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1541. Lightframe headcount. - in General Discussions [original thread]
I went minja, currently lv3 scout and profile dampening. Sadly i'm not '100%' at it, but i do run it around 60-80% of the time. So i just have the question: Do people who are whole-heartedly heading scout being counted? Or is this only for the sel...
- by Lynn Beck - at 2014.01.05 23:05:00
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1542. Let's talk dust: Matari turrets. - in General Discussions [original thread]
If artillery is going to be the dedicated 'no cqc' weapon, then rails are no exception. Also we would need a matari cannon, like old style tanks. I love how the only tank with drawbacks would be a matari artytank. Rail tanks function at Cqc, blas...
- by Lynn Beck - at 2014.01.05 19:25:00
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1543. Guns from other games you wish were in Dust - in General Discussions [original thread]
True Adamance wrote: Knight Soiaire wrote: Uchigatana A Minja's wet dream. EDIT: Dark Souls Katana Iaido for the Caldari, those R2 draw moves made for the best looking kills on my dual kats build. I'd like to see a great scythe in g...
- by Lynn Beck - at 2014.01.05 18:45:00
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1544. Guns from other games you wish were in Dust - in General Discussions [original thread]
Sniper cannons from Armored Core V. That or a booster-assisted scout twin wielding RR hipfire style sniper rifles. (Ooh how i miss that game)
- by Lynn Beck - at 2014.01.05 07:22:00
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1545. I feel like an adolescent hiding a smut mag under my bed - in General Discussions [original thread]
I a minmatar loyalist, shall pray until the day 'mechs shall roam the battlefield, squishing AV underfood and throwing HAV's using their uber 'mech powers! Also they must have jumping capabilities, or else it's just a glorified tank with different...
- by Lynn Beck - at 2014.01.05 07:15:00
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1546. Damage Mods really mess with that TTK lmao - in General Discussions [original thread]
Bethhy wrote: ill make a new character with no skills and still kill things in under a second. This is the problem with TTK always will be. has been since 1.4. Its the elephant in the room all the other stuff just supports it. Wow. And...
- by Lynn Beck - at 2014.01.05 07:02:00
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1547. Damage Mods really mess with that TTK lmao - in General Discussions [original thread]
Complex damage mods need a looking at. Though i'd like to see things like RoF mods for low slots, effective range mods for highs, and maybe a reload mod for low. Straight up damage needs to be nerfed or removed.
- by Lynn Beck - at 2014.01.05 06:55:00
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1548. Pros and Cons of Rail Rifle. - in General Discussions [original thread]
At it's Rof you can kill any standard to advanced suit within the first 9-10 ahots using a standard RR, you can kill any scout(save 600 hp galscout, who isn't a scout) Within 2-4 shots max, and it's unbelievably accurate meaning people even slight...
- by Lynn Beck - at 2014.01.05 06:51:00
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1549. Methana v. Saga : 1.7 Balance Discussion - in General Discussions [original thread]
It might be that mine's free, but my fitting is a Guristas saga with nitrous/scanner combo, along with light rep. I don't really lose them, but i don't exactly treat them kindly...
- by Lynn Beck - at 2014.01.05 06:32:00
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1550. Removing turrets on dropships - in General Discussions [original thread]
^ true tht one. Though the removal of seats was most likely a tank specific thing, seeing as you can't recall. If we could simply set X as a 'boot all' button, then it would be awesome. Or even make it a lock toggle.
- by Lynn Beck - at 2014.01.05 06:27:00
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1551. So me and my friends went on a killing spree with small railguns - in General Discussions [original thread]
Sadly my tanker is at 7.6 mill SP, and i haven't upgraded smalls past 1. Though railguns ARE fun when your Glogi has a damage mod and you're busy taking out other tanks, meanwhile your gunner(s) are blasting away, 2-3 shotting most infantry, and o...
- by Lynn Beck - at 2014.01.05 06:24:00
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1552. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
I stand -somewhat- corrected. You CAN fit all the slots and not run a CPU. However here's what i've got. Cx shield extender x4 Enhanced dmg mod x1 Twin adv shield regs Standard flux Bk-42 Acr M512 smg No equipment.
- by Lynn Beck - at 2014.01.05 03:41:00
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1553. [Q&A] Are AV Grenades Effective against Infantry? - in General Discussions [original thread]
Ask a bluebery and they'd say yes. However they're practically useless against infantry, seeing as they don't detonate. However they do have splash, so hit an LAV with people around the LAV, and the AV nade will splash them.
- by Lynn Beck - at 2014.01.05 03:33:00
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1554. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Monkey MAC wrote: Lynn Beck wrote: Monkey MAC wrote: Lynn Beck wrote: So monkey mac fits militia on his proto assault, and states all is fine, let him be ignored! Mass Driver, do you use it? The power is going to tight, you shouldn'...
- by Lynn Beck - at 2014.01.05 01:46:00
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1555. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Monkey MAC wrote: Lynn Beck wrote: So monkey mac fits militia on his proto assault, and states all is fine, let him be ignored! Mass Driver, do you use it? The power is going to tight, you shouldn't be able to go ALL complex, therefore yo...
- by Lynn Beck - at 2014.01.05 01:13:00
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1556. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
The amarr can still fit All Proto mods, and a basic or enhanced equipment, along with proto weaponry and an enhanced or god forbid basic nade. My minassaults have advanced weaponry, unless it's specialist Boundless, and NO NADES. Compact hive, an...
- by Lynn Beck - at 2014.01.05 01:11:00
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1557. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
So monkey mac fits militia on his proto assault, and states all is fine, let him be ignored!
- by Lynn Beck - at 2014.01.05 01:07:00
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1558. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Also, who's to state that the 'only workable fitting' for min assault should be EXACTLY one fitting? Gallente assault could stack kinetics and shield extenders, and still be fine. Amarr DOES stack shields and biotics WHILE STILL BEING VIABLE. Cal...
- by Lynn Beck - at 2014.01.05 01:03:00
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1559. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Mac must be truly be high or something, or he's genuinely a truck driver named Mac who is also part monkey, because he's spewing nonsensical bullshit right now.
- by Lynn Beck - at 2014.01.05 01:00:00
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1560. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Monkey MAC wrote: Lynn Beck wrote: Monkey MAC wrote: How about dropping one of extenders for something a little less power intensive. The assault suit works just fine as a dual-tanker, stop trying to brick tank it. Do you even know what...
- by Lynn Beck - at 2014.01.05 00:51:00
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