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1. [Suggestion] let the players punish sp-boosters - in Feedback/Requests [original thread]
Add a simple Vote / Kick system?
- by Lixet - at 2012.10.04 03:09:00
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2. why the h3ll do people act like this is okay? - in Feedback/Requests [original thread]
Driving mechanics the same as freaken Halo, just get use to it
- by Lixet - at 2012.10.01 16:27:00
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3. fully destructible enviroments. - in Feedback/Requests [original thread]
Yuuki Aoyama wrote: Hold on there, doesn't DUST 514 use the Unreal 3 Engine? If so, they should be able to implement some form of destructive environments. Just take a look at this link, bit.ly/S2Pu37 it shows a little bit of environmental dest...
- by Lixet - at 2012.09.18 18:52:00
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4. LAV feels like driving a stick of butter - in Feedback/Requests [original thread]
You know what the LAV driving in Dust 514 reminds me of? The warthog driving from Halo 1,2,3, Reach, ODST, etc etc
- by Lixet - at 2012.09.18 18:43:00
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5. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Maximus Stryker wrote: Aeon Amadi wrote: Stats don't show direct damage, but we can kinda get the idea of why the hell everyone uses this KDR cop-out. Locus Grenade - Splash: 400 -:- Radius: 6m -:- Ammo: 3 -:- CPU/PG: 9/2 -:- Cost: 1,400 is...
- by Lixet - at 2012.09.18 17:02:00
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6. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Patches The Hyena wrote: Oh great now everyone will use this ridiculous piece of kit. I much prefer you just get rid of them. Well. f... really was rather hoping that CCP just gets rid of it. It's pretty much the instant C4 remote explosives...
- by Lixet - at 2012.09.18 06:46:00
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7. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
I say just get rid of it. It promotes the lack of grenade skills, motivating to spam instant grenades instead.
- by Lixet - at 2012.09.18 03:53:00
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8. tanks weren't OP - in Feedback/Requests [original thread]
Average Joe81 wrote: they were a little for the damage but only a little. now before you AV fags come in here and make senseless points that you spam likes at eachother for let me just say a few things. I can fight as an infantry and infact Im...
- by Lixet - at 2012.09.16 03:40:00
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9. Detonate on impact grenades! - in Feedback/Requests [original thread]
Well you can't really decrease amount of it anymore, 1 is kinda too understocked So that means that damage needs to be decreased significantly, cause anyone can just toss 2 of em to kill anyways. But because of that, that means you need to have so...
- by Lixet - at 2012.09.15 06:38:00
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10. (Suggestion/Feedback) Don't Nerf- Limit - in Feedback/Requests [original thread]
Shyeer Alvarin wrote: -Don't- limit LAV's. They're fine the way they are. (Swarm launchers desperately need more damage though. Maybe stock the basic LAV's with a small Swarm turret for some mobile Anti-Air. No new model required from the mil...
- by Lixet - at 2012.09.13 07:38:00
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11. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Issue with a skill tree is the amount of time, and the linear aspect of the issue. With a skill tree, you need to start skilling up far into it to finally decide that it isn't worth it. But by that time, you could potentially waste a bunch of SP a...
- by Lixet - at 2012.09.11 15:02:00
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12. Heres Something.... will? DUST 514 have.......SHIPS AT SEA! - in Feedback/Requests [original thread]
I could say something like a oil rig type of platform that merc are fighting over for (resource battle?)
- by Lixet - at 2012.09.10 22:23:00
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13. [Request] "Cavity" Thukker Locus Grenade Nerf - in Feedback/Requests [original thread]
At least not enough to 1 hit anyone, well except for scouts cause they're pesky jumpers
- by Lixet - at 2012.09.10 21:13:00
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14. New weapon idea - what do you think? - in Feedback/Requests [original thread]
Not really at the moment, the Heavy can still be downed by 1 assault gun. I can understand if CCP introduces bipod vehicles, but thats a doubt.
- by Lixet - at 2012.09.10 07:56:00
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15. [Request] "Cavity" Thukker Locus Grenade Nerf - in Feedback/Requests [original thread]
JL3Eleven wrote: Lixet wrote: Seriously, having a grenade that explodes on impact is still abit abusive in my opinion. It promotes the idea of just charging into a mob of enemy and throwing an instant explosion. Frankly, I do not like the ...
- by Lixet - at 2012.09.10 07:54:00
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16. This game is frustrating... - in Feedback/Requests [original thread]
ZZyZer wrote: 7. Economics... infantry equipment is too expensive - you can not cover the expenses with mission rewards. Most of the time you earn back your suit per game. Once you hit the advance/ proto tier, then no. Paying 30k isk for ...
- by Lixet - at 2012.09.10 07:49:00
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17. Aim Assist - in Feedback/Requests [original thread]
I've noticed some aim assistance even though I turned Aim Assist off... what? I turned it off for a reason, sure it isn't as intrusive as say CoD. Need some info, how much does the aim assist actually move?
- by Lixet - at 2012.09.10 07:44:00
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18. [Request] "Cavity" Thukker Locus Grenade Nerf - in Feedback/Requests [original thread]
Seriously, having a grenade that explodes on impact is still abit abusive in my opinion. It promotes the idea of just charging into a mob of enemy and throwing an instant explosion. Frankly, I do not like the cavity grenade, and even though I ca...
- by Lixet - at 2012.09.09 04:09:00
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19. Closed Beta? Help with meaning? - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Lixet wrote: You are technically not allowed to post or steam videos, as we are under the NDA, as we aren't official journalism and such. There's no "technically" about it. We're not--period. It will get taken down an...
- by Lixet - at 2012.09.08 17:11:00
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20. Closed Beta? Help with meaning? - in Feedback/Requests [original thread]
You are technically not allowed to post or steam videos, as we are under the NDA, as we aren't official journalism and such.
- by Lixet - at 2012.09.08 15:08:00
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