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881. Plasma Cannon is OP!!! - in General Discussions [original thread]
Cat Merc wrote: Lorhak Gannarsein wrote: Sgt Kirk wrote: Surprisingly I one shotted-scouts before H-A. Scouts are generally stupid people. From what I understand, Sgt. Kirk being able to one-shot rapidly moving small hitboxes with a...
- by Lorhak Gannarsein - at 2014.06.05 17:37:00
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882. Ok, your neighborhood kitty girl is back, with a question - in General Discussions [original thread]
ScR is super viable? I'm expecting shield buffs reasonably soon, and there should be more shield-heavy suits soon what with the armour changes and the ScR's massive alpha means reps aren't really a big deal.
- by Lorhak Gannarsein - at 2014.06.05 17:34:00
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883. Plasma Cannon is OP!!! - in General Discussions [original thread]
Sgt Kirk wrote: Surprisingly I one shotted-scouts before H-A. Scouts are generally stupid people. From what I understand, Sgt. Kirk being able to one-shot rapidly moving small hitboxes with an obvious, slow projectile with an awkward arc ...
- by Lorhak Gannarsein - at 2014.06.05 17:32:00
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884. HAV v HAV Combat - in General Discussions [original thread]
calisk galern wrote: Lorhak Gannarsein wrote: Pretty much no-one disputes that the railgun is the king of HAV combat, and those that do are a bit confused. I don't think anyone feels this is a sensible state of affairs. What I propose is...
- by Lorhak Gannarsein - at 2014.06.05 17:30:00
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885. HAV v HAV Combat - in General Discussions [original thread]
pegasis prime wrote: I like the way your going with this . But I'd increase the range on rails to 400m as they are supposed to be the longest range weponary but at the moment all they have is an extra 50m on top of missile range and 50m is noth...
- by Lorhak Gannarsein - at 2014.06.05 17:21:00
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886. State your easiest kill or easiest killed prey - in General Discussions [original thread]
Triple damage mods, particle cannon, Sica with its back to me. Yup.
- by Lorhak Gannarsein - at 2014.06.05 16:35:00
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887. HAV v HAV Combat - in General Discussions [original thread]
Spkr4theDead wrote: Lorhak Gannarsein wrote: Pretty much no-one disputes that the railgun is the king of HAV combat, and those that do are a bit confused. I don't think anyone feels this is a sensible state of affairs. What I propose is ...
- by Lorhak Gannarsein - at 2014.06.05 16:34:00
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888. Can someone please give me - in General Discussions [original thread]
Immortal John Ripper wrote: sp hacked in. you should expect to see it soon. ILY G IJR! I look forward to seeing it in the next few weeks!
- by Lorhak Gannarsein - at 2014.06.05 16:29:00
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889. New Functional Minmatar Assault Fit - in General Discussions [original thread]
link doesn't work :(
- by Lorhak Gannarsein - at 2014.06.05 14:23:00
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890. HAV v HAV Combat - in General Discussions [original thread]
Harpyja wrote: I like. Also add in a nerf to damage amps down to 10%. I'll also leave this here: Balancing the Large Turrets I actually think damage mods would be fine if the base damage wasn't so high.
- by Lorhak Gannarsein - at 2014.06.05 14:20:00
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891. consulta - in General Discussions [original thread]
You might need to reinstall.
- by Lorhak Gannarsein - at 2014.06.05 14:02:00
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892. R U Trained to see cloaks yet? - in General Discussions [original thread]
That would be easy bonus points. The times I miss the scouts, though, are the times it matters; the ones where I'm otherwise occupied and the cloak gives him just enough invisibility to get around me.
- by Lorhak Gannarsein - at 2014.06.05 13:26:00
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893. Heavy Feedback on Armor Repair Changes - in General Discussions [original thread]
Cat Merc wrote: That's my favorite kind of heavy. The type I can kill before it can fire back. In Heavy vs Heavy battles especially it's vulnerable. I just picked a fight with a bricked STD GalSent with a std HMG; I was in an ak.0 with a bo...
- by Lorhak Gannarsein - at 2014.06.05 13:24:00
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894. HAV v HAV Combat - in General Discussions [original thread]
Pretty much no-one disputes that the railgun is the king of HAV combat, and those that do are a bit confused. I don't think anyone feels this is a sensible state of affairs. What I propose is this, in general terms. Nerf railguns by 20% DPS (f...
- by Lorhak Gannarsein - at 2014.06.05 12:59:00
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895. Problem of tank passive armor repair modules ( Video ) - in General Discussions [original thread]
Alpha 443-6732 wrote: Atiim wrote: Alpha 443-6732 wrote: Atiim wrote: I'm amazed at all of the anecdotes being presented in an attempt to refute video evidence. I'm amazed at the anecdote (i.e. the video) presented in an attempt to ...
- by Lorhak Gannarsein - at 2014.06.05 12:36:00
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896. Heavy Feedback on Armor Repair Changes - in General Discussions [original thread]
Yes, but you're very vulnerable to alpha damage, and if you can't disengage you'll die incredibly easily. I've not found this particular fitting (although I'm doing it as an ak.0) any good at fighting large groups; my more durable fittings tend t...
- by Lorhak Gannarsein - at 2014.06.05 12:25:00
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897. [DISCUSSION] Heavy Armour Repairers and HAV Balance - in General Discussions [original thread]
LAVALLOIS Nash wrote: It would be nice if they would put back in all or most of the vehicles they removed. i mean, they removed them so they could redo the whole racial variants and such from the bottom up. But since development is cancelled,...
- by Lorhak Gannarsein - at 2014.06.05 12:20:00
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898. How would you make a OP Dev suit with server side changes? - in General Discussions [original thread]
Ghost Kaisar wrote: Thurak1 wrote: I volenteer and would be willing to go an entire match with only nova knifes. Gimme 15m/s sprint and 700 melee and I'll do nothing but punch people all match long! God, with 5 highs, what kind of damag...
- by Lorhak Gannarsein - at 2014.06.05 11:57:00
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899. [DISCUSSION] Heavy Armour Repairers and HAV Balance - in General Discussions [original thread]
I'm a bittervet tanker who's been doing it for about 14 months now, I think. I've seen tanks go from their reasonably balanced Open Beta state (coordination butchered the Marauders, though I never had the opportunity to fight a spider combo, which...
- by Lorhak Gannarsein - at 2014.06.05 11:32:00
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900. Problem of tank passive armor repair modules ( Video ) - in General Discussions [original thread]
Nothing Certain wrote: Most of the replies are of the "get gud" variety and completely fail to recognize the problem, the regenerative ability of the tank armor. It is not insurmountable, but there were several people hitting that tank and whet...
- by Lorhak Gannarsein - at 2014.06.05 11:12:00
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