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1601. Unreal engine 3... - in General Discussions [original thread]
DarkShadowFox wrote: Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 two best tactical shooters. Rainbow six n64 started it all and continues to deliver to this day. Yeah well. Did not play Vegas, might as well be a gr...
- by Ludvig Enraga - at 2012.11.19 02:34:00
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1602. Breach shotgun - in General Discussions [original thread]
Vallud Eadesso wrote: Drommy Hood wrote: Vallud Eadesso wrote: To be honest, I imagine we'll see a LOT more Shotguns once the Breach Suits are in game. They seem to suit the idea of those suits. Breach suits? They're on the EVE mark...
- by Ludvig Enraga - at 2012.11.19 02:18:00
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1603. Anyone's PS3 still hard freezing/crashing? - in General Discussions [original thread]
Mine regularly crashes and freezes.
- by Ludvig Enraga - at 2012.11.19 00:51:00
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1604. Side weapon swap speed - in General Discussions [original thread]
I tap R2 to swap. The wheel is sooo glitchy I only ever used it when I had a nano injector. There better be a separate skill for quick draw or they should fix the animation increasing the swap speed outright. It should be at least twice faster.
- by Ludvig Enraga - at 2012.11.18 23:57:00
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1605. Forge Gun Question - in General Discussions [original thread]
Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well thats another 15% I think...
- by Ludvig Enraga - at 2012.11.18 23:06:00
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1606. Forge Gun Question - in General Discussions [original thread]
Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well thats another 15% I think...
- by Ludvig Enraga - at 2012.11.18 23:03:00
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1607. Forge Gun Question - in General Discussions [original thread]
lol everyone is too lazy to do the math. Weaponry to 5 = 25% extra. Complex x 2 = 20% extra. High end breach FG 2500 base. Add those all together you get 3700 damage. Two shots should put you over 7k damage. Those who would say this is OP obviousl...
- by Ludvig Enraga - at 2012.11.18 23:02:00
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1608. Side weapon swap speed - in General Discussions [original thread]
Did not see this discussion much anywhere else. I feel that in situations where you would want to swap to a side weapon, like say if you are an AV and being suddely cornered by infantry, the time that it takes to switch weapons is too slow to make...
- by Ludvig Enraga - at 2012.11.18 20:56:00
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1609. Breach shotgun - in General Discussions [original thread]
This is too funny. A month ago I started a thread on Breach shottys exactly like yours. I was concerned because they cost more and have low ammo and low refire rate making them plain horrible although admittedly capable of dropping non heavy suits...
- by Ludvig Enraga - at 2012.11.18 20:52:00
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1610. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
In EVE you have light years of empty space sprinkled with a bunch of planets and Plexes that all look the same. Yet ppl who play EVE don't seem to mind because there is a vibrant economy and the combat is balanced. So, that's fine. But then the s...
- by Ludvig Enraga - at 2012.11.18 20:09:00
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1611. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Are not there more useful things to ask the developers about? I appreciate that he tried to engage developers regarding what he believes is an important aspect of the game but still... To me this conversation is like asking what brand of shoe poli...
- by Ludvig Enraga - at 2012.11.18 20:03:00
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1612. How I've Taken out dropships. - in General Discussions [original thread]
did not see anyone discuss the practical situation on the ground. Yes, most games would have a few brave souls trying to stop a tank or drop ships with a forge gun but they keep dying over and over without being able to take out a tank. The proble...
- by Ludvig Enraga - at 2012.11.18 19:54:00
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1613. Dust 514... - in General Discussions [original thread]
Dust has pretty drop ships that I like to look at. +1 ccp
- by Ludvig Enraga - at 2012.11.18 06:12:00
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1614. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
I don't agree when people use the 'tanks are expensive therefore their dominance is justified' argument. People who write this usually compare the price of a tank to the price of a Forge Gun + Suit. As an AV specialist, I can tell you that it take...
- by Ludvig Enraga - at 2012.11.18 06:10:00
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1615. Forge gunners shooting tanks, how successful are you? - in General Discussions [original thread]
Excellent thread, +1. I did do partial spec into AV. My experience so far is that anti-AV suits are ultra-vulnerable. They can shrug off a punch of splash damage easy enough but what gets them is infantry - with primary weapon being ineffective...
- by Ludvig Enraga - at 2012.11.18 02:35:00
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1616. Is it just me or - in General Discussions [original thread]
lmao. STB - nuff said.
- by Ludvig Enraga - at 2012.11.18 00:59:00
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1617. Unreal engine 3... - in General Discussions [original thread]
Enderr Wigginn wrote: Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clanc...
- by Ludvig Enraga - at 2012.11.18 00:54:00
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1618. Breach Shotgun needs more ammo - in General Discussions [original thread]
Tectonious Falcon wrote: Ludvig Enraga wrote: Very quick subject. I ve been dicking around with shotty quite a bit and have been using breach most of the time. It is the more expensive shotty with a slow rate of fire but more powerful - one ...
- by Ludvig Enraga - at 2012.11.12 22:21:00
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1619. Ammo refresh after a kill - in General Discussions [original thread]
They can leave a little box or something for a few seconds, dunno, details are easy to work out if there is interest in this concept.
- by Ludvig Enraga - at 2012.11.04 22:17:00
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1620. Sorry to say this: the game is boring - in General Discussions [original thread]
Corp battles don't feel dull at all. Pretty nail biting stuff - you really feel you wins and losses given how much isk is at stake. When game is out i think a lot of battles will be like this.
- by Ludvig Enraga - at 2012.11.04 22:15:00
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