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81. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
Void Echo wrote: 20000 years in the future and we still don't have cloaking technology? I know its ridiculous. Totally ridiculous right, cause you know we totally don't have it already happening 20000 years earlier. http://www.extremetech...
- by Lonewolf Heavy - at 2013.12.31 04:09:00
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82. a quetion for the new AV - in General Discussions [original thread]
Ok so... Yes I feel tanks should be at least their old prices. No they are not OP, with a 2 man AV crew [ 1 standard forge and 1 standard commando (swarm/AR)] I've managed to fight off tanks. The rest of it, i honestly don't care. Tanks can go f...
- by Lonewolf Heavy - at 2013.12.31 03:58:00
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83. Heavy registry - in General Discussions [original thread]
Add me to the list, Heavy/Forge/Commando for the last year, seen heavies go from Unchallenged Gods to a peon and now back on top in my opinion. and a funny thing, back in closed beta, the first match i played, the first time i got killed in dust ...
- by Lonewolf Heavy - at 2013.12.31 03:34:00
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84. The problem is not the game... - in General Discussions [original thread]
Munin-Frey wrote: Proto pub stomping is not fun for new players New players won't like getting tank spammed and won't have enough ISK to learn in tanks. Poor match making isn't fun for new players. All very true, Also from things I've ...
- by Lonewolf Heavy - at 2013.12.28 09:08:00
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85. Possible Fix to pub issues. - in General Discussions [original thread]
Give us PvE Vets shall rejoice
- by Lonewolf Heavy - at 2013.12.28 09:01:00
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86. Heavy is OP - in General Discussions [original thread]
lok rark wrote: XxGhazbaranxX you are Legend The AI is whats OP. Do assault get that insane AI? HMG is only good CQC.... but noone can really tell, how good, untill tank 514 is over. Then...well jury is out. BattleCry1791 IDK what to sa...
- by Lonewolf Heavy - at 2013.12.24 09:04:00
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87. Can scouts have their speed/stamina back please? - in General Discussions [original thread]
Lynn Beck wrote: Ever played Mechwarrior online? That suffers from the same 'hit detection' problems for scouts as DUST. The way they fixed it (kinda?) is by making heavier engines extremely hard to fit, and super easy to kill. Imagine losing 9...
- by Lonewolf Heavy - at 2013.12.24 08:44:00
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88. Heavy is OP - in General Discussions [original thread]
lok rark wrote: WTF CCP! I feel like im looking a gift horse in the mouth. After months of me QQ about the Heavy CCP finally did a stealth buff. In their usual style overkill to the extreme. I just wanted it to be IDK normall/ fair/ OK. ...
- by Lonewolf Heavy - at 2013.12.24 08:33:00
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89. The Rifles are all here now. - in General Discussions [original thread]
rebecca watson wrote: The Laser Rifle - Red-headed stepchild of Amarr made laser pointer that shoots annoying light at mercenaries. Only useful in proto variants in combination with damage mods, cover, and an incredibly small band of effec...
- by Lonewolf Heavy - at 2013.12.24 03:49:00
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90. Combat Rifle - in General Discussions [original thread]
Ghosts Chance wrote: heavys, specialists weapons, sidearms, and other targets are all a different story but most of the same reflexes still work its just a matter of trial and error. using the same tactics you use against the main 4 rifles ag...
- by Lonewolf Heavy - at 2013.12.24 03:43:00
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91. Been using the nerffed weapons o dust. - in General Discussions [original thread]
The Shotgun isn't that bad actually, Just framerate and lag. Nova Knives are amazing in my opinion if you are fast enough
- by Lonewolf Heavy - at 2013.12.24 03:41:00
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92. Combat Rifle - in General Discussions [original thread]
Llast 326 wrote: Lonewolf Heavy wrote: Llast 326 wrote: Lonewolf Heavy wrote: I use it on a few of my commando fits. It can beat out the rail rifle in a close quarters fight and its a good finisher at under 65 meters. You just need to ...
- by Lonewolf Heavy - at 2013.12.24 03:27:00
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93. Combat Rifle - in General Discussions [original thread]
Llast 326 wrote: Lonewolf Heavy wrote: I use it on a few of my commando fits. It can beat out the rail rifle in a close quarters fight and its a good finisher at under 65 meters. You just need to have a good trigger finger and be able to eff...
- by Lonewolf Heavy - at 2013.12.24 03:21:00
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94. Combat Rifle - in General Discussions [original thread]
StaySqueezy wrote: Ok thanks. Ive been keeping the distance under 65m for most of the place but maybe its just my trigger finger. Are the any CR's with iron sites? Those might be helpful at close range. The assault variant has ironsights. M...
- by Lonewolf Heavy - at 2013.12.24 03:19:00
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95. Not saying the HMG is OP but... - in General Discussions [original thread]
XxGhazbaranxX wrote: I think it,s a valid tactic; dirty, but valid. I will say this though. CCP has to add an animation for either opening a door of the car or hopping in and out of the car to better emulate reality. Apart from that, heavies HM...
- by Lonewolf Heavy - at 2013.12.24 03:07:00
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96. Combat Rifle - in General Discussions [original thread]
I use it on a few of my commando fits. It can beat out the rail rifle in a close quarters fight and its a good finisher at under 65 meters. You just need to have a good trigger finger and be able to effectively bounce between aiming down sights an...
- by Lonewolf Heavy - at 2013.12.24 03:04:00
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97. I'd like to take a sort of a poll. - in General Discussions [original thread]
Flix Keptick wrote: Yes... They should make the user light up on enemy radars, except if it's a scout. I say yes, only because i feel scouts shouldn't be able to be picked up by it honestly.
- by Lonewolf Heavy - at 2013.12.24 02:57:00
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98. Not saying the HMG is OP but... - in General Discussions [original thread]
KING CHECKMATE wrote: ''Just be aware of the LAV closing in.'' we would if they didnt have a scan precision LOWER than a freakn Scout. ''. If you are anything except a heavy don't waste bullets trying to kill them before they reach you an...
- by Lonewolf Heavy - at 2013.12.24 02:28:00
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99. Not saying the HMG is OP but... - in General Discussions [original thread]
Flix Keptick wrote: A heavy does not jump, it pushes the planet away from him. I find your statement to be very true, Also on the subject of heavy drive-by's Just be aware of the LAV closing in. If you are anything except a heavy don't wa...
- by Lonewolf Heavy - at 2013.12.24 02:15:00
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