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61. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
Too much ISK is a bad thing - no incentive for ppl to band in corps and play together to survive since loadouts are dirt cheap and loosing a game with a terrible KDR is ok. I think CCP may be doing the cheap isk reward on purpose to test some bala...
- by Ludvig Enraga - at 2012.12.21 07:22:00
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62. Iron Sight really?! - in Feedback/Requests [original thread]
I also think this serves to balance the game somewhat. AR used to be too acurate with no recoil and sniper scope sights. Iron sights I think take some of that crisp zoom away from AR which is appropriate since AR were too powerful.
- by Ludvig Enraga - at 2012.12.21 07:19:00
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63. Hacking, running, charging resets - in Feedback/Requests [original thread]
The progress circle/ charge/ stamina lines all tend to reset when holding down a button that is supposed to keep these activated. This has been a problem for the past 3 builds. This needs to be fixed.
- by Ludvig Enraga - at 2012.12.21 07:17:00
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64. Shotgun under chromosome build - in Feedback/Requests [original thread]
I am having a lot of issues with SG this build, I think they were present in the previous build but to a smaller extent. Shot detection is poor, sometimes I would land a square shot at a short range and it would barely scratch the target. Also, Br...
- by Ludvig Enraga - at 2012.12.21 07:16:00
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65. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: xMarauder wrote: [quote=DarkShadowFox][quote=Ludvig Enraga] on the order of 6 m/sec. Cutting tanks back to only moving at 6 m/s? No way. That's completely ridiculous and wrong. Why is it wrong? What I see now i...
- by Ludvig Enraga - at 2012.12.06 02:27:00
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66. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
I am throwing my opinion in with the rest. Scout is garbage this build. Coming from someone who plays scout almost all the time (obviously I am not playing it for its high KDR ) I will not beat the dead horse - scout deficiencies have been well ...
- by Ludvig Enraga - at 2012.12.03 06:37:00
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67. CCP please allow scouts to earn and gain WP, SP, and ISK. - in Feedback/Requests [original thread]
I am opposed to turning the scout into a support role. If scout stays a paperthin practice target and not fully combat worthy as it is now, no one will play as a scout. No one wants to play just to enable teammates to have fun killing while standi...
- by Ludvig Enraga - at 2012.12.03 06:19:00
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68. Slug Rounds - in Feedback/Requests [original thread]
Rayan Storm wrote: You have a shottie. Could we have slugs too? I was just thinking the other day about how much fun it would be to have a slug firing shot gun. Less ammo + Slower firing + smaller clip - Way more power + Cross between sniper an...
- by Ludvig Enraga - at 2012.12.03 06:04:00
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69. The OP Assault Rifle - in Feedback/Requests [original thread]
AR needs minor nerf. Right now it kills at about the right rate that weapons in this game should. Other weapons need to be brought in line with AR however. Shotguns are a LITTLE underpowered. e. g. I can sneak up on a Heavy at close range and sho...
- by Ludvig Enraga - at 2012.12.03 05:59:00
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70. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
This is totally misleading. That tank cannon you are comparing to FG is attached to a.... that's right, a TANK. a tank has 10 times HP and 3-4 times the mobility of a heavy suit that a forge gun is attached to. In order for a FG to drop a tank w...
- by Ludvig Enraga - at 2012.12.03 05:53:00
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71. Playing MAG. - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Just hear me out. I notice one thing playing Dust for a while. Took a break because I was getting bored playing with same maps and also AC3 came out and Resident Evil 6. I wanted to play Dust 514, but I just decided to w...
- by Ludvig Enraga - at 2012.11.20 04:20:00
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72. Dust Game mode Sabotage - in Feedback/Requests [original thread]
This is def MAG but I don't have an objection. It's a fun game mode and definitely emphasizes team play. Also, it's a nice way to ease into polar maps with one team defending and one attacking. So, +1
- by Ludvig Enraga - at 2012.11.04 22:04:00
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73. The one FPS to rule them all (CCP read this) - in Feedback/Requests [original thread]
I just don't see the whole 'greatest game evah!' angle. It's an ok thesis but what is there to support it? I think the majority of ppl, including myself, in this beta had very high hopes for Dust but so far it's been a protracted process without a...
- by Ludvig Enraga - at 2012.10.16 06:26:00
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74. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
ugg reset wrote: Ludvig Enraga wrote: I noticed that a lot of ppl say that AR is the only midrange weapon and that's why it's popular. To be fair it's also the most powerful short range weapon outparsing shottys and HMG in how it performs up...
- by Ludvig Enraga - at 2012.10.16 05:30:00
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75. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
I noticed that a lot of ppl say that AR is the only midrange weapon and that's why it's popular. To be fair it's also the most powerful short range weapon outparsing shottys and HMG in how it performs up close. This latter part is what makes AR so...
- by Ludvig Enraga - at 2012.10.15 09:00:00
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76. Sniping too easy - in Feedback/Requests [original thread]
Don't think sniping is easy. You see top kills at the end of the game by ppl who either run vehicles or run with AR. Sniping is safer not easier - i.e. kills don't come as easy with sniping as they are with AR, you just die less. Also, SR is great...
- by Ludvig Enraga - at 2012.10.15 08:55:00
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77. Mass Drivers - in Feedback/Requests [original thread]
Mass drives were disfunctional in the last build. Everyone who played with them knows this (hit detection, rounds not going off). Now they became more of a normal weapon and so some ppl are actually trying them and liking them. This is why you are...
- by Ludvig Enraga - at 2012.10.04 06:46:00
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78. REQUEST: BULLET DAMAGE INCREASE OR ARMOR DECREASE - in Feedback/Requests [original thread]
Heeeeell, no! Assault Rifle has been massively overpowered in previous builds and ppl got used to it. 17 bullets to drop something with a big mag like that is fine. Kills are supposed to be tough unless you got skills and can land head shots.
- by Ludvig Enraga - at 2012.10.04 06:39:00
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79. Bring it back. - in Feedback/Requests [original thread]
Do we know that there will be persistent zones? Like home planets that need to be defended or they would be lost. Seemed like original game philosophy suggested this. Will this be implemented in the final released game? And yes, offense/defense ga...
- by Ludvig Enraga - at 2012.10.04 06:31:00
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80. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
Repost
- by Ludvig Enraga - at 2012.09.21 21:29:00
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