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421. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
DUST Fiend wrote: Lucifalic wrote: DUST Fiend wrote: I just hope they actually do away with the turn restrictions on heavies. Making the game cater to dancers while limiting how fast you can track them is a wicked bummer. Yea great t...
- by Lucifalic - at 2013.08.15 15:06:00
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422. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
Knightshade Belladonna wrote: ReGnYuM wrote: Strafing is a part of this game whether you like it or not. For Tips on how to strafe on Dust 514 check out this vid Strafing Tutorials He didn't claim strafing should not exist. He was j...
- by Lucifalic - at 2013.08.15 14:59:00
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423. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
DUST Fiend wrote: I just hope they actually do away with the turn restrictions on heavies. Making the game cater to dancers while limiting how fast you can track them is a wicked bummer. Yea great then we can see who can do the most peroet...
- by Lucifalic - at 2013.08.15 14:52:00
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424. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
Thanks.. Though I think I figured out strafing while u were in diapers ;)
- by Lucifalic - at 2013.08.15 14:47:00
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425. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
Great guess u tried again successfullyas long as that's what he means by run. Great now I feel foolish. Oh well carry on then
- by Lucifalic - at 2013.08.15 14:41:00
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426. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, A quick heads up for some upcoming changes in 1.4 to armour and movement. Currently a bug has caused some of the movement speed modifiers on strafe to be ignored. This is good and bad. ItGÇÖs good because faster ...
- by Lucifalic - at 2013.08.15 14:35:00
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427. Strafe speed revealed. Ccp please comment - in General Discussions [original thread]
So from the new armor buff thread it was revealed that strafe speed is currenly 1-1 with sprint. It's getting a measly 10% reduction. My question is why can people strafe faster then their walk speed and have no loss in stamina. Also if u can stra...
- by Lucifalic - at 2013.08.15 14:24:00
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428. (request/feedback) changes to shotgun skill tree - in Feedback/Requests [original thread]
Anyone who uses sg knows the skill tree is out of wack. Proficiency skill gives you a REDUCTION in rate of fire... That's a bad thing. No bonus to damage. Sg skill itself reduces pellet spread making I harder to hit people though it might hit hard...
- by Lucifalic - at 2013.08.15 12:46:00
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429. Scout Registry / Killboard - in General Discussions [original thread]
Nothing in light or scout suits yet.
- by Lucifalic - at 2013.08.14 18:18:00
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430. Scout Registry / Killboard - in General Discussions [original thread]
So not to go into too much detail here but I have almost 2.2 million unassigned atm. I have lvl 5 passive armor, biotics, core and shields. Lvl 3 scanner, lvl to electronics and whatever the other one is (gives 5% pg and pcu). Most everything else...
- by Lucifalic - at 2013.08.14 18:06:00
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431. heads up for some armour and movement updates - in General Discussions [original thread]
And another scout bites the dust Don't get me wrong armor needs the buff so +1. But scouts will again suffer. Armor tankers taking a reduced movement penalty will not feel the 10% reduction to strafe speeds. Scouts will. Increasing heavy turn sp...
- by Lucifalic - at 2013.08.14 13:49:00
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432. Scout Registry / Killboard - in General Discussions [original thread]
I still do a lot of shotgunning and now active scanning for my mates. Still have an assassin build using dampenors and a build for speed capping. Mostly use sg smg and now md for shitz and giggles. Love to flank scanned reds once my mates engage. ...
- by Lucifalic - at 2013.08.13 15:44:00
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433. Scout Registry / Killboard - in General Discussions [original thread]
So after running around in my dragonfly for...ever I'm thinking it's about time I spec into an advanced suit. Which way should I go?? Mini?? I don't use knives currently but like speed. Or the other scout as I like scan bonus at least if it ever w...
- by Lucifalic - at 2013.08.13 14:28:00
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434. Double SP Week Sucks - in General Discussions [original thread]
What's a sp cap?? Never hit one
- by Lucifalic - at 2013.08.13 13:55:00
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435. That Active Scanner Day 1 - in General Discussions [original thread]
If your scanner jams hit mel+¬e and try it again. Seems to stop the jam bug.
- by Lucifalic - at 2013.08.12 15:38:00
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436. New weapon variant: assault shotgun - in General Discussions [original thread]
Search the aa12 on YouTube. Futurize it and gimme gimme gimme
- by Lucifalic - at 2013.08.09 14:26:00
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437. Will there be a respec due to the Massive changes in 1.3? - in General Discussions [original thread]
TerdY420 wrote: Please let us respec after being nerfed into oblivion. How about I pay for your drama lessons. Minus the crying lessons of course, you got that section nailed down
- by Lucifalic - at 2013.08.09 14:18:00
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438. Scout Registry / Killboard - in General Discussions [original thread]
Crowning moment last night. Playing a Dom and we chased a red from the point. I run him down and blast him in the back. There was one of those terrain sharp spike hills, with their uplink on the other side, I was beside he was trying to get around...
- by Lucifalic - at 2013.08.09 13:01:00
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439. To all MD victims... - in General Discussions [original thread]
anyone can take on a shotgun at short range in this game.... unless your not moving and looking the other way with the volume off in case our first shot transports to another dimension... another dimension, another dimension, another dimension
- by Lucifalic - at 2013.08.08 17:54:00
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440. all weapons are OP - in General Discussions [original thread]
if your a scout..... people should only be able to throw stones, maybe sticks and other vegetation. Nerf all weapons
- by Lucifalic - at 2013.08.08 17:50:00
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