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381. NO GAME NO LIFE # 1 ANIME OF ALL TIME \0/ - in General Discussions [original thread]
Dat Nisekoi though. Also: Black Bullet was BEAST.
- by Lynn Beck - at 2014.07.07 07:18:00
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382. Friendly reminder for Snipers to address CCP Rattati. This must stop... - in General Discussions [original thread]
Jerrmy, it's getting ridiculous. Stop spammin the ponies.(brony here) As per 'redline' naysayers, if we actually had a reward for even leaving the redline, as compared to staying in there, we wouldn't have redline snipers. For example: Snipers a...
- by Lynn Beck - at 2014.07.06 05:54:00
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383. I think I've been playing too much. - in General Discussions [original thread]
Signed. I wonder, have i made it into a Leadboard anywhere? Lol.
- by Lynn Beck - at 2014.07.05 01:28:00
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384. Standard Logistics Suits - in General Discussions [original thread]
True, i guess i'm still paranoid about Logis being an assault/scout combo if they really wanted to. Then again, i'm still paranoid about Clacks. Will edit(read: Delete) that part.
- by Lynn Beck - at 2014.07.04 23:24:00
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385. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Tectonic Fusion wrote: Scheneighnay McBob wrote: I'm going to have to join the bandwagon that something is up with the caldari scout hit detection. No other scout consistently runs through explosions unharmed. I do. Shield's have a -20% da...
- by Lynn Beck - at 2014.07.04 23:16:00
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386. Problem with 1 map. - in General Discussions [original thread]
Mike De Luca wrote: Lynn Beck wrote: Mix that with Manus Peak having the MCC's almost literally touching in DOM, along with Skirm A being snipeable from just outside the enemy MCC, along with the East team having the hill right outside their...
- by Lynn Beck - at 2014.07.04 21:33:00
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387. Problem with 1 map. - in General Discussions [original thread]
Mix that with Manus Peak having the MCC's almost literally touching in DOM, along with Skirm A being snipeable from just outside the enemy MCC, along with the East team having the hill right outside their redline, along with the only way up to the...
- by Lynn Beck - at 2014.07.04 21:06:00
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388. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
My CR does just fine against Caldari Sentinels and Commandos. I don't see why i would need to pick up a phallic device JUST to pick off a (supposedly) weaker class.
- by Lynn Beck - at 2014.07.04 20:00:00
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389. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Lol, yeah i'm coming to like my Minassault even more. Against scouts i can reliably spray my CR, without running out of clip, meanwhile my commando had to reload. Against Heavies i can reliably hipfire an entire clip down that hallway, as the ex...
- by Lynn Beck - at 2014.07.04 19:38:00
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390. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Cheydinhal Guard wrote: Lol at people saying the CalScout has broken hit detection. People will say anything to get something nerfed. Especially the butthurt lyn beck. Oh look. I have a hater. It's no secret tha...
- by Lynn Beck - at 2014.07.04 18:46:00
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391. discussion: Gallente passive repair - in General Discussions [original thread]
Also, think of the fits you could make: 2 ferroscales 1 armor rep 2 kincats You now have a super sprint, but still decently tanked Amarr Scout 3 ferroscales 1damp 1 armor rep This fit focuses on not being scanned by Pro Scans, and focuses on b...
- by Lynn Beck - at 2014.07.04 18:35:00
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392. discussion: Gallente passive repair - in General Discussions [original thread]
Not all would brick. Besides, that kinda is the point of Amarr Scout. Light assault scout. Albeit i'm not an Amarr Scout, just a firm believer of the whole EVE side's slot layout philosophies: Amarr has more focus on lows, very little need for h...
- by Lynn Beck - at 2014.07.04 18:32:00
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393. Standard Logistics Suits - in General Discussions [original thread]
But scouts and heavies only gain 1 slot per tier, what if we made the Gallogi(or example) be: Std- 2/4 Adv-3/4 Pro-3/5 Alternatively, i feel at proto the Logistics' have too many slots. Their ability to just absolutely stomp everything else compa...
- by Lynn Beck - at 2014.07.04 18:19:00
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394. discussion: Gallente passive repair - in General Discussions [original thread]
Texs Red wrote: Cat Merc wrote: Give Amarr bonuses to plates, give Gallente bonuses to repairers. It's really that simple. Then you would have to give the Caldari bonuses to extenders and the Minmatar a bonus to regulators. If we say th...
- by Lynn Beck - at 2014.07.04 17:51:00
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395. For the Sake of all that is funny - in General Discussions [original thread]
Cotsy wrote: The Chris Brown Assault Rifle Don't Touch Me That's Assault Rifle Placenta Plasma Cannon Yay! Now we have a PPC! Still sticking with Skrub-7 or Skrub-8 for swarms.
- by Lynn Beck - at 2014.07.04 08:38:00
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396. Irony - in General Discussions [original thread]
*makes a parking garage of Guristas Lavs while in squad with Lorhak*
- by Lynn Beck - at 2014.07.04 06:20:00
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397. Irony - in General Discussions [original thread]
Pewpewpew .............. Pew pew pew............ Pew pew. Pew pew pew..... Pew pew pew DAKKA DAKKA DAKKAKAKAKAKAKAKAKAKAKAKA
- by Lynn Beck - at 2014.07.03 19:59:00
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398. ideal fotm counter squad - in General Discussions [original thread]
2 minmatar assaults(nanohive on 1, needle on other) 1 minmatar sentinel HMG/bolt pistol 1 minmatar Logi (needle/uplinks/scanner/more nanos) 1 minmatar commando with MD/Swarm and Repair tool(yup.) 1 minja with 2 damps, 2precisions, and 1 range ...
- by Lynn Beck - at 2014.07.03 19:50:00
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399. 62 Kills in Domination... - in General Discussions [original thread]
My best was something along the lines of 56/3, using a Cala's in the first 2 lives, then switching to a M512 or Sixkin. It was 1.7, and i had a post nerf flaylock. 478 shield i believe, and a Mlt kincat. Edit: 312, with 2 sidearm dmg mods, and ...
- by Lynn Beck - at 2014.07.03 08:32:00
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400. Wolman left his mark? - in General Discussions [original thread]
I have 30+ of each Officer weapon... Except the first one i skilled. The Cala's SMG. I have 13, and only lost 2 my entire career, meanwhile i can run Balac's AR's and lose one, gain 3.
- by Lynn Beck - at 2014.07.03 08:27:00
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