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41. For the vets!!! - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Beta vet here. I like the aim assist. Nice to know that we're all against you and every new player that decides to set foot in this game. Oh wait, you're doing that assuming thing. If it doesn't apply to you th...
- by MAD MAX 514 - at 2013.09.05 16:27:00
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42. For the vets!!! - in General Discussions [original thread]
All this crying from the vets make them sound weak even with all those enhanced skills!!!
- by MAD MAX 514 - at 2013.09.05 16:24:00
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43. For the vets!!! - in General Discussions [original thread]
match making is awesome aim assist is awesome but aim assist triggers for too long which sucks cause ive been fighting without it for so long
- by MAD MAX 514 - at 2013.09.05 16:21:00
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44. For the vets!!! - in General Discussions [original thread]
So you hate the fact that CCP has brought back the aim assist and has built a system that matches players with like skills! You don't like the fact that it might level the playing field! So you would rather protostomp some one much weaker than you...
- by MAD MAX 514 - at 2013.09.05 16:17:00
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45. Question for the community - in General Discussions [original thread]
CCP Mintchip wrote: While feedback can be helpful, it can also be misleading! For the most part change itself can cause an uproar, but at the same time persistent constructive uproar is usually a good indication. So while some things are very ...
- by MAD MAX 514 - at 2013.09.03 23:51:00
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46. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Does anyone at ccp test any of the material before its applied to the game? heres a suggestion, fix current the problems before introducing new material with new problems!
- by MAD MAX 514 - at 2013.09.03 19:22:00
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47. To kill or not to kill - in General Discussions [original thread]
Thor McStrut wrote: Kills mean nothing, get over it. Focus on the warpoints, and all will be well. Wrong, the more kills you have vs deaths mean you are one bad ass dude, war points to me come second!
- by MAD MAX 514 - at 2013.09.01 01:28:00
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48. To kill or not to kill - in General Discussions [original thread]
skippy678 wrote: Do your best all the time, and hopefully the kills you take at the last minute match up with the ones that you didnt get.. Its the equivelent to a poker player complaining about his aces getting cracked..its just math boys. Spe...
- by MAD MAX 514 - at 2013.09.01 01:08:00
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49. To kill or not to kill - in General Discussions [original thread]
Not to mention that guy that takes the last shot and gets the kill, what gives!
- by MAD MAX 514 - at 2013.09.01 00:48:00
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50. To kill or not to kill - in General Discussions [original thread]
So, if I do 90% of the dmg to a player/vehicle/turret then should I be rewarded with the kill not the assist?
- by MAD MAX 514 - at 2013.09.01 00:47:00
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51. 514: the code is broken!... - in General Discussions [original thread]
What is THE answer? what is the ANSWER? what IS the answer? WHAT is the answer? Aaahhhhhhhhhhhhhhhhh!!!
- by MAD MAX 514 - at 2013.08.29 18:30:00
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52. Skill respec? - in General Discussions [original thread]
I see, but then again, this is just a suggestion! My foster father was a computer programmer and so it is possible to implement a system such as the one I mentioned. CCP on the other hand is unwilling which is fine, but its not impossible as they ...
- by MAD MAX 514 - at 2013.08.29 01:48:00
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53. Skill respec? - in General Discussions [original thread]
I understand that it takes several man hours and money to provide a skill respec for every DUST 514 player! The question then becomes this, will CCP, in the near or distant future implement a system that would allow players to pay as it were for t...
- by MAD MAX 514 - at 2013.08.29 01:35:00
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54. Skill respec? - in Feedback/Requests [original thread]
I understand that it takes several man hours and money to provide a skill respec for every DUST 514 player! The question then becomes this, will CCP, in the near or distant future implement a system that would allow players to pay as it were for t...
- by MAD MAX 514 - at 2013.08.29 01:26:00
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55. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Vespasian Andendare wrote: IlIlIlIlIl IlIlIlIlIl IlIlIlIlIl wrote: Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec...
- by MAD MAX 514 - at 2013.08.28 15:35:00
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56. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Nice, so now when can we expect a skill respect?
- by MAD MAX 514 - at 2013.08.28 15:33:00
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57. Core upgrades or proto suit? - in General Discussions [original thread]
Im a noob no doubt, but you all rock and now im kicking some ass!!!
- by MAD MAX 514 - at 2013.08.26 23:09:00
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58. Core upgrades or proto suit? - in General Discussions [original thread]
Tectonic Fusion wrote: MAD MAX 514 wrote: Tectonic Fusion wrote: Want a godly advanced suit or an expensive suit? tell me more! LOL Okay... if you want an affordable suit that can pwn proto pubstompers (1 on 1 and if you have the ad...
- by MAD MAX 514 - at 2013.08.26 23:01:00
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59. Core upgrades or proto suit? - in General Discussions [original thread]
Tectonic Fusion wrote: Want a godly advanced suit or an expensive suit? tell me more!
- by MAD MAX 514 - at 2013.08.26 03:36:00
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60. Core upgrades or proto suit? - in General Discussions [original thread]
Ive made a new character and Im wondering which will be more powerfull, proto or core upgrades?
- by MAD MAX 514 - at 2013.08.26 03:29:00
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