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4101. Attention: Corps interested in PC have a read all others go diaf or somthing - in General Discussions [original thread]
Sha Kharn Clone wrote: The joys of PC are just a chat invite away dont miss out. Ha ha ha HAHAHAHAHAAHA.... 'Joys of PC', oh man! *Slaps knee* Anyway, but this is a cool idea. I hope to see smaller corps/alliances get in on this.
- by Knight SoIaire - at 2013.06.25 20:37:00
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4102. Still no new game modes? are you serious? - in General Discussions [original thread]
The devblog today didn't include everything, hopefully we see the return of Skirm 1.0. I dont get it, how come its taking them so long to implement a gamemode they know works, anyway?
- by Knight SoIaire - at 2013.06.25 19:34:00
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4103. Will pilot suits come with a module that enhances your - in General Discussions [original thread]
A'Real Fury wrote: Nope but it might improve your turret or turrets. I think it increases WP earned. I might be wrong.
- by Knight SoIaire - at 2013.06.25 19:19:00
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4104. How will jets actually function - in General Discussions [original thread]
IamI3rian wrote: There's no "N" in Turret. There's also no "O" in Turret. Either way, I agree with Ploo-Koon. I hope they function similarly to Warhawks. --- Remember: IamI3rian told ya I <3 Rifles Yes, with CAF too. Bring the Sp...
- by Knight SoIaire - at 2013.06.25 18:46:00
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4105. How will jets actually function - in General Discussions [original thread]
They will crash and burn a lot.
- by Knight SoIaire - at 2013.06.25 18:39:00
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4106. bye bye annoying little kids - in General Discussions [original thread]
The Infected One wrote: You have problems with annoying random kids joining your invite only corporation/invited ringer based PC battles? Oh, wait... I half expected this to be said.... I shoulda said it first
- by Knight SoIaire - at 2013.06.25 18:35:00
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4107. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
DUST Fiend wrote: Knight SoIaire wrote: We'll see though. As long as they dont give them an equipment slot. The video footage we had showed him with an equipment slot. As a potential AR Commando, I'm 100% against this, UNLESS they butc...
- by Knight SoIaire - at 2013.06.25 18:29:00
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4108. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
I've gotta admit though, I do like the idea of two light weapons, if the MD was still useful I'd probably be running this suit with dual Freedoms. It will allow for some pretty neat combinations.
- by Knight SoIaire - at 2013.06.25 18:25:00
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4109. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
Jin Robot wrote: Nanite fix alone is big, imo Yep, thats bigger than the Commando suit in my opinion, how many threads have you seen on the problems with Nanite Injectors? A whole damn lot. How many threads have you seen where people ask fo...
- by Knight SoIaire - at 2013.06.25 18:20:00
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4110. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
Jin Robot wrote: People moan about poor mechanics, so the devs say "okay we will focus on fixes before new content" in with the QQ about lack of content. Ridiculous. I'm not moaning about the lack of content. What I would've wanted is a bad...
- by Knight SoIaire - at 2013.06.25 18:08:00
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4111. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
Buddha Brown wrote: OP should be banned You cant ban me? Do you have ANY idea who I am?!
- by Knight SoIaire - at 2013.06.25 18:02:00
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4112. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
"The biggest thing weGÇÖre adding in Uprising 1.2 is a brand new dropsuit role: the Commando." I will be dissappointed EDIT: Hopefully they mean biggest as in 'Size'
- by Knight SoIaire - at 2013.06.25 17:39:00
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4113. New Dev Blog - in General Discussions [original thread]
Doyle Reese wrote: SMGs are now Light Weapons confirmed, you may commence panicking Sneaky CCP edit. "Only Commando dropsuits let you equip two light weapons such as shotguns and ARs "
- by Knight SoIaire - at 2013.06.25 17:37:00
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4114. New Dev Blog - in General Discussions [original thread]
"Only Commando dropsuits let you equip two light weapons such as shotguns and SMGs " Derp
- by Knight SoIaire - at 2013.06.25 17:21:00
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4115. new experience - in General Discussions [original thread]
Scheneighnay McBob wrote: I still don't understand what problem people have with the graphics. It looks fine to me I think its ok, but the texture pop-in is just terrible, sometimes the texture on buildings and my turrets never appear.
- by Knight SoIaire - at 2013.06.25 15:56:00
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4116. Drop Ships OP? - in General Discussions [original thread]
Charlotte O'Dell wrote: Taurion Bruni wrote: in my opinion, the railgun/ forge rounds are only close to OP, my dropship can handle three shots from a decent player. what they do need is damage drop, as in they loose their power over time (co...
- by Knight SoIaire - at 2013.06.25 13:36:00
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4117. Positives ? ? ? - in General Discussions [original thread]
Johnny Guilt wrote: it's not COD? COD is fun, yes, I said it. In COD I can change my loadouts out in a heartbeat to completely change my playstyle, in Dust I have to work for months to do so. In COD my bullets hit their enemy and dont just...
- by Knight SoIaire - at 2013.06.25 12:18:00
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4118. ARs are OP - in General Discussions [original thread]
Delta 749 wrote: Yeah, cause assault rifles in real life arent good at anything and no military in the world uses them as an all around weapon And hell its not like other weapons do what it does better, Scrambler rifles certainly dont take sh...
- by Knight SoIaire - at 2013.06.25 02:21:00
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4119. Xbox COD player tries out Dust 514 - in General Discussions [original thread]
And by the way, when you told her to shoot them in the head, not the nuts, who says she wasn't Sorry, immature joke, I'll go sit in the corner now.
- by Knight SoIaire - at 2013.06.24 23:09:00
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4120. What makes a weapon OP? - in General Discussions [original thread]
To me a weapon that is OP is a weapon that works too well outside its dedicated role. The TAC AR for example was supposed to be a medium to long range AR, but it was just as effective in CQC pre-nerf.
- by Knight SoIaire - at 2013.06.24 20:17:00
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