Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
461. The trust and fury of Seraphim Initiative's new corporate dictators. - in General Discussions [original thread]
Kazeno Rannaa wrote: Multiple posts. I have a personal recommendation for you. Your writing style will improve drastically if you go through with an eye to preventing comma splices as well as removing unnecessary commas.
- by Leither Yiltron - at 2013.09.17 18:23:00
|
462. EoN VS Dust Community Wrap up - in The War Room [original thread]
Mavado V Noriega wrote: ur a smart guy but this is a dumb post only TP locked their districts and for 3 days lol. everyone else was open to attack, u just didnt attack so dont say "EoN" was locking their districts get it right. TP needed a re...
- by Leither Yiltron - at 2013.09.17 17:43:00
|
463. Corporate Alliances - in General Discussions [original thread]
http://www.youtube.com/watch?v=ojoVsbkeMR0 Mobius's response is a good one.
- by Leither Yiltron - at 2013.09.15 06:25:00
|
464. EoN VS Dust Community Wrap up - in The War Room [original thread]
Long Evity wrote: EoN Won the war by a margin. FEC has fallen a part - attacks have stopped due to multiple reasons. The war is at an end, as of last week. Nice try guys, and thanks for the ISK, I made hundreds of millions. Shame you guys got ...
- by Leither Yiltron - at 2013.09.15 05:44:00
|
465. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
CCP FoxFour wrote: Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time. It took us a l...
- by Leither Yiltron - at 2013.09.15 04:25:00
|
466. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
There are a multitude of old issues associated with PC battles that have begun to crop up again: - Very low frame rates, sometimes as low as ~1FPS; Some maps are worse than others - Players getting kicked from game while experiencing the other ...
- by Leither Yiltron - at 2013.09.15 04:05:00
|
467. When do we get to mass-deploy to FW - in General Discussions [original thread]
CCP FoxFour wrote: This is something we are actively working towards. It won't be in 1.5 but I do have hopes for it getting out this year. It's hard to put emphatically enough in words how important this feature is to the longevity and fun ...
- by Leither Yiltron - at 2013.09.15 02:04:00
|
468. When do we get to mass-deploy to FW - in General Discussions [original thread]
Lillica Deathdealer wrote: virgindestroyer7 wrote: Asirius Medaius wrote: CharCharOdell wrote: Last night, me and about 16 other friends had a lot of fun trying to mass deploy into FW battles. We got 12 in at most and it was amazing. P...
- by Leither Yiltron - at 2013.09.14 20:02:00
|
469. Actual, paid off map support?? - in General Discussions [original thread]
The video you watched was from 2011 actually. CCP have always intended what you describe in your OP. In fact Installations used to be a tab on the market as well as a blank in the right-d-pad context menu. It's not as easy to implement as the ...
- by Leither Yiltron - at 2013.09.12 19:26:00
|
470. 2013-05-24 - in General Discussions [original thread]
Banning Hammer wrote: Do CCP have anyone that analyze things like this ? If not, why you don't ? Source; http://eve-offline.net/?server=dust CCP employees who have PhD's in analysis related fields: >1 You: A high school diploma base...
- by Leither Yiltron - at 2013.09.11 22:24:00
|
471. Public Disorder Official Statement to ROFL : The Plot Thickens - in The War Room [original thread]
Quickgloves wrote: SO KEQ an ROFL any words yet? I'm afraid the previous posts are going to be our final word on the situation. STB has been one of ROFL's best sparing partners for a very long time, and we've always had great fights with you...
- by Leither Yiltron - at 2013.09.08 23:25:00
|
472. Keystones - A few thoughts on Dust's deeper issues - in General Discussions [original thread]
m twiggz wrote: Leither Yiltron wrote: Here IGÇÖve put a bit of a focus on how difficult it is to train new Dust players, but the presented issues reach farther than that. The map design is very bad for the entire concept of the light frame,...
- by Leither Yiltron - at 2013.09.07 19:59:00
|
473. Keystones - A few thoughts on Dust's deeper issues - in General Discussions [original thread]
Typically I reserve this kind of post for my blog, but I think it deserves to go on the forums this time. A lot of times around these parts, we get mired down in the nitty-gritty details of the game's current shortcomings and successes. And with...
- by Leither Yiltron - at 2013.09.07 00:40:00
|
474. Keystones - A few thoughts on Dust's deeper issues - in General Discussions [original thread]
(1) Relevant map objectives are overly centralized. Often a majority of objectives are set close together within relatively small outposts designed to promote close-quarters combat. This turns games into no-brainers on a tactical level. Despite th...
- by Leither Yiltron - at 2013.09.07 00:40:00
|
475. Keystones - A few thoughts on Dust's deeper issues - in General Discussions [original thread]
Here IGÇÖve put a bit of a focus on how difficult it is to train new Dust players, but the presented issues reach farther than that. The map design is very bad for the entire concept of the light frame, for instance, and lends itself to the scoutG...
- by Leither Yiltron - at 2013.09.07 00:40:00
|
476. Public Disorder Official Statement to ROFL : The Plot Thickens - in The War Room [original thread]
So let me open with an appreciation for your attempted candor, QG. There are a few things here that need clearing up. Quickgloves wrote: Over the past few months PD an SVER had managed for the first time in years, across 3 games with the hel...
- by Leither Yiltron - at 2013.09.06 22:24:00
|
477. RnD (YDUBBS) - in The War Room [original thread]
Eugene Killmore wrote: We had 4/5 objectives and were putting the hurt on you guys BAD! It got quiet when you went and started spewing **** instead of manning up to an actual challenge, Eugene. As expected. If you were good, you'd take t...
- by Leither Yiltron - at 2013.09.03 19:02:00
|
478. RnD (YDUBBS) - in The War Room [original thread]
Put your money where your mouth is Eugene. Get on the blower and play a game with 16 Red Star vs 16 KEQ, 200 clones vs 200 clones. The only redline I've ever seen vs. Red Star was yours, because you guys really don't have any stopping power. If ...
- by Leither Yiltron - at 2013.09.03 18:40:00
|
479. RnD (YDUBBS) - in The War Room [original thread]
Eugene Killmore wrote: Leither Yiltron wrote: Takahiro Kashuken wrote: lolthread loldubbs lolKEQ lolDUST lolEoN lolFEC GG I mean, I'd be invested in these kinds of responses, but then again your corp wouldn't own any districts ...
- by Leither Yiltron - at 2013.09.03 18:33:00
|
480. RnD (YDUBBS) - in The War Room [original thread]
Takahiro Kashuken wrote: lolthread loldubbs lolKEQ lolDUST lolEoN lolFEC GG I mean, I'd be invested in these kinds of responses, but then again your corp wouldn't own any districts without TP to wipe your ass. Keep on keeping on th...
- by Leither Yiltron - at 2013.09.03 17:55:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |