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1101. [Request] Proximity Voice Improved. - in Feedback/Requests [original thread]
Deranged Disaster wrote: Most of us know what proximity voice is. Alot of people hate it because it turns out into flame wars while playing the game and others love it for the immersive experience it can create. For those who don't know, proxi...
- by Laurent Cazaderon - at 2013.01.14 14:44:00
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1102. [Feedback] Green dots are hard to make out from blue dots. - in Feedback/Requests [original thread]
agreed +1 Also, squad members should have their names displayed more often.
- by Laurent Cazaderon - at 2013.01.14 14:40:00
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1103. The player balancing initiative needs YOU! - in General Discussions [original thread]
.... wrong thread.....
- by Laurent Cazaderon - at 2013.01.14 14:39:00
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1104. Heavies are the COD players of Dust. - in General Discussions [original thread]
ok, the guy got served. Let's move on
- by Laurent Cazaderon - at 2013.01.14 13:23:00
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1105. [Feedback] What FW needs - in Feedback/Requests [original thread]
Except we dont actually own FW districts. We just flip them and then they're in the hands of the empire we worked for. An empire that doesnt spend a dime in any of those fights. When you mention that you dont get my critic regarding collateral, i...
- by Laurent Cazaderon - at 2013.01.14 12:22:00
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1106. Dust 514 Open beta charity event on January 22nd - in General Discussions [original thread]
jenza aranda wrote: Hey peeps! a while ago, i announced a live streamed charity event for when the NDA is lifted ( viewable here ) now, we dont know exactly when the NDA will be lifted, what we do know is that it is apparently very soon (no G...
- by Laurent Cazaderon - at 2013.01.14 12:02:00
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1107. Results of CCP test of pager system. - in General Discussions [original thread]
- by Laurent Cazaderon - at 2013.01.14 12:00:00
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1108. The player balancing initiative needs YOU! - in General Discussions [original thread]
Nova Knife wrote: Hey folks! I was just having a chat with one of the guys at CCP, and he's agreed to give look at a report I'm going to start working on in the next few days. The objective of this report is to give an informed, unbiased revi...
- by Laurent Cazaderon - at 2013.01.14 11:56:00
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1109. Sollution to the SP cap to help newbies - in Feedback/Requests [original thread]
General Gauderian wrote: Reposted here since I was an idiot and posted it in the locker room: Assume that the SP cap is 27.500 (sounds right, I'm just not sure about the exact number. What I want to suggest is making changes to the cap system...
- by Laurent Cazaderon - at 2013.01.14 11:53:00
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1110. [Feedback] What FW needs - in Feedback/Requests [original thread]
I really hope CCP wont rush into the territorial conquest part of the game. Imo, as long as Factionnal Warfare isnt spot on, it's not worth going further as it will be even more complicated to sort out. Now, i like your idea of the "no one took t...
- by Laurent Cazaderon - at 2013.01.14 11:46:00
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1111. Heavies are the COD players of Dust. - in General Discussions [original thread]
DJINN leukoplast wrote: You know, pray-and-spray noobs. No-talent players with OP weapons that just spray all over the place owning players near instantly because their weapons are OP beyond belief... IE, no talent heavies. (the most OP no-skil...
- by Laurent Cazaderon - at 2013.01.14 11:14:00
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1112. Laser rifle too overpowered? - in General Discussions [original thread]
Richard Sebire wrote: Rifles, in the first build, the Sniper Rifles in the second build. And now it seems that Laser Rifles are the way to go. I personally could'nt care less about the guns no more. I'm still waiting for the pilot skill. I'm lo...
- by Laurent Cazaderon - at 2013.01.14 11:08:00
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1113. Laser rifle too overpowered? - in General Discussions [original thread]
The dark cloud wrote: Laurent Cazaderon wrote: Field Hawk wrote: It's all about the title, they are just too overpowered, they just kill you less than 2 seconds and have a sniper range, they need a nerf NOW! Meh. Only thing to check...
- by Laurent Cazaderon - at 2013.01.14 10:26:00
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1114. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Just add bonuses to the dopsuit skills. Like: Amarr Heavy dropsuit skill bonus: 2% armor hp per level. Agreed, many people said that for a while now. Add a specific bonuses to skilling up suits BUT with those bonus...
- by Laurent Cazaderon - at 2013.01.14 10:17:00
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1115. [Request] Explosive shield discharge infantry module - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: It would be nice to have an infantry active module, or equipment that allows us to destroy our own shields to produce an area-of-effect shockwave to hurt enemies within the blast radius . The damage output could de...
- by Laurent Cazaderon - at 2013.01.14 10:15:00
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1116. [Request] Notify players when they hit a limit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: They hit the daily SP cap (also seriously consider the SP rollback idea). They hit the repair tool WP cap. These things can be very confusing to new players who don't know why they suddenly stop gaining WP or SP. P...
- by Laurent Cazaderon - at 2013.01.14 10:13:00
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1117. [FeedBack] Orbital strike notification is too discreet - in Feedback/Requests [original thread]
Banjo Hero wrote: I think you mean "discreet." "Discrete" is a whole different word. But you're right, yeah, the current orbital strike notification is wicked easy to miss. If I didn't have great teammates, I'd never know they were available. ...
- by Laurent Cazaderon - at 2013.01.14 10:10:00
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1118. [FeedBack] Orbital strike notification is too discreet - in Feedback/Requests [original thread]
Bendtner92 wrote: Laurent Cazaderon wrote: i know someone from SI suggested to add an icon for each strike available on the top left part of the screen. I liked the idea but cant find the thread. Guy even uploaded a picture to illustrate its...
- by Laurent Cazaderon - at 2013.01.14 10:09:00
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1119. [Feedback] Team audio chat should last longer. - in Feedback/Requests [original thread]
At the moment, team audio cuts off the second "Victory" is displayed on the screen. It shouldnt be a huge pain to extend it for as long as the battle server remains open. It would allow quick debriefing of the fight, possibility for randoms to cha...
- by Laurent Cazaderon - at 2013.01.14 10:07:00
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1120. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Zero Harpuia wrote: I came across this discrepancy while reading a thread about some tank user or other whining about how militia infantry gear is too close to Standard. When I looked at it, I also went on to look at the rest of the suits, righ...
- by Laurent Cazaderon - at 2013.01.14 10:03:00
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