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81. Gallente logistics - The new OP suit - in General Discussions [original thread]
Mobius Kaethis wrote: I agree that the OP is being foolish here. I can't wait to see you trundling about with that many armor plates since I'm going to blast the crap out of you before you can turn and aim at me. Remember at 34 damage per shot...
- by LoveNewlooy - at 2013.08.14 18:11:00
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82. Gallente logistics - The new OP suit - in General Discussions [original thread]
BL4CKST4R wrote: LoveNewlooy wrote: BL4CKST4R wrote: LoveNewlooy wrote: BL4CKST4R wrote: Did the fitting for the Gallente logistics, and it is possible but there are some caveats that would mean this suit will not be abused in this ...
- by LoveNewlooy - at 2013.08.14 17:50:00
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83. Gallente logistics - The new OP suit - in General Discussions [original thread]
BL4CKST4R wrote: LoveNewlooy wrote: BL4CKST4R wrote: Did the fitting for the Gallente logistics, and it is possible but there are some caveats that would mean this suit will not be abused in this way. First of all the suit will move at 4....
- by LoveNewlooy - at 2013.08.14 17:10:00
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84. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: LoveNewlooy wrote: like i said if u go full complex plates with max dmg (proto weapon and 2x dmg modules) u cant put hive on it. anyway who need hives when u on pc all ur teammate drop hive for you XD I can't put a hive...
- by LoveNewlooy - at 2013.08.14 15:35:00
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85. Gallente logistics - The new OP suit - in General Discussions [original thread]
like i said if u go full complex plates with max dmg (proto weapon and 2x dmg modules) u cant put hive on it. anyway who need hives when u on pc all ur teammate drop hive for you XD
- by LoveNewlooy - at 2013.08.14 15:30:00
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86. Gallente logistics - The new OP suit - in General Discussions [original thread]
that why u have enough pg for hive but if u go on ascr it cost u **** load of pg
- by LoveNewlooy - at 2013.08.14 15:22:00
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87. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: LoveNewlooy wrote: Argon Gas wrote: HYENAKILLER X wrote: Logi can only be op against noobs. In real battles they run out of ammo. You can have all the armor you want, but wirhout bullets who cares. Plus armor tanking ...
- by LoveNewlooy - at 2013.08.14 15:14:00
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88. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: HYENAKILLER X wrote: Logi can only be op against noobs. In real battles they run out of ammo. You can have all the armor you want, but wirhout bullets who cares. Plus armor tanking effects speed. Its a great suit but assual...
- by LoveNewlooy - at 2013.08.14 14:58:00
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89. Gallente logistics - The new OP suit - in General Discussions [original thread]
HYENAKILLER X wrote: Logi can only be op against noobs. In real battles they run out of ammo. You can have all the armor you want, but wirhout bullets who cares. Plus armor tanking effects speed. Its a great suit but assualt in nuetral territo...
- by LoveNewlooy - at 2013.08.14 14:46:00
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90. 1700 EHP Heavy - in General Discussions [original thread]
Kira Lannister wrote: ~1700 EHP Heavy +Core Repair Tool +Repair Hives It's going to get awkward. if u saying wait till MD get nerf what about wait till gal heavy? all amarrians going **** their pants? long live gal!!
- by LoveNewlooy - at 2013.08.14 14:44:00
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91. Gallente logistics - The new OP suit - in General Discussions [original thread]
BL4CKST4R wrote: Did the fitting for the Gallente logistics, and it is possible but there are some caveats that would mean this suit will not be abused in this way. First of all the suit will move at 4.09 m/s, thats almost the speed of a heavy ...
- by LoveNewlooy - at 2013.08.14 14:35:00
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92. map should have more bunkers or tunnels. - in Feedback/Requests [original thread]
also i think all the objects should inside the bunker so no more forge gun camping above the skyroot and tunnels will stop people camping with spamming core nades on heavys
- by LoveNewlooy - at 2013.08.14 14:29:00
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93. map should have more bunkers or tunnels. - in Feedback/Requests [original thread]
what ya guys think more bunkers and tunnels = fun?
- by LoveNewlooy - at 2013.08.14 08:13:00
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94. heads up for some armour and movement updates - in General Discussions [original thread]
True Adamance wrote: Sgt Kirk wrote: BROTHERS IT'S BEEN TO LONG. MY GALLENTE BROTHERS AND SISTERS, NOW WE WILL SHOW THEM THE ERROR OF THEIR WAYS. GIVE THEM HELL AND SHOW NO MERCY. Why the hell do people leave out the Amarr. We're the...
- by LoveNewlooy - at 2013.08.14 07:27:00
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95. heads up for some armour and movement updates - in General Discussions [original thread]
Zatara Rought wrote: LoveNewlooy wrote: now i can be twice as strong as b4 becasue this buff thank CCP =D but ccp can u reduce PG at proto level, they cost 12 pg is way too much.. all other proto module only like 8-9 but armor plate is lik...
- by LoveNewlooy - at 2013.08.14 07:05:00
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96. heads up for some armour and movement updates - in General Discussions [original thread]
now i can be twice as strong as b4 becasue this buff thank CCP =D but ccp can u reduce PG at proto level, they cost 12 pg is way too much.. all other proto module only like 8-9 but armor plate is like 12 x.x
- by LoveNewlooy - at 2013.08.14 06:46:00
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97. *Headlines* Negative-Feedback Alliance disbanded. *Headlines* - in General Discussions [original thread]
another isk stealer ? not thing news.
- by LoveNewlooy - at 2013.08.14 06:31:00
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98. CCP Wolfman is saving infantry armor tanking! - in General Discussions [original thread]
if this real ill happy to dead, becasue i spec in to amror tank and later ill be 2x stronger after they buff it muahahhaha
- by LoveNewlooy - at 2013.08.13 10:47:00
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99. Ever since I made a post about the assault scrambler rifle and smg being OPish... - in General Discussions [original thread]
weapon are fine, just becasue people are sheild tank and die too fast with that combo qq about it op.
- by LoveNewlooy - at 2013.08.13 05:28:00
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100. Ever since I made a post about the assault scrambler rifle and smg being OPish... - in General Discussions [original thread]
Mamertine Son wrote: LoveNewlooy wrote: who need smg when 80% player are cal-race. ASCR with 2 10% moulde and 15% skill pass it hit sheild about 70 dmg per bullet. (headshot its like 100 dmg) =D I need the smg bc I suck at aiming but stil...
- by LoveNewlooy - at 2013.08.13 04:46:00
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