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2001. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
vermacht Doe wrote: Lurchasaurus wrote: i roll a proto heavy, proto smg, and proto forge with 3 complex heavy mods in one fit.....its certainly is not underpowered, since it does what its meant to do effectively but it still has weaknesses, ...
- by Lurchasaurus - at 2012.08.05 06:42:00
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2002. hmg sight - in General Discussions [original thread]
i know you might have been sarcastic in your last post, but if you really hadnt seen that video and you liked it, lemme know what you think...
- by Lurchasaurus - at 2012.08.05 06:38:00
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2003. hmg sight - in General Discussions [original thread]
Be very excited bud! I found you a bada.ss video that should answer your questions! http://www.youtube.com/watch?v=NIwekfp3p5Q
- by Lurchasaurus - at 2012.08.05 06:37:00
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2004. hmg sight - in General Discussions [original thread]
vermacht Doe wrote: Lurchasaurus wrote: vermacht Doe wrote: Veigar Mordekaiser wrote: It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another ...
- by Lurchasaurus - at 2012.08.05 06:33:00
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2005. Does this apply to anyone else? - in General Discussions [original thread]
um.......your wondering why the time lag between in-game events and your actions is increased when you are playing on a server all the way in Noodle and Rice Land? Ping.
- by Lurchasaurus - at 2012.08.05 06:30:00
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2006. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
i roll a proto heavy, proto smg, and proto forge with 3 complex heavy mods in one fit.....its certainly is not underpowered, since it does what its meant to do effectively but it still has weaknesses, so its also not overpowered. I like the way th...
- by Lurchasaurus - at 2012.08.05 06:28:00
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2007. hmg sight - in General Discussions [original thread]
vermacht Doe wrote: Veigar Mordekaiser wrote: It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, an...
- by Lurchasaurus - at 2012.08.05 06:23:00
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2008. Vehicle Queue - in General Discussions [original thread]
Debacle Nano wrote: Is this in feedback? I'll post and +1 yeah already made the thread. thx for the support dude
- by Lurchasaurus - at 2012.08.05 03:19:00
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2009. Do you have what it takes to play dust? - in General Discussions [original thread]
Nexus Dragoon 514 wrote: Sojuro Ryo wrote: The problem with FPS players is they're used to not having to do anything but combat. No real thought process in it at all. That's why I like how Dust is going because there is more then just the co...
- by Lurchasaurus - at 2012.08.05 03:18:00
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2010. You must be this tall to ride this ride. - in General Discussions [original thread]
Benjamin Hellios wrote: Mmkk333 wrote: Is it just me, or has Dust done everything possible to scare away the casual player despite being F2P? With the rumors of allowing keyboard and mouse compatibility, corps that have stringent recruiting...
- by Lurchasaurus - at 2012.08.05 03:16:00
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2011. [Request] Dropships blow up instantly - in Feedback/Requests [original thread]
I onyl heard this on the forums, but i believe CCP is putting in some kind of overkill system for vehicles
- by Lurchasaurus - at 2012.08.05 02:10:00
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2012. You must be this tall to ride this ride. - in General Discussions [original thread]
Nexus Dragoon 514 wrote: Mmkk333 wrote: Is it just me, or has Dust done everything possible to scare away the casual player despite being F2P? With the rumors of allowing keyboard and mouse compatibility, corps that have stringent recruitin...
- by Lurchasaurus - at 2012.08.05 02:08:00
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2013. Asia skirmish server! WARNING!Epic protosuit only battle set for sunday at 7pm ... - in General Discussions [original thread]
HowDidThatTaste wrote: Lurchasaurus wrote: HowDidThatTaste wrote: Since there is a strong possibility we get wiped for next weekend. I suggest we bring everything we've got as many ultimate, tanks drop ships, and proto gear as we can get ...
- by Lurchasaurus - at 2012.08.05 02:04:00
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2014. [Request] Vehicle Queue Indicator - in Feedback/Requests [original thread]
gangsta nachos wrote: Lurchasaurus wrote: Can CCP put in something that lets you know what the current vehicle amount is either on the HUD or on the menu where you call in the vehicles? Bump cuz you love me sigh....
- by Lurchasaurus - at 2012.08.05 01:59:00
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2015. Vehicle Queue - in General Discussions [original thread]
gangsta nachos wrote: Holy **** wtf thought I just replied to this but it was the duplicate in feedback yeah i made sure some others felt the same way before i made a formal request of it
- by Lurchasaurus - at 2012.08.05 01:58:00
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2016. Asia skirmish server! WARNING!Epic protosuit only battle set for sunday at 7pm ... - in General Discussions [original thread]
HowDidThatTaste wrote: Since there is a strong possibility we get wiped for next weekend. I suggest we bring everything we've got as many ultimate, tanks drop ships, and proto gear as we can get in the field starting at 7pm on Sunday in the u.s...
- by Lurchasaurus - at 2012.08.05 01:57:00
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2017. Vehicle Queue - in General Discussions [original thread]
Obviously losing money on a failed vehicle queue is a bug, but it would still be nice to see what the vehicle number is beforehand. I know looking at the map would also help, but that only covers so far of the map ...
- by Lurchasaurus - at 2012.08.05 01:53:00
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2018. [Request] Vehicle Queue Indicator - in Feedback/Requests [original thread]
Can CCP put in something that lets you know what the current vehicle amount is either on the HUD or on the menu where you call in the vehicles?
- by Lurchasaurus - at 2012.08.05 01:47:00
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2019. new build - in General Discussions [original thread]
Sojuro Ryo wrote: Touchy aren't we. Was just asking a question. Might wanna lay off the meth . Touchy aren't we. Was just answering a question. Might wanna lay off the meth .
- by Lurchasaurus - at 2012.08.05 01:41:00
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2020. Forge Gun vs Vehicle Turrets - in General Discussions [original thread]
Ignatius Crumwald wrote: Tanks are getting weak spots in a future build along with a hud showing weapon effectiveness % and other intel while ADS/holding L1. But not for poor people. as a dedicated tank driver, that actually sounds awesome
- by Lurchasaurus - at 2012.08.05 01:14:00
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