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1481. How do Dropships fly? - in General Discussions [original thread]
It's sorta like Harrier IRL, no? VTOL type of technology.
- by Ludvig Enraga - at 2012.11.20 04:14:00
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1482. The MAG II - in General Discussions [original thread]
I did not click the link. But you are very unpopular at least with me sir.
- by Ludvig Enraga - at 2012.11.20 04:12:00
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1483. Free MMO vs Free to play MMO.... - in General Discussions [original thread]
I think that if Dust fails it would taint Sony PS brand (you know b/c it's a Sony exclusive and b/c it's so tightly interconnected with Sony hardware performance and Sony marketing), so I think they won't let it fail. But then again, Japan is so...
- by Ludvig Enraga - at 2012.11.20 04:11:00
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1484. Calling for all EX-MAG players Opinion. - in General Discussions [original thread]
We are not supposed to compare Dust to other games, they tend to close these threads but I will say this: it's a work in progress and it is getting better. If you, like most of us loved MAG, there is a good chance that Dust is gonna be as enjoyab...
- by Ludvig Enraga - at 2012.11.20 04:03:00
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1485. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
Sev Alcatraz wrote: as a skilled tank driver i will say this, forge guns are semi balanced other then the 3 hit kill through 7000 shields and the 4 hit kill through 10000 armour. in my personal opinion they need a slight Nerf, very slight just...
- by Ludvig Enraga - at 2012.11.20 03:52:00
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1486. To ROFL HOUSE - in General Discussions [original thread]
Awww... this whole thread just warms my heart! Good to see that ppl care about this unbalanced idiocy of a build. It just cracks me up when i go 2/15 against the mechanized warriors of Imperfects.
- by Ludvig Enraga - at 2012.11.20 03:44:00
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1487. I'm done with this crap. Ya'll need to man up. - in General Discussions [original thread]
There is a lot of ppl who spec'ed into FG. The problem currently tho is that you are de-incentivised to actually spawn as AV to deal with that pesky DS. A) the game will spawn the AV heavy in the middle of red-dots who will take turns on the poo...
- by Ludvig Enraga - at 2012.11.19 04:27:00
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1488. Breach Shotgun needs more ammo - in General Discussions [original thread]
Funny there is now a parallel thread now with the same topic and everyone trashes Breach SG, which I think is justified. Not enough advantages and full of draw backs. I say the weapon does need some boost, for example no delay between the two sh...
- by Ludvig Enraga - at 2012.11.19 02:39:00
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1489. Unreal engine 3... - in General Discussions [original thread]
DarkShadowFox wrote: Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 two best tactical shooters. Rainbow six n64 started it all and continues to deliver to this day. Yeah well. Did not play Vegas, might as well be a gr...
- by Ludvig Enraga - at 2012.11.19 02:34:00
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1490. Breach shotgun - in General Discussions [original thread]
Vallud Eadesso wrote: Drommy Hood wrote: Vallud Eadesso wrote: To be honest, I imagine we'll see a LOT more Shotguns once the Breach Suits are in game. They seem to suit the idea of those suits. Breach suits? They're on the EVE mark...
- by Ludvig Enraga - at 2012.11.19 02:18:00
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1491. Anyone's PS3 still hard freezing/crashing? - in General Discussions [original thread]
Mine regularly crashes and freezes.
- by Ludvig Enraga - at 2012.11.19 00:51:00
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1492. Side weapon swap speed - in General Discussions [original thread]
I tap R2 to swap. The wheel is sooo glitchy I only ever used it when I had a nano injector. There better be a separate skill for quick draw or they should fix the animation increasing the swap speed outright. It should be at least twice faster.
- by Ludvig Enraga - at 2012.11.18 23:57:00
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1493. Forge Gun Question - in General Discussions [original thread]
Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well thats another 15% I think...
- by Ludvig Enraga - at 2012.11.18 23:06:00
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1494. Forge Gun Question - in General Discussions [original thread]
Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well thats another 15% I think...
- by Ludvig Enraga - at 2012.11.18 23:03:00
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1495. Forge Gun Question - in General Discussions [original thread]
lol everyone is too lazy to do the math. Weaponry to 5 = 25% extra. Complex x 2 = 20% extra. High end breach FG 2500 base. Add those all together you get 3700 damage. Two shots should put you over 7k damage. Those who would say this is OP obviousl...
- by Ludvig Enraga - at 2012.11.18 23:02:00
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1496. Side weapon swap speed - in General Discussions [original thread]
Did not see this discussion much anywhere else. I feel that in situations where you would want to swap to a side weapon, like say if you are an AV and being suddely cornered by infantry, the time that it takes to switch weapons is too slow to make...
- by Ludvig Enraga - at 2012.11.18 20:56:00
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1497. Breach shotgun - in General Discussions [original thread]
This is too funny. A month ago I started a thread on Breach shottys exactly like yours. I was concerned because they cost more and have low ammo and low refire rate making them plain horrible although admittedly capable of dropping non heavy suits...
- by Ludvig Enraga - at 2012.11.18 20:52:00
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1498. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
In EVE you have light years of empty space sprinkled with a bunch of planets and Plexes that all look the same. Yet ppl who play EVE don't seem to mind because there is a vibrant economy and the combat is balanced. So, that's fine. But then the s...
- by Ludvig Enraga - at 2012.11.18 20:09:00
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1499. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Are not there more useful things to ask the developers about? I appreciate that he tried to engage developers regarding what he believes is an important aspect of the game but still... To me this conversation is like asking what brand of shoe poli...
- by Ludvig Enraga - at 2012.11.18 20:03:00
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1500. How I've Taken out dropships. - in General Discussions [original thread]
did not see anyone discuss the practical situation on the ground. Yes, most games would have a few brave souls trying to stop a tank or drop ships with a forge gun but they keep dying over and over without being able to take out a tank. The proble...
- by Ludvig Enraga - at 2012.11.18 19:54:00
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