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381. What's the point? - in General Discussions [original thread]
To nerf AR because people (who don't know that they don't must go straight to a AR) complaing about them, and make more destructive the Mass Drivers, and make the Railguns faster than sniper rifles to shoot from the other side of the map?
- by Konohamaru Sarutobi - at 2012.12.27 17:04:00
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382. HMG - in General Discussions [original thread]
HowDidThatTaste wrote: The proto Hmg took a hit it went from 19.2 To 17.6 for the proto HMG The gastun HMG is now only 19.2 So yes there is a significant drop off. The last build was the first time the Hmg felt good since replication. It w...
- by Konohamaru Sarutobi - at 2012.12.27 16:35:00
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383. Is the game thinking to have more "animations" and things? - in General Discussions [original thread]
I'm not meaning more weapons, vehicles, suits, or colors I mean new stuff, like i don't know. One time i saw a post about make like "superpowers" (active modules to give us some kind of skill) and i thought "what a nice idea", because you can hav...
- by Konohamaru Sarutobi - at 2012.12.25 22:17:00
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384. Flux grenades: The emp mass driver - in General Discussions [original thread]
Aneatanga Taniwha wrote: I very rarely see anyone use flux grenades, probably because it only does damage to shields. Here is one example of what to use 'em for; Mass driving. If your caught against a group of players, toss a few flux grenades ...
- by Konohamaru Sarutobi - at 2012.12.25 03:00:00
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385. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
@mikegunnz You don't need to spend SP to unblock a skill to learn how to drive a cheap car and then spend x10 to learn how to drive a Ferrari, you just need more ISK. With your example, give me the option to buy standar and proto gear at the s...
- by Konohamaru Sarutobi - at 2012.12.24 04:14:00
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386. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Logi Bro wrote: I don't like this discussion just because there is no good way to answer it. If you want gear to become exponentially better with each tier, then there is zero chance for people that use lower tier to win, in RPGs this makes sen...
- by Konohamaru Sarutobi - at 2012.12.24 04:02:00
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387. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
mikegunnz wrote: Konohamaru Sarutobi wrote: Mavado V Noriega wrote: mikegunnz wrote: You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are ...
- by Konohamaru Sarutobi - at 2012.12.24 04:00:00
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388. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Mavado V Noriega wrote: mikegunnz wrote: You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defendin...
- by Konohamaru Sarutobi - at 2012.12.24 03:46:00
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389. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
I think the "ISK system" and the "RPG system" are not compatible now, because the ISK difference between Advance and Proto, for example, is kinda important, and the results using, advance or proto, are kinda the same I think, no one wants a game ...
- by Konohamaru Sarutobi - at 2012.12.24 02:00:00
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390. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
I'm not the kind of player who go straight to a red point and try to be God against all the guys, so i can't feel a important "difference" between Proto suit and B suit for example. I mean, yes, i have more slots, i can have 66+ in my shield and t...
- by Konohamaru Sarutobi - at 2012.12.23 10:43:00
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391. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Berserker007 wrote: i have to agree w/ Telc, Mavado. As it currently stands, what you are asking for is to allow people of equal skill to be on equal footing running basic gear as proto gear. Yes, personal skill will give edges; but gear ALSO ...
- by Konohamaru Sarutobi - at 2012.12.23 01:24:00
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392. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
I'm reading all what you say. I just want to say that i couldn't get the Proto Suit before this new build so i don't know how it was. I made the question because i saw some threads talking about this "nerf". Also i saw in the patch note somethin...
- by Konohamaru Sarutobi - at 2012.12.22 19:42:00
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393. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
What's the point of playing a RPG if you can't develop your character and have so much better things? I mean, SP loses sense if you play to get better and use Proto things but you have not so much difference with an "advance" guy or a "milita" g...
- by Konohamaru Sarutobi - at 2012.12.22 17:56:00
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394. For CCP or someone: question about 1 hability - in General Discussions [original thread]
Scheneighnay McBob wrote: What does the sidearm sharpshooter skill say? If it says the same thing, it would probably be safe just to pick to one you think is supposed to increase light weapon range. Well, i don't know the name of the skill ...
- by Konohamaru Sarutobi - at 2012.12.21 17:13:00
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395. For CCP or someone: question about 1 hability - in General Discussions [original thread]
Well, i want to train a skill to increase the range of the "light weapons". I play Dust in spanish, and in the description of the hability says: "aumenta 5% el rango de las armas secundarias" = "increase 5% range of the "secondary weapon". Is th...
- by Konohamaru Sarutobi - at 2012.12.21 01:44:00
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396. Laser Rifles and Mass Drivers are OP, please nerf them - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Konohamaru Sarutobi wrote: Since i saw that people complain and ask for nerf about what they can't afford, i would like to ask for a nerf on laser rifles and mass drivers. I mean, people ask for a "nerf" on Tactical...
- by Konohamaru Sarutobi - at 2012.12.20 07:28:00
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397. Laser Rifles and Mass Drivers are OP, please nerf them - in General Discussions [original thread]
Enji Elric wrote: I thought this was sarcastic trolling but then he wrote..... sorry for the engrish.... HTFU Of course it's sarcasm. "Sorry for the english" is because i talk spanish. Just that. My point is simple. Just stop asking for...
- by Konohamaru Sarutobi - at 2012.12.20 07:22:00
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398. Laser Rifles and Mass Drivers are OP, please nerf them - in General Discussions [original thread]
Since i saw that people complain and ask for nerf about what they can't afford, i would like to ask for a nerf on laser rifles and mass drivers. I mean, people ask for a "nerf" on Tactical assault rifles because they go straight with a pistol ag...
- by Konohamaru Sarutobi - at 2012.12.20 07:09:00
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399. I <3 playing Dust 514 now - in General Discussions [original thread]
"Logi gameplay" looks more fun and "profitable" so i think helping people is a good choice to play
- by Konohamaru Sarutobi - at 2012.12.19 13:34:00
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400. Scout Suits vs Heavy Suits. - in General Discussions [original thread]
Proto HMG 150 000 isk, Proto Heavy Suit 80 000 - 250 000 isk (Heavies are supose to be in the first line of the battle and get the most damage). Proto Scout suit 100 000 isk, Proto Sniper Rifle 50 000 - 60 000 isk (Snipers are supose to be kinda f...
- by Konohamaru Sarutobi - at 2012.12.19 04:18:00
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