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461. DUST is near unplayable today - in General Discussions [original thread]
I can hardly even AFK without getting DCed. What was the name of the hamster that died this time?
- by Knight Solitaire - at 2014.02.10 19:02:00
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462. RR and ARR nerf ? - in General Discussions [original thread]
darkiller240 wrote: All this talk about RR being Op but Combat rifle getting no hate Prediction of 1.8----- O no that combat rifle kills me faster then a AR, IT MUST BE NERFED I'm pretty sure they're looking into the balance of all the rifle...
- by Knight Solitaire - at 2014.02.10 16:55:00
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463. Carthum or Viziam? - in General Discussions [original thread]
Full auto weapons are usually more popular in PC due to the horrible lag, and they dont punish you as much for missing a shot or two. Also, I hate Carthums, my number one hated weapon in the game. 72 Round Magazine, only overheats on the second ...
- by Knight Solitaire - at 2014.02.10 16:44:00
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464. - From Rainbow Effect public relations #2 - in The War Room [original thread]
*Obligatory 'QQ You beat me around in Pubs all day QQ' Post* Richie is a TKing newb.
- by Knight Solitaire - at 2014.02.10 16:31:00
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465. You have got to hear this 1 - in The War Room [original thread]
I was in an Ambush today, and this guy was cooking Nades, taking 3/4 of his own health, and sprinting into gunfire. No idea if it was the same player though.
- by Knight Solitaire - at 2014.02.10 00:48:00
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466. EU battle server FUBAR!!! - in General Discussions [original thread]
Its always been like this for me, I get less lag on the US servers funnily enough, which is why I play there.
- by Knight Solitaire - at 2014.02.09 20:17:00
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467. PD has 2 corps in it - in The War Room [original thread]
CrotchGrab 360 wrote: the world will not be able to handle a culmination of such epic proportions. the awesomeness which emanates from each player will collide and the universe will implode. Yes, this is why we did not go through with it, ...
- by Knight Solitaire - at 2014.02.09 20:14:00
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468. CPM a push to remove DMG Mods - in General Discussions [original thread]
Spectral Clone wrote: MLT dmg mod: 2% STD dmg mod: 2% Adv dmg mod: 4% Pro dmg mod 6% No. STD / MLT Damage Mod: 3% Damage Increase, 5% Increase in CPU Usage of effected weapon ADV Damage Mod: 5%, 6% Increase in CPU Usage of effected weapon P...
- by Knight Solitaire - at 2014.02.09 19:47:00
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469. CPM a push to remove DMG Mods - in General Discussions [original thread]
Cat Merc wrote: Knight Solitaire wrote: Damage mods need a penalty, I think they should increase the CPU of the weapons they effect, much like how it works in EVE. Actually they have no penalty EVE. They increase both damage and fire rate....
- by Knight Solitaire - at 2014.02.09 18:53:00
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470. CPM a push to remove DMG Mods - in General Discussions [original thread]
While we're on the topic of moving / removing modules, should Codebreakers not be a high-slot module?
- by Knight Solitaire - at 2014.02.09 18:50:00
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471. CPM a push to remove DMG Mods - in General Discussions [original thread]
Damage mods need a penalty, I think they should increase the CPU of the weapons they effect, much like how it works in EVE.
- by Knight Solitaire - at 2014.02.09 18:48:00
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472. AE hires FA ringers to defend district - in The War Room [original thread]
One guy helped out AE in a battle for 6mil ISK, and that means we're friends with RA now? You're acting as if it was a full squad, he probably acted alone.
- by Knight Solitaire - at 2014.02.09 17:39:00
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473. just to let u down... - in General Discussions [original thread]
If we were to get a full Dropsuit tree refund (Weaponry, Upgrades, Command) I would get 21.8mil SP. I have ~23mil SP, but the rest of it is put into vehicles. Its going to be going into Min Scout / Assault, and the equipment for Scouting (Cloak, ...
- by Knight Solitaire - at 2014.02.09 17:27:00
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474. My take on 1.8 - This is serious business. - in General Discussions [original thread]
KingBabar wrote: Having 41+ M SP You have no idea how jealous I am right now... I think new players should get a permenant 1.5x or 2x booster until they hit 10mil SP, just so they have a chance at being at a 'Competitive' level quicker, an...
- by Knight Solitaire - at 2014.02.09 17:17:00
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475. Assault Bonuses - in General Discussions [original thread]
Patrick57 wrote: My Logi can stack 700+ Armor, 3 Damage Mods, Triage Hives, a Scanner, and ammo Hives How would the Gallente rate of fire bonus affect the Plasma Cannon? (How would the current proposed Gallente Assault bonus affect the Plas...
- by Knight Solitaire - at 2014.02.09 15:19:00
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476. Corporations - in The War Room [original thread]
Benjamin Ciscko wrote: Just curious did you spell your mains name wrong? For the longest time I read it Knight Solitaire then I realized there was like 4 vowels next to each other I pronounce it "Knight Soy-Air" So ho is it pronounced? It w...
- by Knight Solitaire - at 2014.02.09 15:05:00
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477. Assault Bonuses - in General Discussions [original thread]
Please dont make any of them a bonus to HP Modules, alpha weaponry is already in a pretty bad spot. I'd like to see Gallente get an x% increase to ROF of Plasma Weapons per level, and Caldari get a reduction to either kick or spool up time of Rai...
- by Knight Solitaire - at 2014.02.09 15:01:00
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478. Corporations - in The War Room [original thread]
Big Burns wrote: Yes, a scout suit with dampeners. I'm done arguing my case. Just find me out there in ambush or skirmish. cya. Using more than one Dampener on a Scout. Do you even math?
- by Knight Solitaire - at 2014.02.09 01:20:00
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479. LOOKING FOR CEO - in Corporation Recruitment [original thread]
All hail Mr Machine Guns! May he guide us to victory!
- by Knight Solitaire - at 2014.02.08 23:02:00
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480. Renegade/New Alliance with pd. I call you out. - in The War Room [original thread]
I'm sorry, the war has already been won, we have FWA and duna corp. / Thread
- by Knight Solitaire - at 2014.02.08 22:57:00
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