfer and we still dont have remote shield boosters. All should then get a bonus to another piece of equipment.
 
 e.g. min gets rep tool bonus and then a bonus to proximity mines (more equipment is needed for this to work) or maybe a slightly better reptool bonus + a bonus to scans or something.
 
 all these things would make logis better.
 First coherent responce +1 I'm for spreading the racial bonuses
 
 Ps those posting in this thread should list Thier logi dedication
 I have 3 logis amar gal min to proto max skilled obviously
 
 The amar logi needs either more hp or more mobility
 
 personally I feel logis are entirely to slow and I am for an across the board speed increase over Any hp gains ..speed is essential to logistics
 
 Logis should move faster than assaults slower than scouts
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Echo 1991
 Titans of Phoenix
 
 763
 
 
      | Posted - 2015.03.23 17:45:00 -
          [19] - Quote 
 
 Maiden selena MORTIMOR wrote:Echo 1991 wrote:All logis need rep tool bonus for a start, and all logis need base stat buffs. Gallente needs one extra high and low slot at STD and an extra low at ADV.
 Caldari needs more fitting room and maybe a sidearm for a low slot.
 
 Amarr needs better stats and an extra low
 
 Min is absolutely fine.
 
 The main problem is the race specific bonuses, they are garbage. Rep tool range should be for all logis as we dont have the same system in EVE with capactior transfer and we still dont have remote shield boosters. All should then get a bonus to another piece of equipment.
 
 e.g. min gets rep tool bonus and then a bonus to proximity mines (more equipment is needed for this to work) or maybe a slightly better reptool bonus + a bonus to scans or something.
 
 all these things would make logis better.
 First coherent responce +1 I'm for spreading the racial bonuses Ps those posting in this thread should list Thier logi dedication  I have 3 logis amar gal min to proto max skilled obviously  The amar logi needs either more hp or more mobility personally I feel logis are entirely to slow and I am for an across the board speed increase over Any hp gains ..speed is essential to logistics  Logis should move faster than assaults slower than scouts  It fits Thier role as a SUPPORT CLASS they don't need ehp their not supposed to take fire they need mobility to avoid damage and better to move Thier support around the field  A logistics suit should be the second fastest role in dust with the second to lowest ehp ..atm they are the 3rd slowest suit faster only than heavy frames and have the second lowest hp tanking only more than scouts ..This is not how it should be i can understand why logis are slower but they should have more HP.
 
 | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8239
 
 
      | Posted - 2015.03.23 17:50:00 -
          [20] - Quote 
 To summarize, you want to buff speed, HP, fitting capacity, bandwidth ... and add a slot?
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Darken-Sol
 BIG BAD W0LVES
 
 1861
 
 
      | Posted - 2015.03.23 17:52:00 -
          [21] - Quote 
 
 Adipem Nothi wrote:To summarize, you want to buff speed, HP, fitting capacity, bandwidth ... and add a slot? 
 Who wouldnt?
 
 Crush them | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 367
 
 
      | Posted - 2015.03.23 18:36:00 -
          [22] - Quote 
 
 Adipem Nothi wrote:To summarize, you want to buff speed, HP, fitting capacity, bandwidth ... and add a slot? No buff speed ..leave all the rest alone I dunno about the cal logi but I have no band with issues with gal amar and min logi
 Fitting is tight and it should be
 Logis don't need more ehp they are perfectly fine in that area nor do they need more slots
 
 A slight speed boost to be faster than assaults is all I think they need at least the 3 I run
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Michael Epic
 Horizons' Edge
 
 725
 
 
      | Posted - 2015.03.23 19:08:00 -
          [23] - Quote 
 All that says to me is you would like for CCP to nerf my gallente logi dropsuit....yeah, no thanks.
 
 Its perfect the way it is....if anything, give it a sidearm like the Amarr logi has!
 
 Michael Epic's "EPIC" Proposal to his girlfriend :D | 
      
      
        |  RemingtonBeaver
 Molon Labe.
 General Tso's Alliance
 
 2098
 
 
      | Posted - 2015.03.24 00:55:00 -
          [24] - Quote 
 ITT: Logis with no sense of subtlety.
 
 Unleash the BIMBOBOT! | 
      
      
        |  Mad Syringe
 ReDust Inc.
 
 611
 
 
      | Posted - 2015.03.24 13:50:00 -
          [25] - Quote 
 I would be happy, if my basic and advanced min logi had 4 EQ slots, and if speed was higher to compensate for the lack of hp...
 
 So swap speed with assaults. A slight cpu pg adjustment on the basic and advanced logis would be needed, but not too much.
 | 
      
      
        |  Gyn Wallace
 Ready to Play
 
 312
 
 
      | Posted - 2015.03.24 16:48:00 -
          [26] - Quote 
 Run Assaults, or scouts if you need two equipment slots. CCP isn't going to do anything for the logis until they see more people migrating away from playing logis.
 
 The Dust/Eve Isk Exchange Thread | 
      
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