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1121. New racial bonus ideas - in General Discussions [original thread]
Cat Merc wrote: I suggest giving Gallente Armor regeneration while giving Amarr the plate HP. Gallente are more quick regeneration types while Amarr are the high eHP type. Maybe give Gallente same bonus as logi? (5hp/s) Changed things around...
- by Logi Bro - at 2013.05.12 16:46:00
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1122. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Cat Merc wrote: Logi Bro wrote: You realize that Gallente are given armor tanking as part of lore right? They didn't put it like this just for Dust 514. And last I checked armor has a higher eHP and armor plates give more bonus to armor than...
- by Logi Bro - at 2013.05.12 16:31:00
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1123. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
You realize that Gallente are given armor tanking as part of lore right? They didn't put it like this just for Dust 514. And last I checked armor has a higher eHP and armor plates give more bonus to armor than extenders give to shields.
- by Logi Bro - at 2013.05.12 16:25:00
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1124. New racial bonus ideas - in General Discussions [original thread]
bump
- by Logi Bro - at 2013.05.12 16:07:00
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1125. New racial bonus ideas - in General Discussions [original thread]
That's actually a 2% damage received reduction per level, compensates for the assault's damage bonus.
- by Logi Bro - at 2013.05.12 04:00:00
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1126. When will it be Vehicle 514 - in General Discussions [original thread]
I can't wait for Scrambler Rifle 514.
- by Logi Bro - at 2013.05.12 03:57:00
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1127. New racial bonus ideas - in General Discussions [original thread]
ZDub 303 wrote: Side arm clip capacity is so lackluster for 3.1 million exp.. I'd be more interested in 2% light weapon reload speed per level instead. I always imagined Minmatar having wildcard bonuses, would 5% light weapon clip capacity p...
- by Logi Bro - at 2013.05.12 03:26:00
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1128. New racial bonus ideas - in General Discussions [original thread]
NeoWraith Acedia wrote: Logi Bro wrote: I took away from the Amarr logi because I wanted all logi bonuses to be non-combat related since many people have been flipping out over logissaults But we're thee combat logis, in theory.. it's h...
- by Logi Bro - at 2013.05.12 03:22:00
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1129. New racial bonus ideas - in General Discussions [original thread]
NeoWraith Acedia wrote: Logi Bro wrote: XXfootnoteXX wrote: +1. Personal preference makes me want the bonus to armor repair for assault to go to the Gallente though. I briefly considered it, but I wouldn't know what to put in place fo...
- by Logi Bro - at 2013.05.12 03:16:00
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1130. New racial bonus ideas - in General Discussions [original thread]
Kleanur Guy wrote: I'd probably drop the assault bonus to 1%, 15% or even 10% at max is rediculously powerful. Amarr and gallente should swap :) and the extender/plate increases to 2%. I think maybe even 1% to the amarr heavy bonus, 35% increas...
- by Logi Bro - at 2013.05.12 03:14:00
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1131. New racial bonus ideas - in General Discussions [original thread]
XXfootnoteXX wrote: +1. Personal preference makes me want the bonus to armor repair for assault to go to the Gallente though. I briefly considered it, but I wouldn't know what to put in place for the Amarr assault suit.
- by Logi Bro - at 2013.05.12 03:07:00
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1132. New racial bonus ideas - in General Discussions [original thread]
Since I get the feeling that most people write and read in General Discussion exclusively, I am copying and pasting this from Feedback/Requests. It's the racial bonuses. They seem completely and utterly arbitrary, and the game's overall balance s...
- by Logi Bro - at 2013.05.12 02:56:00
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1133. Hp fix to suits (The Logi complex) - in General Discussions [original thread]
I honestly can't get into this idea. Scouts and logi's alike will be nerfed hard from a change like this, a 25% armor bonus to my Minmatar suit would only be 37, with stacking penalties I wouldn't have half the tank I have now. Same for my shields...
- by Logi Bro - at 2013.05.12 02:16:00
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1134. 6 imperfects to a squad? Not even fair! - in General Discussions [original thread]
*walks in, finds Imperfects in a circle jerk, quietly walks out*
- by Logi Bro - at 2013.05.12 02:03:00
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1135. The OP nerf game - in General Discussions [original thread]
My gun shoots real bullets instead of Nerf bullets, way too OP.
- by Logi Bro - at 2013.05.12 01:44:00
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1136. Activating Vehicle modules (mouse) - in General Discussions [original thread]
I just assumed my tank accelerated faster because I only had enough PG to fit a 120mm plate instead of a 180mm, but you could be right assuming they buffed it. I don't use a KB/M, so I can't help you on the rest.
- by Logi Bro - at 2013.05.12 01:42:00
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1137. 48k to 3k - in General Discussions [original thread]
It was a bug, there were never 48K players
- by Logi Bro - at 2013.05.11 17:15:00
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1138. Am i a true logic? - in General Discussions [original thread]
Rossiya diya Trolley wrote: No youre a lieing idiot Ignore this guy, hemad.
- by Logi Bro - at 2013.05.11 17:04:00
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1139. Assault Class Evolution - in General Discussions [original thread]
Wut.
- by Logi Bro - at 2013.05.11 16:58:00
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1140. To the GM team - in General Discussions [original thread]
lolhemad
- by Logi Bro - at 2013.05.11 16:54:00
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