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2481. Minmatar Scout Racial - in General Discussions [original thread]
Is everyone else happy with it? I'd prefer if it was a bonus to biotics, or even CQC weapons (This means Nova Knives are included) rather than one specific weapon I'll probably never use competitively.
- by Knight Soiaire - at 2013.10.29 19:29:00
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2482. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
Only if the MD has a magazine capacity of 4. A load of noobs running around with MDs, a Scouts worse nightmare.
- by Knight Soiaire - at 2013.10.29 17:10:00
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2483. The "Supposed" Scout Buff - in General Discussions [original thread]
Toby Flenderson wrote: DUST Fiend wrote: Toby Flenderson wrote: One gal scout with RE and a shotgun can now hold down objectives extremely effectively. You don't even need a scanner with this suit anymore and I think that was the point. I...
- by Knight Soiaire - at 2013.10.29 16:28:00
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2484. Simple fix to the scout. - in General Discussions [original thread]
Fox Gaden wrote: The Gallente Scout got a workable scan range now to go with its suit bonus. Maybe it is time to give the Minmatar Scout a bit more base speed? ____________________________________________________________________________ Im...
- by Knight Soiaire - at 2013.10.29 16:19:00
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2485. Scout buff - in General Discussions [original thread]
Cyrius Li-Moody wrote: I don't get it. Maybe that's the point? Maybe it's a buff now, for a "rebalancing" of something else later. I'm trying the optimistic thing. I think I read somewhere that the Scout buff was coming in the form of a...
- by Knight Soiaire - at 2013.10.29 16:16:00
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2486. The "Supposed" Scout Buff - in General Discussions [original thread]
Scouts used to have a 25m base scan range. True story.
- by Knight Soiaire - at 2013.10.29 16:13:00
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2487. Simple fix to the scout. - in General Discussions [original thread]
Chit Hoppened wrote: Why not give Scouts the ability to use any Module in any slot? Basically, make Highs and Lows work in either spot. Wouldn't that give you better options considering most of your mods are mainly Lows? Lose lots of eHP but yo...
- by Knight Soiaire - at 2013.10.29 16:06:00
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2488. Simple fix to the scout. - in General Discussions [original thread]
Heimdallr69 wrote: Sleepy Zan wrote: First I want you to imagine a heavy suit without any heavy weapons available to it..... yeah its pretty bad and useless as a heavy. Now since the scout is on the opposite side of the spectrum of the heavy...
- by Knight Soiaire - at 2013.10.29 16:03:00
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2489. Simple fix to the scout. - in General Discussions [original thread]
Cloaking as mentioned. Equipment that interfere with enemy scanners (Highlights their teammates as red dots on the mini map .etc) Webbers, since meds can nearly run as fast as us, we should be able to slow them down, maybe an AoE grenade like we...
- by Knight Soiaire - at 2013.10.29 16:00:00
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2490. OH those once in a life time shots! - in General Discussions [original thread]
Killing a gunner from a dropship with a cooked nade (Twice in one match)
- by Knight Soiaire - at 2013.10.29 14:41:00
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2491. So, the Scout buff - in General Discussions [original thread]
Smooth Assassin wrote: Do i need my scanner anymore since range has been increased I hope so. I really want to start using my REs again.
- by Knight Soiaire - at 2013.10.29 14:40:00
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2492. Proper use of scanners - in General Discussions [original thread]
1) Take out Scanner 2) Press R1 3) Spin around xx360ScAnNiNg1337xx
- by Knight Soiaire - at 2013.10.29 14:27:00
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2493. DUST UNIVERSITY REVIEW [Pt1 on Tutorial corps] - in General Discussions [original thread]
But wont your review of Bojo's be completely biased?
- by Knight Soiaire - at 2013.10.29 14:13:00
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2494. So, the Scout buff - in General Discussions [original thread]
ChromeBreaker wrote: Scouts get 3 nice buffs and it makes them moan more... Fly a dropship or something Aren't you a Heavy?
- by Knight Soiaire - at 2013.10.29 14:02:00
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2495. So, the Scout buff - in General Discussions [original thread]
Good job CCP! (bO_O)b Give yourself a pat on the back. Was really hoping for at least a CPU/PG buff, but hopefully the Knife hit detection is working so well that my Minnie bonus isn't useless. If you haven't got rid of the 'Backpedal and s...
- by Knight Soiaire - at 2013.10.29 13:58:00
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2496. 1.6 is small but is making me scout start to smile - in General Discussions [original thread]
Its not much, but at least they know we still exist.
- by Knight Soiaire - at 2013.10.29 12:55:00
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2497. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Rei Shepard wrote: Damn thats even less then 1.5....i hate to be right.. Its better than 1.5 though. Heavy and Scout buffs were both badly needed.
- by Knight Soiaire - at 2013.10.29 12:52:00
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2498. Active boosters - in General Discussions [original thread]
I can send you 600k SP, if you send me 10mil ISK.
- by Knight Soiaire - at 2013.10.29 02:52:00
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2499. GG Contract Whores - in The War Room [original thread]
BobThe 844-1 CakeMan wrote: Lol they attacked the district. O_O i guess i have to get my troops ready again XD. (GÇó_GÇó) ( GÇó_GÇó)>GîÉGûá-Gûá (GîÉGûá_Gûá) Ready to kick some more ass.
- by Knight Soiaire - at 2013.10.29 02:51:00
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2500. GG Contract Whores - in The War Room [original thread]
BobThe 844-1 CakeMan wrote: third fight was the best no lag. went 18-0. \o/ best K/D on the team. :D Third fight was the worst for me. I think its because I didn't restart, then I lagged, badly. I know next time to restart.
- by Knight Soiaire - at 2013.10.29 02:40:00
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