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341. Running people over - in General Discussions [original thread]
Spartan Agoge wrote: I was having a grand time for about 5 matches in a row late close to DT running people over in cheap suits and free LAV's. chuckle ever time I hit someone...I laughed so hard a couple times I was steering all funny. A decen...
- by Lord-of-the-Dreadfort - at 2013.04.17 07:59:00
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342. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
Sleepy Zan wrote: That is why I don't enjoy sniper vs sniper battles from two mountains. lol, i HATE those. (just pick up and go around behind them)
- by Lord-of-the-Dreadfort - at 2013.04.17 07:56:00
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343. Necro bumping - in General Discussions [original thread]
Iron Wolf Saber wrote: Op can request thread locks. since when has CCP listened to us?
- by Lord-of-the-Dreadfort - at 2013.04.17 03:49:00
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344. Please Delete - in General Discussions [original thread]
Lanky Chew wrote: Give us your stuff. You did read the small type in the contract you signed where it said, blah, blah, bacon , ISK, blah, cats? Right? Tell me you read the small type... you'll never take my bacon!
- by Lord-of-the-Dreadfort - at 2013.04.17 03:46:00
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345. So what about those merc packs now? - in General Discussions [original thread]
Iron Wolf Saber wrote: Deadeyes Anterie wrote: I suspect they will refund gear for players who want to buy new gear under a new skill respect. If I wanted to go tanker I don't want 30mil tied up in Proto Assault Gear. That said If they take...
- by Lord-of-the-Dreadfort - at 2013.04.17 03:43:00
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346. water in dust - in General Discussions [original thread]
Yani Nabari wrote: Forget the river... I want to pilot one of those things. Are those guns fittings or do they come standard? Just think of allthe bad jokes you could make with a mech that utilizes a Sodom mounted between it's legs . BWA...
- by Lord-of-the-Dreadfort - at 2013.04.17 03:41:00
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347. So what about those merc packs now? - in General Discussions [original thread]
Iron Wolf Saber wrote: And I just got done reading SCEA's terms of service... well lets just say the language isn't in customers favor. The TL;DR basically stating for the greater good and the entire legalese is going to be worded in such a way...
- by Lord-of-the-Dreadfort - at 2013.04.17 03:29:00
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348. Dat Devblog! - in General Discussions [original thread]
Iron Wolf Saber wrote: See I told you there was a blog this week. they just restated what we already knew and flashed some new vehicle skins at us and hoped it would work....... NOPE!
- by Lord-of-the-Dreadfort - at 2013.04.17 03:25:00
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349. water in dust - in General Discussions [original thread]
Draxus Prime wrote: today I was playing on the three point map and I fell into the vat of acid and thought i am half sumerged and i am bobbing up and down which are the main mechanics of most games with water so if it already is working why not...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:51:00
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350. New info! (for reals) - in General Discussions [original thread]
tribal wyvern wrote: Snaps Tremor wrote: Icy TIG3R wrote: DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though. I shall drive around in my skittle jeep running people over whil...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:50:00
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351. New info! (for reals) - in General Discussions [original thread]
Snaps Tremor wrote: This is two days old and I can't see any mention of it on the forums, but an unrelated search just coughed up this page: http://blog.asia.playstation.com/community/th/en/games/ps3/blog/2013/04/15/dust-514-skill-system-chang...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:38:00
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352. New info! (for reals) - in General Discussions [original thread]
Snaps Tremor wrote: This is two days old and I can't see any mention of it on the forums, but an unrelated search just coughed up this page: http://blog.asia.playstation.com/community/th/en/games/ps3/blog/2013/04/15/dust-514-skill-system-chang...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:16:00
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353. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Vyzion Eyri wrote: Logi Bro wrote: I must have missed something important, because I was under the impression that the only new thing DS's were getting was a pilot operated turret. If I haven't missed anything, and that is the only change, t...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:14:00
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354. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Nauclerus stellarum wrote: Drop ship that has 3200 shields and armour and can hang around for some forge hits and some missles. Sadly blue dots run away. They don't care for the flying death trap . I don't wreck the thing either and the la...
- by Lord-of-the-Dreadfort - at 2013.04.17 02:11:00
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355. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Iron Wolf Saber wrote: I'm sorry but my dropship crushing skills are easily outpacing my gunner's skills. lol, i've seen dropships do that, takes skill not not splode yourself
- by Lord-of-the-Dreadfort - at 2013.04.17 02:08:00
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356. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
excellent idea, can't wait to see it implemented
- by Lord-of-the-Dreadfort - at 2013.04.17 02:05:00
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357. Berserker Skill. for new tree. - in General Discussions [original thread]
Anmol Singh wrote: Scheneighnay McBob wrote: No. The redzone is there for a reason- it isn't meant to be exploited. As the game progresses, you'll see the redzone moving further and further back, anyhow, as districts grow and the safe-zone i...
- by Lord-of-the-Dreadfort - at 2013.04.17 01:59:00
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358. Faction warfare loyalty - in General Discussions [original thread]
Ryder Azorria wrote: Mavado V Noriega wrote: Takahiro Kashuken wrote: CCP FoxFour wrote: We don't currently have any plans for any kind of standings for DUST mercenaries participating in FW. As it stands we would rather see DUST player...
- by Lord-of-the-Dreadfort - at 2013.04.17 01:29:00
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359. Alliance name underneath your corp name - in General Discussions [original thread]
holy ****, well said +1
- by Lord-of-the-Dreadfort - at 2013.04.17 01:25:00
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360. Faction warfare loyalty - in General Discussions [original thread]
CCP FoxFour wrote: Ryder Azorria wrote: Lord-of-the-Dreadfort wrote: CCP FoxFour wrote: Yes, just like in EVE our identities must be kept a secret. :) so you can join any corps you want? that sounds like favoritism.... didn'...
- by Lord-of-the-Dreadfort - at 2013.04.16 22:45:00
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