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3741. When can we see Methana-IIs? - in General Discussions [original thread]
Show love to Gallente?! WHAT IS THIS MADNESS YOU SPEAK?!
- by Knight Soiaire - at 2013.07.23 22:34:00
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3742. Why this game is so popular - in General Discussions [original thread]
Severance Pay wrote: This kid has a future in marketing. Keep an eye on him. Looks like you have some competition for that EP spot, Severance!
- by Knight Soiaire - at 2013.07.23 22:27:00
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3743. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
EternalRMG wrote: i dont think so,, the nerf was just perfect Direct shouldn't have been touched, people will keep aiming for your feet now because the Splash damage is still very similar to the Direct, they should've kept the Direct.
- by Knight Soiaire - at 2013.07.23 22:20:00
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3744. SVER True Blood, you disappointed us. Massive loss of Respect - in General Discussions [original thread]
If I'm being honest, you should just agree to a Light Frame melee match. PLEASE PAY ATTENTION TO US SCOUTS!
- by Knight Soiaire - at 2013.07.23 19:44:00
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3745. THATS IT?! - in General Discussions [original thread]
Maken Tosch wrote: That still doesn't mean that a scout should be able to survive a grenade. And besides, be glad that the contact nades are being nerfed to just one nade per fit. And since nano hives deplete faster when replenishing nades, thi...
- by Knight Soiaire - at 2013.07.23 17:36:00
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3746. THATS IT?! - in General Discussions [original thread]
Maken Tosch wrote: Knight Soiaire wrote: Mobius Wyvern wrote: Knight Soiaire wrote: Even if it mitigates spamming, it still only takes one to kill a Scout, they should've removed them or made it so they have to make contact with the en...
- by Knight Soiaire - at 2013.07.23 17:28:00
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3747. Since a nerf is easy: - in General Discussions [original thread]
Plasma Cannon. Increase Direct Increase Projectile Speed DO NOT TOUCH SPLASH DAMAGE/RADIUS Add Breach/Assault variants. Done.
- by Knight Soiaire - at 2013.07.23 17:05:00
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3748. THATS IT?! - in General Discussions [original thread]
Mobius Wyvern wrote: Knight Soiaire wrote: Even if it mitigates spamming, it still only takes one to kill a Scout, they should've removed them or made it so they have to make contact with the enemy to detonate, they'd then require skill. S...
- by Knight Soiaire - at 2013.07.23 16:42:00
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3749. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
You shouldn't of touched Direct Damage, you should've just reduced Splash so players are more inclined to do the skilful thing and actually hit their target for once. (Risk/Reward) The Contact Nade nerf wasn't what I expected, IWS was hyping the ...
- by Knight Soiaire - at 2013.07.23 16:39:00
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3750. THATS IT?! - in General Discussions [original thread]
Even if it mitigates spamming, it still only takes one to kill a Scout, they should've removed them or made it so they have to make contact with the enemy to detonate, they'd then require skill.
- by Knight Soiaire - at 2013.07.23 16:24:00
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3751. nerflocks anyone? - in General Discussions [original thread]
I'm going to start using them again \o/ I honestly think they shouldn't have touched Direct Damage though.
- by Knight Soiaire - at 2013.07.23 16:22:00
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3752. THATS IT?! - in General Discussions [original thread]
Django Quik wrote: I don't mind it so much. People won't be able to spam contact nades anymore and will have to save it for that one perfect moment that they really need it. Yeah, like when that Shottie Scout appears. After all, you only ne...
- by Knight Soiaire - at 2013.07.23 16:18:00
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3753. THATS IT?! - in General Discussions [original thread]
Malkai Inos wrote: Sticky contacts ftw. Plasma nades anyone? How do we feel about the flaylock though? I'm fine with that, I'll probably start using it again now that it wont be the FOTM, its the perfect sidearm for a Scout due to its low C...
- by Knight Soiaire - at 2013.07.23 16:12:00
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3754. THATS IT?! - in General Discussions [original thread]
I cant really understand what they're implying at this part; "We're also homogenizing the grenades within their current tiers. Right now, there are differences between PG/CPU and blast damage and radius for contact grenades within the same tier. ...
- by Knight Soiaire - at 2013.07.23 16:11:00
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3755. THATS IT?! - in General Discussions [original thread]
CuuCH Crusher wrote: Where did you hear that from? The new blog. http://dust514.com/news/blog/2013/07/explosive-dampening-weapon-rebalancing-in-uprising-1.3/
- by Knight Soiaire - at 2013.07.23 16:08:00
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3756. THATS IT?! - in General Discussions [original thread]
Really CCP? You're only reducing it so that you can only carry 1 Contact Nade? What the hell happened to the drastic changes IWS was talking about, warning people not to stock up on them. Another month of Pay2Win, and Scouts being insta-killed ...
- by Knight Soiaire - at 2013.07.23 16:04:00
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3757. Pure Innocence?? - in The War Room [original thread]
New 'Not Guilty' corp maybe.
- by Knight Soiaire - at 2013.07.23 14:58:00
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3758. Cal Logi gets a bigger nerf than we thought - in General Discussions [original thread]
\o/
- by Knight Soiaire - at 2013.07.23 12:23:00
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3759. SVER True Blood, you disappointed us. Massive loss of Respect - in General Discussions [original thread]
That match didn't look to bad, its what I'd have expected from a PC match. You could use some more experience with tanking , (04:46) I was almost shouting at my screen, really, when you're that overwhelmed by AV, you should retreat, or at least ...
- by Knight Soiaire - at 2013.07.23 11:28:00
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3760. SVER True Blood, you disappointed us. Massive loss of Respect - in General Discussions [original thread]
After just coming out of a pub match, where almost a whole squad were carrying Core Flaylocks (DEFIANCE), I've got to say, I'm lead believe you play no different in PC matches. I didn't even bother saying gg, because it wasn't even that. It seem...
- by Knight Soiaire - at 2013.07.23 01:39:00
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