Pages: 1 [2] 3 |
21. [Request] How About Those Player Base Layouts? - in Feedback/Requests [original thread]
I really feel like this should be in an EVE Online thread, but this still feels appropriate. The one of the biggest appeal DUST 514 had for me in EVE was the ability to create profitable colonies that Capsuleers fought over. Well, so far they are...
- by Landari Zeta - at 2013.07.15 05:31:00
|
22. Squad Alliance option, or at least larger squads? - in Feedback/Requests [original thread]
The biggest problem with this is obvious and I know CCP has been trying to find a workaround for a while now. The biggest problem a team of random people can face is an opposing team with a large organized squad controlling the fight. I know tha...
- by Landari Zeta - at 2013.07.15 05:17:00
|
23. Suggestion: Threat Levels for Players in Matchmaking [THIS IS FOR ALL OF YOU PLA... - in Feedback/Requests [original thread]
Introduction to the Problem Unfortunately, the new player experience for DUST is one of the worst in the industry and its causing your game to bleed players every day. This is something I dearly want to see stop. The player base might seem ...
- by Landari Zeta - at 2013.07.15 04:14:00
|
24. The assault rifles sounds like a card between your bike wheels - in Feedback/Requests [original thread]
Eh I'd wait for the Minmatar ones if you want real sounding AR's. The current ones are based on railgun tech from what I understand so they give of muffled 'pops' when they shoot.
- by Landari Zeta - at 2013.05.07 02:29:00
|
25. Ammo - in Feedback/Requests [original thread]
Eris Ernaga wrote: Talos Alomar wrote: Right now I just picture it as you buying a bundle of ammo and weapons for one price, that or the armory has nanohives running in it. I'm looking forward to having more ammo types in the future though....
- by Landari Zeta - at 2013.03.17 00:17:00
|
26. Better sights for regular assault rifles - in Feedback/Requests [original thread]
I think CCP is planning on redoing weapon sights and add weapon attachments sometime down the road.
- by Landari Zeta - at 2013.03.17 00:10:00
|
27. Proof that Militia forge gun is OP - in Feedback/Requests [original thread]
Get in line. There are 9000+ other threads about this and yours is probably the least compelling. I'm an active HAV driver and I think militia forge weapons are fine. Except AV Grenades. Those things are ********. Swarm Launchers take 3-4 hits t...
- by Landari Zeta - at 2013.03.16 23:36:00
|
28. AV Grenades - in Feedback/Requests [original thread]
Jax Saurian wrote: Landari Zeta wrote: But honestly CCP, AV grenades? A grenade that can slaughter a tank? Seriously? If you insist on having a close quarters AV weapon just put in dumb fire rocket launchers or AT mines. Please just remove ...
- by Landari Zeta - at 2013.02.28 01:34:00
|
29. AV Grenades - in Feedback/Requests [original thread]
This is just another thread about a tank driver hating on AV just as infantry post their own "Nerf Tanks" threads. But honestly CCP, AV grenades? A grenade that can slaughter a tank? Seriously? If you insist on having a close quarters AV weapon j...
- by Landari Zeta - at 2013.02.27 23:06:00
|
30. Missile Tank Turrets are too weak - in Feedback/Requests [original thread]
Ive already made a thread about this... apparently its tricky balancing the missiles because if they had the blast radius of an RPG, then they would be a huge problem. Sadly, a tank mounted missile that is LESS effective than an RPG is nothing mor...
- by Landari Zeta - at 2013.02.27 22:59:00
|
31. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
Well generally speaking, Jump Clones are more or less permanent bodies where Mercenary Clones are basically as disposable as the gear they are wearing. I think the mercs actual body is plugged up somewhere safe. I guess if you just make clones on ...
- by Landari Zeta - at 2013.02.25 02:33:00
|
32. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
SickJ wrote: A while ago I heard talk of fast travel via transferring into a clone in a different area (called 'gate-cloning' or somesuch). No need for ships, just a solid communication line and available clones at the destination. Actually ...
- by Landari Zeta - at 2013.02.16 03:15:00
|
33. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
Maybe Mercenaries will get a Jump Drive capable ship on a cruiser scale. Maybe CONCORD will give the Mercenaries special clearance to jump long distances in Hisec. Now that is what I would consider a lore friendly way for mercenary travel.
- by Landari Zeta - at 2013.02.15 21:24:00
|
34. [Feedback] Blueprints - in Feedback/Requests [original thread]
Yeah everyone here is basically right. The entire New Eden universe revolves around careless people losing expensive things and everyone laughing at their bad plays. Giving people unlimited shiny toys to play with would ruin the tear farming busin...
- by Landari Zeta - at 2013.02.15 10:14:00
|
35. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
This is a relatively lengthy post from an EVE players impression on DUST. I urge everyone to read this post in its fullest, but I summed it up near the bottom for those who can't bear the awful thought of a lot of reading. As a long time EVE Onl...
- by Landari Zeta - at 2013.02.15 10:04:00
|
36. Spawn Killing - in Feedback/Requests [original thread]
Really the biggest spawn camping problem is at CRU's. People think they are forced to spawn there and it makes them extremely campable. Thats when they come to the Forums are start complaining. I only had the occasional problem getting MCC camped,...
- by Landari Zeta - at 2013.02.15 09:05:00
|
37. [Feedback] Shield tanks are like glass - in Feedback/Requests [original thread]
Anyone run into a HAV with an LAV at 5mph and just blew up? Its terrible.
- by Landari Zeta - at 2013.02.15 09:03:00
|
38. Request: Take my money - in Feedback/Requests [original thread]
Monocle.
- by Landari Zeta - at 2013.02.15 08:59:00
|
39. [Request] [Feedback] Large Missile Turret Rework - in Feedback/Requests [original thread]
Cmon Dev's, show us some love here.
- by Landari Zeta - at 2013.02.15 08:28:00
|
40. Swarm launchers kill tanks to easily - in Feedback/Requests [original thread]
Alright man, as a fellow HAV operator, I feel your pain. TRUST ME. Ive bitched about this in my own fair number of threads. Just listen up. Militia Swarm Launchers aren't obnoxiously overpowered as you may think. I used to drive Militia Tanks all...
- by Landari Zeta - at 2013.02.15 04:38:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |