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21. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
I am sorry but the topic does not interest me. The only reason I am here is due to the fact that I read the title as twerking swarm launcher parameters. Good day.
- by Loyal Glasses - at 2015.06.20 18:37:00
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22. Allow Corps to buy a permanent district for training and friendly... - in Feedback/Requests [original thread]
Why don't we rent a district for an extend amount of time from Mordus Legion easy Isk sink for rich folk or as a shared Corp Isk wallet. Well well?
- by Loyal Glasses - at 2015.06.20 17:01:00
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23. Allow Corps to buy a permanent district for training and friendly... - in Feedback/Requests [original thread]
A better way would be to pay NPC corps to allow players to use their district for a certain amount of time. No Isk or salvage. Just SP gain but anything you lose is final.
- by Loyal Glasses - at 2015.06.09 15:18:00
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24. what about light machine gun for support class/logistics - in Feedback/Requests [original thread]
The rail Rifle is a LMG I think.
- by Loyal Glasses - at 2015.06.09 00:29:00
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25. Allow Corps to buy a permanent district for training and friendly... - in Feedback/Requests [original thread]
Before you guys all ask for this let's find both the pros and cons of this idea. Just a thought.
- by Loyal Glasses - at 2015.06.07 19:33:00
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26. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Mikel Arias wrote: Loyal Glasses wrote: Flux PLC DMG = 1000:Shield - 0:Armor Effect 1 = 5 second shield booster and armor repair disabled. Effect 2 = 5 second vehicle 15% damage reduction Long charge time single shot Std-Adv-Pro only effect ...
- by Loyal Glasses - at 2015.06.07 14:00:00
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27. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Flux PLC DMG = 1000:Shield - 0:Armor Effect 1 = 5 second shield booster and armor repair disabled. Effect 2 = 5 second vehicle 15% damage reduction Long charge time single shot Std-Adv-Pro only effect 1 is affected by tiers. Thought's?
- by Loyal Glasses - at 2015.06.06 22:16:00
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28. What do you think about the Magsec? - in Feedback/Requests [original thread]
It compliments the Rail Rifle(non assault) well
- by Loyal Glasses - at 2015.04.04 01:14:00
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29. [Suggestion] Rail Rifle optimal Range increase - in Feedback/Requests [original thread]
The Rail Rifles Range would benefit from a range increase around 85 meters optimal so as to compete with the ScR heavy hits and the LR damage increase over time, which both have a similar range to the Rail. Thoughts?
- by Loyal Glasses - at 2015.04.02 00:31:00
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30. [REQUEST] Do not buff the TactAR - in Feedback/Requests [original thread]
Ku Shala wrote: Starlight Burner wrote: The TactAR is already UP . There is no need to buff this gun. the opening statement says its UP? are you agreeing or disagreeing with Rattati? this is a very conflicting thread It started wi...
- by Loyal Glasses - at 2015.04.01 02:36:00
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31. Did CCP end JLAV??? - in Feedback/Requests [original thread]
You can blow up enemy jlav by shooting at the front. Basic yes but I saved a few tanks that way.
- by Loyal Glasses - at 2015.03.21 22:48:00
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32. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
501st Headstrong wrote: My biggest issues for when people tell me to stop running Proto: 1) What happens if I run a proto suit with a Basic Gun for more variety? 2) I've played this game for over two years, and yet you want me to refrain from...
- by Loyal Glasses - at 2015.03.21 22:12:00
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33. Meta Lock - in Feedback/Requests [original thread]
Did CCP Rattati ever mention when we will be getting that?
- by Loyal Glasses - at 2015.03.20 18:47:00
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34. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
We will soon have a meta level lock in the new game modes Yay! So std-adv only in one game and proto suits in the other. I don't need it since I hunt down proto squads alone anyways, but the players just starting out or those who just use low tier...
- by Loyal Glasses - at 2015.03.20 18:44:00
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35. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Wouldn't it be better if we just get rid of the weapons based bonus and just increase those suits base advantages? Amarr - 5% armor increase and 3% stamina Caldari - 5% shield increase and 3% shield recharge Minmatar - 5% shield recharge and 3% s...
- by Loyal Glasses - at 2015.03.11 15:29:00
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36. New weapon idea - in Feedback/Requests [original thread]
*Plasma Poison Rifle *30 meters optimal and 40 meters effective *Semi-automatic *15 Damage with 3 damage per second (shields than armor after depletion) for 5 seconds, every strike reseting the poison counter even at effective range. *550 RPM 30 c...
- by Loyal Glasses - at 2015.03.08 02:24:00
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37. Laser/Scrambler rifle operation change - in Feedback/Requests [original thread]
Wasn't the original ScR operations heat build up reduction? I think I remember CCP changing it to cool down after the (third?) Hotfix. I could be wrong. :/
- by Loyal Glasses - at 2015.03.05 03:53:00
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38. an idea for resistance mods. - in Feedback/Requests [original thread]
Wouldn't it be better to have the modules affect Shield only? I'm Gallente so even on proto I only use armor and a TON of armor reps but having that extra buffer along with a few new shield modules seen like it would work best.
- by Loyal Glasses - at 2014.12.22 01:56:00
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39. Grenade adjustment - in Feedback/Requests [original thread]
I want a Locust variant similar to the Fire cracker from EDF 2025. when thrown splits in multiple weak locusts with low splash and damage. std-4 adv-6 proto-8 The higher its thrown the bigger the spread!
- by Loyal Glasses - at 2014.12.15 17:46:00
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40. Changing general Assault bonus - in Feedback/Requests [original thread]
Pokey Dravon wrote: I've never considered Assaults to be a "Jack of All Trades" suit, it's an assaulting suit made for attacking. I think the bonuses to the PG/CPU cost of weapons fits this role perfectly. Its flexible, sure, but that just mean...
- by Loyal Glasses - at 2014.12.15 17:37:00
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