Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. Snipers EVERYWHERE! - in General Discussions [original thread]
KripnawtiQ Prime wrote: Longshot Ravenwood wrote: I blame the default fittings. We get one with an AR, one with a Swarm Launcher, and one with a Sniper Rifle. They should replace them -- heavy with a forge gun, scout with a mass driver, ass...
- by Longshot Ravenwood - at 2012.10.17 03:54:00
|
102. SP Grinders Anonymous - Innaugural Meeting - in General Discussions [original thread]
Logi Bro wrote: Weekend Warrior 1. That really depends on how much SP you earn per match, obviously a less skilled person earning less SP will play more games before the cap kicks in, and vice versa. 2. about 10k-15k 3. None. 4. I would like t...
- by Longshot Ravenwood - at 2012.10.17 03:26:00
|
103. Snipers EVERYWHERE! - in General Discussions [original thread]
I blame the default fittings. We get one with an AR, one with a Swarm Launcher, and one with a Sniper Rifle. They should replace them -- heavy with a forge gun/smg, scout with a mass driver/scrambler pistol, assault one with a laser rifle/smg, an...
- by Longshot Ravenwood - at 2012.10.17 03:14:00
|
104. jumping and dancing does not = good gun game! - in General Discussions [original thread]
Logi Bro wrote: I agree that dancing is not a valid tactic, but don't try to tell me that walking forwards whilst holding down the trigger to spray and pray your HMG everywhere DOES take skill. I suck at the spray and pray, and part of the sk...
- by Longshot Ravenwood - at 2012.10.17 03:08:00
|
105. game mode idea: domination - in General Discussions [original thread]
Naustradamus Oracle wrote: Hmm ... something is wrong here Oh yeah! ... this should be in the request/feedback channel in the forums =p Probably in the e-sports/arena thread.
- by Longshot Ravenwood - at 2012.10.17 03:00:00
|
106. game mode idea: domination - in General Discussions [original thread]
Dirty Zan wrote: So is it the same as skirmish just even more like a typical domination mode? Sounds more like ambush with an end of game penalty for taking too long to respawn & the default spawn locations removed.
- by Longshot Ravenwood - at 2012.10.17 02:39:00
|
107. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Skihids wrote: I would steer away from absolute numbers and suggest that a percentage of free time would be a more accurate measure of gameplay dedication. If a person has a job, family and other obligations he may have only a few free hours ...
- by Longshot Ravenwood - at 2012.10.17 02:21:00
|
108. When I see Dropships now - in General Discussions [original thread]
Sentient Archon wrote: DUST Fiend wrote: I pray to Satan and all the Gods both above and below that someone on my team has a Forge Gun. If I had known I'd be punished for not picking that specific form of AV, I would have just picked it up r...
- by Longshot Ravenwood - at 2012.10.17 02:03:00
|
109. SP Grinders Anonymous - Innaugural Meeting - in General Discussions [original thread]
I think we can all agree that the weekly grind nerfs the fun out of the game and the daily grind makes it so that any players who aren't playing every day are quickly outstripped by more hardcore gamers. I'd like to propose a new cap formula that ...
- by Longshot Ravenwood - at 2012.10.17 01:37:00
|
110. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Tbone322 wrote: Longshot Ravenwood wrote: Cloud Mountain wrote: Casual: you play dust Hardcore: dust plays you Pretty much. Casual: "Weekend Warrior" - 8 to 24 hour a week gamer (typically on their weekend, when they don't have anythi...
- by Longshot Ravenwood - at 2012.10.17 01:34:00
|
111. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
Oh, that incomplete set of militia bpos? They don't even have all of the bpos we need.
- by Longshot Ravenwood - at 2012.10.16 08:24:00
|
112. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Cloud Mountain wrote: Casual: you play dust Hardcore: dust plays you Pretty much. Casual: "Weekend Warrior" - 8 to 24 hour a week gamer (typically on their weekend, when they don't have anything better to do). Casual: "The Hobbyist" - 4 to ...
- by Longshot Ravenwood - at 2012.10.16 08:23:00
|
113. Oh sure, it's just a beta. - in General Discussions [original thread]
xjumpman23 wrote: replication (best gunplay/replay value) E3 (most stable) precursor (lol invalid bug) This PoS. ( really is just a PoS) Now CCP to redeem yourself you must bring us a shrubbery. No, not that one, bring us a different shrub...
- by Longshot Ravenwood - at 2012.10.16 02:03:00
|
114. Mass Driver - in General Discussions [original thread]
Shijima Kuraimaru wrote: Jonny Moreau wrote: To start id recommend using the assault variant, which is far better at softening up a group of enemies. If you have green dots with you (because everyone knows all the noobs are marked with blue ...
- by Longshot Ravenwood - at 2012.10.16 01:33:00
|
115. I hear some players are having isk problems - in General Discussions [original thread]
Kay High wrote: On the subject of purchasing Skillbooks with Aurum: Some people might call that "Pay to Win" I'd argue that Corporations giving players money to buy their own skill books balances this very efficiently. Also, the Aurum can't ...
- by Longshot Ravenwood - at 2012.10.16 01:30:00
|
116. I hear some players are having isk problems - in General Discussions [original thread]
The dark cloud wrote: Its quite ok for myself at the moment but its still hardto keep tanks going on. And no im not talking about crappy militia tanks. But oh well i got a good corp who sponsors me with tanks for corp matches if they are needed...
- by Longshot Ravenwood - at 2012.10.16 01:13:00
|
117. To all enemy CRU hackers... - in General Discussions [original thread]
If your team's doing well enough to just chill out around a CRU collecting corpses, grab a nanohive and a swarm launcher or a forge gun & make it rain. You'd only get to hack it once anyway -- might as well blow it up and get more points/isk f...
- by Longshot Ravenwood - at 2012.10.15 23:47:00
|
118. Rise of the Tanks (again) - in General Discussions [original thread]
The dark cloud wrote: flux grenades dont have a homing feature like AV grenades and they are still bugged even if you are inside of the explosion barely anything happend. If Reckless Longshot runs up to your tank in the unstealthiest ninja ou...
- by Longshot Ravenwood - at 2012.10.15 21:22:00
|
119. Rise of the Tanks (again) - in General Discussions [original thread]
Sounds like real AV players might need to carry a fit that includes flux grenades.
- by Longshot Ravenwood - at 2012.10.15 21:16:00
|
120. Thoughts on Strafing. - in General Discussions [original thread]
Crimson MoonV wrote: Longshot Ravenwood wrote: Crimson MoonV wrote: Longshot Ravenwood wrote: Crimson MoonV wrote: Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I ha...
- by Longshot Ravenwood - at 2012.10.15 05:16:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |