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3781. Combat Rifle - in General Discussions [original thread]
Lonewolf Heavy wrote: Llast 326 wrote: Lonewolf Heavy wrote: I use it on a few of my commando fits. It can beat out the rail rifle in a close quarters fight and its a good finisher at under 65 meters. You just need to have a good trigger ...
- by Llast 326 - at 2013.12.24 03:23:00
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3782. Combat Rifle - in General Discussions [original thread]
Lonewolf Heavy wrote: I use it on a few of my commando fits. It can beat out the rail rifle in a close quarters fight and its a good finisher at under 65 meters. You just need to have a good trigger finger and be able to effectively bounce betw...
- by Llast 326 - at 2013.12.24 03:17:00
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3783. Combat Rifle - in General Discussions [original thread]
Reav Hannari wrote: The combat rifle is now my preferred weapon. Keep your range under 65 meters and have a quick trigger finger and you can put people down quick. This and ADS, at least for me it makes a difference.
- by Llast 326 - at 2013.12.24 03:02:00
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3784. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Man, I really miss the days when I could go completely Solid Snake on my enemies asses. Scout buff = Cardboard Box We need it now
- by Llast 326 - at 2013.12.23 23:20:00
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3785. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Krom Ganesh wrote: Cass Caul wrote: Speed is so over-rated. 4 plates forthewin 2 range amps Omniscience FTW Until you come across another scout.
- by Llast 326 - at 2013.12.23 08:34:00
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3786. whos down with removing the flaylock? - in General Discussions [original thread]
Still use it, and love itGǪ don't take it away, just make it a touch better
- by Llast 326 - at 2013.12.23 08:32:00
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3787. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: Having major problems in 1.7 playing SG slayer, so I've spent a lot of matches lately feeling out a new fit... It only pays off when squadding with better slayers, but it's been greatly appreciated by those I've supported. ...
- by Llast 326 - at 2013.12.23 04:37:00
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3788. newberries allowed to play fw yay or nay - in General Discussions [original thread]
Mortedeamor wrote: +1 i love how all the veterans agree that new players should not be allowed in fw but all the new players try and argue and say that fw is meant for them. lol
- by Llast 326 - at 2013.12.23 03:39:00
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3789. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Speed is so over-rated. 4 plates forthewin Who wants to live foreverGǪ i want to run fast, and die fast.
- by Llast 326 - at 2013.12.22 23:53:00
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3790. newberries allowed to play fw yay or nay - in General Discussions [original thread]
Mortedeamor wrote: Llast 326 wrote: I play a lot of FW, before the LP store it was all I played. Limiting who can play FW is not a good idea. The belief that eliminating low experienced players from FW will increase the likelihood of better ...
- by Llast 326 - at 2013.12.22 22:28:00
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3791. Faction Warfare Standing Bug? - in General Discussions [original thread]
Poonmunch wrote: CCP? Munch Dev's have mentioned that this is a bug, and your correct value is in the character sheet, sorry don't have a link to the blue tag. They are aware though.
- by Llast 326 - at 2013.12.22 21:56:00
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3792. newberries allowed to play fw yay or nay - in General Discussions [original thread]
I play a lot of FW, before the LP store it was all I played. Limiting who can play FW is not a good idea. The belief that eliminating low experienced players from FW will increase the likelihood of better battles is a bit misleading. The imbalance...
- by Llast 326 - at 2013.12.22 18:45:00
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3793. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Llast 326 wrote: Also this tactic only works if you can get a ******* match to ****** load, and can remain connected to the ******** **** *** *U*** matchGǪ That is all Please tell us how you really feel. Flashba...
- by Llast 326 - at 2013.12.22 06:55:00
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3794. Scout Registry / Killboard - in General Discussions [original thread]
Also this tactic only works if you can get a ******* match to ****** load, and can remain connected to the ******** **** *** *U*** matchGǪ That is all
- by Llast 326 - at 2013.12.22 05:30:00
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3795. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Llast 326 wrote: HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to deton...
- by Llast 326 - at 2013.12.22 01:16:00
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3796. Scout Registry / Killboard - in General Discussions [original thread]
T8R Raid wrote: 12-21-13 T8R Raid: Scout gk.0 Kills: 13,954 Ratio: 0.90 Pistols are my home. Registry is closed But good to see a scout none the less Run against a few Wolves in the past, good battles, good opponents o7
- by Llast 326 - at 2013.12.21 23:12:00
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3797. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Cass Caul wrote: 1.5/1.6 changed it. Flux used to just deactivate/destroy them. Now they set them off. when this change was made it took me like 3/4 matches to catch on. Just tested it in a Pub ... Placed 3 REs on a...
- by Llast 326 - at 2013.12.21 23:00:00
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3798. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Llast 326 wrote: HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to deton...
- by Llast 326 - at 2013.12.21 21:53:00
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3799. The FW Best - in General Discussions [original thread]
Sinboto for the MInmitar
- by Llast 326 - at 2013.12.21 21:49:00
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3800. Scout Registry / Killboard - in General Discussions [original thread]
HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck taking down heavily armou...
- by Llast 326 - at 2013.12.21 21:14:00
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