Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
721. If dust isn't pay to win explain fused locust grenades. - in General Discussions [original thread]
Lance, they're entirely new types of weapons. New weapons, i.e. the Exile AR, uses the same models and mechanics as any other AR. The model is there, they just need to make a new texture, which takes nowhere near as long as building the mechanics ...
- by Laheon - at 2013.03.24 18:31:00
|
722. If dust isn't pay to win explain fused locust grenades. - in General Discussions [original thread]
To be fair, the easiest thing to implement is a new item, be it weapon or module. New textures and models don't have to be made, and they can be churned out like they're on a conveyor belt. Whereas game mechanics and whatnot are fairly difficult ...
- by Laheon - at 2013.03.24 18:19:00
|
723. If dust isn't pay to win explain fused locust grenades. - in General Discussions [original thread]
Frankly, I stay away from grenades. Apart from AV grenades. I love AV grenades.
- by Laheon - at 2013.03.24 18:10:00
|
724. If dust isn't pay to win explain fused locust grenades. - in General Discussions [original thread]
DUST isn't P2W as it's still open beta. Why is that relevant? There are plans to make everything available to buy with both isk and AUR. Well. It'll be a player-driven market, so that people can buy AUR items with AUR and sell them on to other pla...
- by Laheon - at 2013.03.24 17:50:00
|
725. Coverage of the Battle for Caldari Prime - in General Discussions [original thread]
Nope. Something like 25 dreads, 3 supercarriers, and I heard there were a couple of Erebus's around, too. The Caldari had something like 10 Pheonix's, and a supercarrier.
- by Laheon - at 2013.03.24 17:12:00
|
726. This is what good gameplay looks like [video] - in General Discussions [original thread]
InsidiousN wrote: Damn, now I really want to play MAG. And hard? No, it's impossible to have memorable moments in DUST514...geez whiz guys, remember that time we lost because half our team was AFK in the MCC, or remember that time my random tea...
- by Laheon - at 2013.03.24 17:01:00
|
727. Alternatives to improving game speed. - in General Discussions [original thread]
True to your first point, but then again, playing the oft-played card, this game has yet to be released. They're still testing it. And despite all of this, I do enjoy DUST. Very much so. I enjoy running from A to B, shooting everyone I come acros...
- by Laheon - at 2013.03.24 16:59:00
|
728. Alternatives to improving game speed. - in General Discussions [original thread]
Eh. I was never too fussed about walking around in stations. Not to mention I was incredibly impressed with the new character design system. Suitably so... It's much more impressive than most dedicated AAA games out there.
- by Laheon - at 2013.03.24 16:53:00
|
729. Alternatives to improving game speed. - in General Discussions [original thread]
Noc Tempre wrote: I'm here for that too. But I've finally realized I can't judge the game on what it could be someday... True. But there's always the option of going away and coming back in a year, and in the meantime, playing BF3 or CoD or...
- by Laheon - at 2013.03.24 16:49:00
|
730. This is what good gameplay looks like [video] - in General Discussions [original thread]
Ydubbs81 RND wrote: Dust doesn't have to be MAG...but it has to step up the gameplay. Increase player count, initiate faster movements, make the controls more smooth (so clunky right now....you have to really press down on the controller to kee...
- by Laheon - at 2013.03.24 16:45:00
|
731. Alternatives to improving game speed. - in General Discussions [original thread]
In that case, pardon my ignorance. CCP has plans for both PC and FW, and they've been quoted as saying there will be districts 200km long, or it was possibly 200km^2. Either way, they'll be quite big. As such, you can consider FW as being not full...
- by Laheon - at 2013.03.24 16:41:00
|
732. This is what good gameplay looks like [video] - in General Discussions [original thread]
Ydubbs81 RND wrote: Dude, **** MAG....although this video is from MAG, you guys are missing the point. Sorry, but your thread has been usurped. It's been turned into a MAG vs DUST thread, somehow.
- by Laheon - at 2013.03.24 16:32:00
|
733. Alternatives to improving game speed. - in General Discussions [original thread]
You're trying to say that we already have faction warfare and planetary conquest. Are we able to fight in nullsec or lowsec for sov? No. There's no planetary conquest. You cannot "conquer" a "planet". Which is kind of implied by the name of "plan...
- by Laheon - at 2013.03.24 16:29:00
|
734. This is what good gameplay looks like [video] - in General Discussions [original thread]
Yay, another thread comparing MAG to DUST. Two games with completely different aims. Stop comparing the two, dammit. There's no point. If you don't like DUST, then go play something else. If you actually want to help improve the game, then post c...
- by Laheon - at 2013.03.24 16:25:00
|
735. Alternatives to improving game speed. - in General Discussions [original thread]
Noc Tempre wrote: Both already exist as the corp battle mechanic. The logistics are slightly changing, as well as potentially the UI, but the battle functionality is in game and underwhelming. Nope. Sorry, you're wrong in this case. http:...
- by Laheon - at 2013.03.24 16:20:00
|
736. Alternatives to improving game speed. - in General Discussions [original thread]
ImperfectFan514 wrote: Slower gameplay has pretty much ruined skirmish to the point where there really isn't any reason to play it if you are looking to have a decent fight. Not true. I've had a lot of games today where I've been hugely pre...
- by Laheon - at 2013.03.24 16:07:00
|
737. Alternatives to improving game speed. - in General Discussions [original thread]
Really? We have planetary conquest? And faction warfare?! Where are these things?! You really don't keep up to date with the updates, do you. What we have now is just playing on the same maps. There is no planetary conquest. There is no faction w...
- by Laheon - at 2013.03.24 16:04:00
|
738. Alternatives to improving game speed. - in General Discussions [original thread]
Noc, that's going to happen, wait for PC and FW.
- by Laheon - at 2013.03.24 16:02:00
|
739. Duvolle AR. Am I missing something? - in General Discussions [original thread]
32.5 * 1.1 = 35.75 34.1 * 1.1 = 37.51 35.75 * 750 = 26812.5 damage per minute 37.51 * 750 = 28132.5 damage per minute Also, it's more accurate. I got the 1.1 from Assault Rifle Proficiency V. The damage adds up. Facing an equal suit with a d...
- by Laheon - at 2013.03.24 14:06:00
|
740. Districts an PVE - in General Discussions [original thread]
Sadly, Marston, different clones. DUST clones allow instant transfer of conciousness (as in the starting video for the game), whereas EVE pilots make a clone of themselves at a fixed period in time. Well, rather, they make a clone which allows the...
- by Laheon - at 2013.03.24 13:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |