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1301. got surya - in General Discussions [original thread]
ChromeBreaker wrote: Lurchasaurus wrote: The dark cloud wrote: in my opinion its to soon to use such a tank without the skills to back it up. For example i got PG and allmost CPU maxed out, all shield modules avaible, all shield resistanc...
- by Lurchasaurus - at 2013.02.07 16:40:00
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1302. No logic at all - in General Discussions [original thread]
I think the answer to the OP is very simple. Im a dedicated tank driver and I would never consider tanks to be something used by one guy in the same way an assault rifle is. Tanks require infantry support and they only get really effective when yo...
- by Lurchasaurus - at 2013.02.07 16:34:00
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1303. got surya - in General Discussions [original thread]
The dark cloud wrote: in my opinion its to soon to use such a tank without the skills to back it up. For example i got PG and allmost CPU maxed out, all shield modules avaible, all shield resistance , lvl 4 on large hybrid turrets, damage mods ...
- by Lurchasaurus - at 2013.02.07 16:22:00
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1304. Blueberries - USE INJECTORS - in General Discussions [original thread]
So yeah, basically for those assault guys out there...wait a second or two before you despawn and dont be a moron because.... Drado Arona wrote: well the problem with injecting people (my experience as a logi) is pretty damn straight forward....
- by Lurchasaurus - at 2013.02.05 19:53:00
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1305. Blueberries - USE INJECTORS - in General Discussions [original thread]
I wanted to start a quick thread for the blueberries on injectors. They are great little pieces of equipment that revive your dead mates, which has a couple nice bonuses. #1 Your teammate is now able to help again without respawning #2 Your team...
- by Lurchasaurus - at 2013.02.05 19:24:00
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1306. GM HERCULES- Read - in General Discussions [original thread]
Calgoth Reborn wrote: Silver Shake wrote: Reimus Klinsman wrote: We are here to do a job. If you don't do it or cause problems, you should be kicked. Be thankful you aren't. Im thankful for being apart of this, but respectfully i did p...
- by Lurchasaurus - at 2012.11.17 02:48:00
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1307. Glitchers hiding inside objective "A" at Manus Peak Pathetic! LOL!! - in General Discussions [original thread]
M1RROR 1MAGE wrote: Tech Ohm Eaven wrote: Sleepy Zan wrote: Tech Ohm Eaven wrote: EXCEPT if its a bad exploit then all it takes is a few messages to the Developers and its fixed in the next hotfix. Doing the same exploit ten thousand ...
- by Lurchasaurus - at 2012.11.17 02:40:00
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1308. to anyone who uses the "Toxin" ICD-9 - in General Discussions [original thread]
Scheneighnay McBob wrote: Lurchasaurus wrote: Scheneighnay McBob wrote: they have horrible accuracy. It's just that the toxin is unusually accurate. yes- I said that. Care to explain? ...im agreeing with you....
- by Lurchasaurus - at 2012.11.15 01:46:00
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1309. to anyone who uses the "Toxin" ICD-9 - in General Discussions [original thread]
Scheneighnay McBob wrote: they have horrible accuracy. It's just that the toxin is unusually accurate.
- by Lurchasaurus - at 2012.11.15 01:11:00
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1310. Tanks are too overpowered... - in General Discussions [original thread]
Mavado V Noriega wrote: sad thing is i only lose tank fights against well fitted good shield tankers which is kinda sad some tankers just have no clue.....
- by Lurchasaurus - at 2012.11.15 01:06:00
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1311. [Infantry Only] Corp Battles - in General Discussions [original thread]
cant wait to see the match get set up and then have the other team call in 4 dropships
- by Lurchasaurus - at 2012.11.06 20:01:00
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1312. Railguns: a new hope - in General Discussions [original thread]
Scheneighnay McBob wrote: Thanks to "ugg reset" (you're the best), I learned something AMAZING about railguns- if you keep holding the trigger after the railgun fires (doesn't matter what type), it will immediately follow up with 2 more shots- ...
- by Lurchasaurus - at 2012.11.05 07:38:00
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1313. Dropships more OP than Tanks - in General Discussions [original thread]
i wonder how many people here are smart enough to realize that dropships are transport vehicles, not offensive vehicles..... dropships arent tanks. we dont have fighters yet.
- by Lurchasaurus - at 2012.11.02 17:30:00
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1314. this isint a real test of whats gunna happen - in General Discussions [original thread]
isk transfers wont be ingame immediately on release ive heard
- by Lurchasaurus - at 2012.11.02 06:05:00
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1315. large missile turrets are game breaking OP - in General Discussions [original thread]
we'll see....
- by Lurchasaurus - at 2012.10.30 02:24:00
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1316. large missile turrets are game breaking OP - in General Discussions [original thread]
ahem... im not forgetting anything. with the modules that are available right now, it is very easy to fit a tank with respectable shields and resists while leaving the low slots open on a shield tank. that leaves plenty of room for a driver to mo...
- by Lurchasaurus - at 2012.10.30 01:55:00
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1317. large missile turrets are game breaking OP - in General Discussions [original thread]
Tony Calif wrote: I'm actually advocating giving tanks more base HP. And that splash damage from the large railgun is too low (maybe it would be better if people have them skilled up, but that's a lot of SP needed to make them effective vs weak...
- by Lurchasaurus - at 2012.10.30 01:35:00
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1318. large missile turrets are game breaking OP - in General Discussions [original thread]
couple points...first of all, i think tank HP is in a good spot. if you want to alter it, play around with skills, mods and teammates. a fully manned tank has 3 people, basically a squad rolling around with high grade teamwork. no wonder they work...
- by Lurchasaurus - at 2012.10.30 01:31:00
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1319. large missile turrets are game breaking OP - in General Discussions [original thread]
you guys are running out of things to nerf on tanks...
- by Lurchasaurus - at 2012.10.30 01:02:00
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1320. Snipers are so annoying. - in General Discussions [original thread]
i love snipers. they dont move when i try and aim at them.
- by Lurchasaurus - at 2012.10.22 07:07:00
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