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1461. Scout Registry / Killboard - in General Discussions [original thread]
Scanners Bugged Off course they are LMAO
- by Llast 326 - at 2014.11.04 17:05:00
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1462. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: FYI * Respec worked (no bugs). * Agent appears in MQ, does not appear to have an expiration timer and cannot be repurchased. * Selling FW Market items does not refund LP (only Isk). * Selling AUR-based items does not refu...
- by Llast 326 - at 2014.11.04 15:44:00
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1463. What feels worse? - in General Discussions [original thread]
Grease Spillett wrote: Dying to a n00b on a turret Tempted to make an Alt called Turret n00b
- by Llast 326 - at 2014.11.03 19:12:00
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1464. Scout Registry / Killboard - in General Discussions [original thread]
GD wrote: Scouts are Brick tanking running around with more HP than blah blah nerd themGǪ they should be running EWAR thats what scouts are supposed to do GD wrote: Scouts are running EWAR they are not supposed to be good at thatGǪ th...
- by Llast 326 - at 2014.11.03 18:16:00
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1465. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: My body is ready! )xxxxx[;;;;;;;;;> (x_x) ... I think I would have prefered an increase in scan precision as well, though I am not sure. But seeing as how Team Sharing Active Scanners are now a thing the change feels point...
- by Llast 326 - at 2014.11.03 17:44:00
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1466. Scout Registry / Killboard - in General Discussions [original thread]
I'll still be running Minja But I may need to borrow money from First Appia Bank, or the Iggy Investment Institute
- by Llast 326 - at 2014.11.03 03:48:00
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1467. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Gavr1lo Pr1nc1p wrote: Quick Question: Whats the general opinion on the cloak nerfs? Try to provide a separate opinion for each one (i.e. delay and range reduction) Delay I am ok with, and would be even if it were lon...
- by Llast 326 - at 2014.11.03 03:27:00
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1468. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Good to know. I hate to say it, but this may prompt me to skill Gal scouts into level 3 myself. Sad Minja is sad
- by Llast 326 - at 2014.11.03 03:08:00
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1469. Scout Registry / Killboard - in General Discussions [original thread]
Garin Caldari wrote: I think the hardest part is that I am so new and the majority of the information is from years ago. I've been looking for basic skill builds to start with (eg the core, elec, eng recommendations) as well as scout specific s...
- by Llast 326 - at 2014.11.02 18:32:00
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1470. Scout Registry / Killboard - in General Discussions [original thread]
Garin Caldari wrote: In preparation for the update coming this week I am trying to get some more beginner type info on starting a scout build. Have there been any updated guides created lately or some basics on fits or skills? I am looking forw...
- by Llast 326 - at 2014.11.02 05:24:00
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1471. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
You already know I agree More Ladders
- by Llast 326 - at 2014.11.02 04:55:00
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1472. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: PSA: If you have a PS4 don't put it in rest mode. The latest update has a bug where it won't boot up from rest mode and you have to disconnect the power. Nothing major, just don't use it until they patch it. Kinda silly they...
- by Llast 326 - at 2014.11.02 00:58:00
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1473. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
Nothing Certain wrote: hfderrtgvcd wrote: There is nothing more frustating than someone driving up to you in a LAV hopping out and then jumping back in when they are about to die. A simple fix would be having to hold down circle for 5 second...
- by Llast 326 - at 2014.11.01 23:45:00
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1474. Scouts have gone too far! - in General Discussions [original thread]
Crimson ShieId wrote: sir RAVEN WING wrote: Crimson ShieId wrote: What spawn/map was it? It's completely possible to get pretty deep into the redline with a few kincats, so if the players were bored redlining your team, they could have ea...
- by Llast 326 - at 2014.11.01 22:56:00
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1475. SP Refund in 1.9 - in General Discussions [original thread]
Jack 3enimble wrote: I hope it will be a rediculous amount of AUR just to troll the respec chasers. I just know that no matter what the price isGǪ we are going to see a bunch of threads complaining one way or the other
- by Llast 326 - at 2014.11.01 18:15:00
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1476. ALMOST FINISHED!!!! - in General Discussions [original thread]
This looks great. I will certainly read it when you are done.
- by Llast 326 - at 2014.11.01 17:55:00
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1477. DEV please answer - in General Discussions [original thread]
Chrome HD wrote: Breakin Stuff wrote: Llast 326 wrote: Is it possible that when you are directly on/against an RE it is not Splash Damage but Direct Damage? Would this account for the Splash Damage Resistance not applying? REd don't ha...
- by Llast 326 - at 2014.11.01 17:44:00
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1478. DEV please answer - in General Discussions [original thread]
Is it possible that when you are directly on/against an RE it is not Splash Damage but Direct Damage? Would this account for the Splash Damage Resistance not applying?
- by Llast 326 - at 2014.11.01 17:29:00
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1479. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
John Demonsbane wrote: How about we just put ladders on the f*cking towers? Wtf do you people keep trying to destroy my Amarr logi suit? SimpleGǪ and effective
- by Llast 326 - at 2014.11.01 16:46:00
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1480. If you could decorate your merc quarters... - in General Discussions [original thread]
Trophy stands that I can set up the Salvaged suites that I have in my assetsGǪ I've got a full collection of Proto Mandos that would look great lining set up. Just a Dummy that you could put suits on that you are not skilled in would accomplish t...
- by Llast 326 - at 2014.11.01 16:43:00
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