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2061. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I posted in the most current "cal-scout is broken but I don't know how" thread. It looks like there is something wrong with the strafe animation as they always seem to teleport but only when moving side-ways. Hmm Going to...
- by Llast 326 - at 2014.06.18 00:44:00
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2062. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: EPIC IDEA Breach Shotgun: * 200% DMG to facial blasts! * 400% DMG to back-o-dome blasts! * 800% DMG to top-o-dome blasts!! Not allowed to kill heavies remember
- by Llast 326 - at 2014.06.17 23:49:00
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2063. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Does anyone else have trouble hurting Caldari scouts? I mean, sometimes it feels like no matter how much I hit them I'm only doing like 1/10th of the damage. I always hurt their feelings
- by Llast 326 - at 2014.06.17 23:38:00
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2064. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Cross Atu wrote: Headshot bonus is indeed, less than +100%. There is another bonus however for damage dealt to the back of the head which exceeds 100% (when last I tested it, I think this was in about 1.7 or the...
- by Llast 326 - at 2014.06.17 20:42:00
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2065. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Cross Atu wrote: Llast 326 wrote: Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it wo...
- by Llast 326 - at 2014.06.17 20:39:00
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2066. Scout Registry / Killboard - in General Discussions [original thread]
Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it would need to be a fairly low percentage increaseGǪ very careful...
- by Llast 326 - at 2014.06.17 19:36:00
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2067. Scout Registry / Killboard - in General Discussions [original thread]
Vicious Minotaur wrote: GD has become a cesspit, so I figured I come back here to this old place from my dreams, back when I mained a Minmatar scout, to ask a simple question (because I am curious if I need to reevaluate my thoughts on the subj...
- by Llast 326 - at 2014.06.17 18:20:00
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2068. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Llast 326 wrote: Lengthen the activation timeGǪ fine that addresses the problem Change the damage by tierGǪ okay bit of a boost for HAVsGǪ but okay Raise the fitting costGǪ why Oh lets do all three Note that I...
- by Llast 326 - at 2014.06.17 16:01:00
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2069. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: News Brothers! Rattati is aware that we're all rotate at the same rate: https://forums.dust514.com/default.aspx?g=posts&m=2212501#post2212501 He likely won't budge on lowering Heavy Rotation Cap, which is good becaus...
- by Llast 326 - at 2014.06.17 06:21:00
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2070. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Bayeth Mal wrote: I proposed a Heavy Melee weapon a while back, basically a giant hammer. Think of it as an actual CQC forge but with a lot more damage and decent blast radius (you charge it and swing it over your head an...
- by Llast 326 - at 2014.06.17 01:07:00
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2071. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
One Eyed King wrote: Part of the problem is that the modules like codebreakers and kincats that a scout could fit that would not make them OP cost too much, while dampening is no longer as effective, and armor plates still offer the most benefi...
- by Llast 326 - at 2014.06.17 00:34:00
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2072. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Arkena Wyrnspire wrote: Should I still post it? It's terrible quality and doesn't really demonstrate much. Absolutely! Positively Must Be Done
- by Llast 326 - at 2014.06.16 22:04:00
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2073. Scout Registry / Killboard - in General Discussions [original thread]
On the subject of Patrick duty I never had Patrick duty myselfGǪ I wonder if that was because i was really good at dodging itGǪ or you folks really did not trust me to keep him out of trouble
- by Llast 326 - at 2014.06.16 22:03:00
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2074. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Alright, I'm giving up. I got some okay footage by using a tripod camera in front of the screen but I still can't tell if there's a difference. This is a Mk.0 scout with three kincats vs a Gk.0 sentinel with 4 complex p...
- by Llast 326 - at 2014.06.16 21:10:00
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2075. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Adipem Nothi wrote: Llast 326 wrote: Well you were using Massdriver Diplomacy Who? Me? Sinboto and Bojo to arrive on the scene ETA 7 hours I'll prep the Nanohives
- by Llast 326 - at 2014.06.16 18:19:00
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2076. Forgers Against Gimping Sentinels! - in General Discussions [original thread]
Vicious Minotaur wrote: I still have no idea why people want to nerf ALL heavies... Seriously, is my underperforming Minmatar Sentinel giving you problems? Shotgun scouts are already my counter, easily being able to rip off through my paltry h...
- by Llast 326 - at 2014.06.16 18:18:00
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2077. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Llast 326 wrote: IgniteableAura wrote: The answer is obvious guys. We need a heavy shotgun. That **** is to light 110% support for this "The real problem with the Shotgun is that it isn't heavy enough." - ...
- by Llast 326 - at 2014.06.16 17:52:00
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2078. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: The answer is obvious guys. We need a heavy shotgun. That **** is to light 110% support for this
- by Llast 326 - at 2014.06.16 17:39:00
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2079. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Thanks for weighing in, Cross. And good luck out there convincing the Heavies. Many are under the impression that "everything is fine" and they're very angry that we don't agree with them. Well you were using Massdrive...
- by Llast 326 - at 2014.06.16 17:00:00
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2080. [Solve] Newbro Scout vs Proto Heavy - in General Discussions [original thread]
Lorhak Gannarsein wrote: Llast 326 wrote: Vitharr Foebane wrote: Arkena Wyrnspire wrote: Last I tested, heavies and scouts have no difference in rotation speed. I'll film and time on a capture card next time I get on. we are talking...
- by Llast 326 - at 2014.06.16 16:49:00
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