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        | 161. Damage Nerfs are stupid - in General Discussions [original thread] Dauth Jenkins wrote:    They are attempting to reduce TTK, which in my opinion, is the right way to go. This is a tactical game, so you should have time to react. If you want to kill people before they realize they are under attack, go with alph...
 - by Knight Solitaire - at 2014.03.05 16:38:00
 
 
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        | 162. If I were to balance heavies... - in General Discussions [original thread] More Damage to the back, make them work like tanks.
 - by Knight Solitaire - at 2014.03.05 16:35:00
 
 
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        | 163. Damage Nerfs are stupid - in General Discussions [original thread] I guess I should probably reason more.    SCR    The SCR in my eyes operates a lot like bows in other games, you can rapidly fire quick shots doing little damage, and have unreliable and unpredictable accuracy, or you can charge a shot that deals ...
 - by Knight Solitaire - at 2014.03.05 16:26:00
 
 
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        | 164. Lightning xVx is the GREATEST - in General Discussions [original thread] Shiyou Hidiyoshi wrote:  Many scouts and play scout but how many can be an absolute genius troll with level 42 proficiency at trolling like Roner General?   Roner for CPM    ******* Roner and his tanked Gal Scout with dual enhanced Damps.     Ca...
 - by Knight Solitaire - at 2014.03.05 15:41:00
 
 
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        | 165. These are the massive problems with 1.8 weapon changes: - in General Discussions [original thread] Mad Syringe wrote:  The Heavies will be OK, you need to keep your distance or flank them.  You are supposed to die one on one head on to a Heavy! Do not complain, come in a pack and flank. This is not a single man hero style shooter, it's about ...
 - by Knight Solitaire - at 2014.03.05 15:14:00
 
 
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        | 166. Minmatar Assault-- - in General Discussions [original thread] Needs one more Low and a removal of the Explosive Bonus, make it so that it only effects Explosive Sidearms.  Minmatar Assault + MD, get ready for explosive spam.
 - by Knight Solitaire - at 2014.03.05 15:10:00
 
 
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        | 167. Lightning xVx is the GREATEST - in General Discussions [original thread] inb4Appia
 - by Knight Solitaire - at 2014.03.05 14:34:00
 
 
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        | 168. Operation Mauler Final Tallies - in General Discussions [original thread] At least 150 HMG Kills, and 200-250 Heavy Kills.
 - by Knight Solitaire - at 2014.03.05 14:32:00
 
 
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        | 169. New medium dropsuit stats! - in General Discussions [original thread] Minmatar Assaults really needed one more Low Slot.
 - by Knight Solitaire - at 2014.03.05 14:23:00
 
 
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        | 170. Damage Nerfs are stupid - in General Discussions [original thread] Orenji Jiji wrote:  You forgot SMGs.  ;-(    I made this post in another thread yesterday and just decided to make a thread on it now after seeing the damage changes, I didn't know at the time the SMG would be nerfed.
 - by Knight Solitaire - at 2014.03.05 13:31:00
 
 
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        | 171. Damage Nerfs are stupid - in General Discussions [original thread] - SCR Charge needs to build up heat the longer it is held - SCR Charge needs to decrease accuracy the longer it is held - Reload needs an increase to 3.6s - Rapidly firing (Or spamming R1) needs to give a severe reduction on hipfire accuracy, this...
 - by Knight Solitaire - at 2014.03.05 13:06:00
 
 
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        | 172. How FA wins pub matches - in The War Room [original thread] Sorry, you can join FA if you're looking to have 'Fun', what does that even mean?  We only exist to protostomp pubs.
 - by Knight Solitaire - at 2014.03.05 12:55:00
 
 
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        | 173. Well, this is ridiculous - in General Discussions [original thread] Damage Mod nerf - Indirect Nerf to Sniper Rifles / AV (They should've just been made harder to fit)  Damage Nerfs to Rifles - They should've just been made harder to use, this wont change anything, as if a reduction of 7 damage will do anything to...
 - by Knight Solitaire - at 2014.03.05 12:51:00
 
 
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        | 174. Damage Tanking is ruined, the Minmatar Assault is officially obsolet... - in General Discussions [original thread] Should've just been made harder to fit.  ;_;
 - by Knight Solitaire - at 2014.03.05 12:06:00
 
 
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        | 175. So i reused my Scr - in General Discussions [original thread] DeadlyAztec11 wrote:  The SCR is perfectly balanced.    Something that can deliver the payload of a Sniper and is reliable in CQC is not balanced.  - SCR Charge needs to build up heat the longer it is held - SCR Charge needs to decrease accuracy...
 - by Knight Solitaire - at 2014.03.04 23:24:00
 
 
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        | 176. So i reused my Scr - in General Discussions [original thread] Scramblers are  not  fine, neither is the CR, or the RR, or even the PR. All Rifles are OP (Excluding SR / LR)  And if CCP knows how to balance, they will nerf all of them, of course some less severly than the others (PR)
 - by Knight Solitaire - at 2014.03.04 23:10:00
 
 
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        | 177. So... who else is going to... - in General Discussions [original thread] ads alt wrote:   Too funny Had a hard time on that giant fire boss though......and gywn    Hardest boss is by far Pinwheel.
 - by Knight Solitaire - at 2014.03.04 22:05:00
 
 
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        | 178. So... who else is going to... - in General Discussions [original thread] Not me, what kind of scrub buys  that  game, pfft!  :3  (Just kidding of course)
 - by Knight Solitaire - at 2014.03.04 21:58:00
 
 
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        | 179. Scout Registry / Killboard - in General Discussions [original thread] I am the bestest scout in all of Narnia, give me your ISK plz.
 - by Knight Solitaire - at 2014.03.04 21:41:00
 
 
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        | 180. got my game capture card. - in The War Room [original thread] Since we're making crazy one on one requests.  Flux Nades 1v1, lets go bro.
 - by Knight Solitaire - at 2014.03.04 21:20:00
 
 
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