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41. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
This post captures the state of Dust's development really well. If I have the luxury, I'd like to boil the content down to these two issues: (1) Expectation management of the beta player base has been exceedingly poor. (2) Developmental prog...
- by Leither Yiltron - at 2013.02.13 23:16:00
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42. Suggestion; Squad Leader Options / Skills / Buffs - in Feedback/Requests [original thread]
You know, I've been puzzling over how to get MAG's great in-game voice mechanics to mesh with Dust's voice system. Right now there's not really a way to make it happen, but Doki's thread here gave me a thought, and I think I'll run with it. Copy...
- by Leither Yiltron - at 2013.01.06 07:58:00
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43. Orbital Strike Testing Results - in Feedback/Requests [original thread]
EnglishSnake wrote: With 12000 damage being applied to Gunlogis we can defo say that a Sagaris would die just as quick As for ammo types sounds about right and the lazer one does sound awesome to watch tbh The in-game effect is substanti...
- by Leither Yiltron - at 2012.12.24 13:30:00
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44. Make AR's Less like CoD and More like BF3. - in Feedback/Requests [original thread]
This could have been super constructive! It's just that it's too vague. S_S So for now: http://fim.413chan.net/fic/src/132039408398-Rainbow_Dash_Deal_Wi.jpg
- by Leither Yiltron - at 2012.12.05 06:21:00
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45. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Dude it's not broken. Don't you know that 10% of the time you can kill a dropship with Forge Guns?
- by Leither Yiltron - at 2012.10.31 20:18:00
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46. Fixing Swarms vs Dropship. - in Feedback/Requests [original thread]
The problem isn't just the swarms, it's the entire design of the dropship. We're trying to have our cake and eat it too with the current design of the dropship. There are four primary factors which contribute to the dropship's balance current ba...
- by Leither Yiltron - at 2012.10.17 03:38:00
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47. Don't nerf Dropships! Buff the Swarm Launcher instead! - in Feedback/Requests [original thread]
I've been saying this for awhile, but if you're going to actually correct the whole issue, you have to rebalance almost everything associated with the Dropship. The Dropship shouldn't have good weapons. There is no way you can balance having good...
- by Leither Yiltron - at 2012.10.14 07:05:00
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48. Dropships Obviously Broken - in Feedback/Requests [original thread]
So it takes an entire team of Swarms and Forge Gunners to kill one troop transfer. lolno
- by Leither Yiltron - at 2012.10.14 04:47:00
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49. Dropships Obviously Broken - in Feedback/Requests [original thread]
Noc Tempre wrote: Swarms do a lot of damage but can't track fast stuff. Try a forge gun or a rail gun. The dropships would be pointless without countermeasures. It's not as easy as it looks. No, Forge Guns can't without extreme precision.
- by Leither Yiltron - at 2012.10.14 04:40:00
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50. Dropships Obviously Broken - in Feedback/Requests [original thread]
You can't kill them, they can kill you, bad players exploit etc. etc.
- by Leither Yiltron - at 2012.10.14 04:24:00
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51. [Request/Exploit] Limiting Refire needed for Tac AR - in Feedback/Requests [original thread]
If you have a mouse which can store on-board macros, then it's entirely possible to make a macro which corresponds to tapping the left mouse button much quick than any human could possibly do it. In this way the Tacical AR becomes far more powerfu...
- by Leither Yiltron - at 2012.10.03 03:05:00
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52. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
This is still relevant.
- by Leither Yiltron - at 2012.09.03 20:03:00
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53. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
Tanks have never died in "droves" in Dust514.
- by Leither Yiltron - at 2012.09.01 07:07:00
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54. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
CCP.nothin wrote: [22:37] <@[CCP]nothin> I urge you guys to post in the forums about it, since there are conflicting opinions within the team on the topic :) [22:37] <@[CCP]nothin> make your voice heard This problem isn't go...
- by Leither Yiltron - at 2012.09.01 03:22:00
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55. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: tank weak spots = handouts to AV guys baffles me how no one tries to use them... You can't aim swarm launchers at weak points.
- by Leither Yiltron - at 2012.09.01 01:07:00
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56. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
What I don't get is that...nobody was complaining about anti-vehicle efficacy. In fact, quite the opposite. Anti-vehicle weapons still seem really underpowered. The Forge Gun was definitely hit too hard, probably at the insistence of a few communi...
- by Leither Yiltron - at 2012.08.31 23:59:00
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