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101. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
Sir Dukey wrote: Killer's Coys wrote: Yeah, Caldari is the best should tanker AND has the best regen Minmatar has the second. That always was like this and I don't know why it would change... Minmatar have the 5hp/s less shield regen, tha...
- by Killer's Coys - at 2014.11.28 15:43:00
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102. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
Yeah, Caldari is the best should tanker AND has the best regen Minmatar has the second. That always was like this and I don't know why it would change... Minmatar have the 5hp/s less shield regen, that's not a lot, but they can have more hp arm...
- by Killer's Coys - at 2014.11.28 15:28:00
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103. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
Wow! Calm down! Minmatar are shield and armor users. So it's normal they don't a good regen in both. What you want is fine too minm the sale shield regen as the Caldari? So the Caldari is useless.. No, minmatar are good in biotic, cardiac and ...
- by Killer's Coys - at 2014.11.28 13:39:00
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104. Updating the frontline starter fittings - in Feedback/Requests [original thread]
What I think for CALDARI : https://docs.google.com/spreadsheets/d/1vSklbYFfcb0ZITtBws_BhGucnC4WjdnR3-cLu29LufI/edit#gid=0 Thoughts ?
- by Killer's Coys - at 2014.11.26 20:55:00
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105. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
Yeah good thing Rattati, But yesterday you said you'll probably change the Caldari Assault bonus, is it still in "the plan"? And if it's, when? I say it again : a kick reduction to rail weapons is a very good idea. I'm a Caldari Assault, I can...
- by Killer's Coys - at 2014.11.26 12:32:00
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106. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I've thought about this. My idea : https://docs.google.com/spreadsheets/d/1ZwFLbTInQat2sN2RsaMUudAPeLmfNuutgIUkBC800xc/edit#gid=0 Please read it before looking at the sheet 1) I don't speak English very well 2) The numbers are just an ide...
- by Killer's Coys - at 2014.11.23 20:14:00
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107. Mercenary Pack is missing - in Technical Support/Bugs [original thread]
Some people say we (european players) will never get those packs And... In 2 days the offert will be closed...
- by Killer's Coys - at 2014.11.22 17:43:00
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108. Packs in EUR PSN - in General Discussions [original thread]
Cavani1EE7 wrote: Who even cares anymore, they're expiring in 2 days. That's why I'm "scaried" about that
- by Killer's Coys - at 2014.11.22 16:42:00
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109. Packs in EUR PSN - in General Discussions [original thread]
Ho, is it important ? Actually I don't have any money in my account, but I've a password to put money in. If I put the code and get my money, I'll be able to buy the packs ?
- by Killer's Coys - at 2014.11.22 16:27:00
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110. Packs in EUR PSN - in General Discussions [original thread]
Hi, Am I the only one who can't buy the packs (Mercenary, veteran & elite) in the European PSN ? Those packs were released the 11th, eand we are the 22nd... So Is it normal ? What have I to do to buy it ? If CCP wants my money, he must chang...
- by Killer's Coys - at 2014.11.22 16:20:00
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111. Petition to fix the RR - in General Discussions [original thread]
I don't really care about the RR (I use the ARR) But I think the charge is so big... I sign the petition to help the community. Even if I don't wanna a bigger kick, just less charge.
- by Killer's Coys - at 2014.11.21 21:06:00
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112. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Whisperen Sub wrote: TTK is already way to low in a game with auto aim , wall hacks ,bullet magnetism and stupid draw distances and you want to make it worse? Good thing i got a bpo suit when it was cheap. You want to fix the scouts? Do it the...
- by Killer's Coys - at 2014.11.19 21:10:00
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113. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Cavani1EE7 wrote: My fellow Caldari Assaults, Scouts and Sentinels, get your respec ready. I think CCP doesn't like shield tankers. They are good at the moment. So (CCP logical =) NERF IT PLEEEEAAAAAAAAAAASEEEEEE CCP One of the only good ...
- by Killer's Coys - at 2014.11.19 21:04:00
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114. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I just can't stand this choice CCP made the Calscout OP And now CCP wanna nerf all the shield tankers Isn't it just more simple and more logical to nerf the Calscout directly ????????
- by Killer's Coys - at 2014.11.19 20:46:00
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115. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
hfderrtgvcd wrote: This is a bad idea. The only reason shield tanking is viable is because they have higher strafe speeds than armor tanked suits. Armor plates already have a more than sufficient strafe penalty. I'd recommend just reducing heav...
- by Killer's Coys - at 2014.11.19 20:34:00
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116. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Cass Caul wrote: CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, a...
- by Killer's Coys - at 2014.11.19 20:11:00
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117. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Hum... Yeah I think it's a good idea, but I can't understand several things... 1) Ok, I agree with the logi (and commando but that's not the problem) I can understand logi "must be as fast as the assaults" But why nerf the assault's speed ? Do ...
- by Killer's Coys - at 2014.11.19 19:08:00
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118. Petition to un-nerf the rail rifle - in General Discussions [original thread]
xavier zor wrote: First, +1 to this if you support it! Reduce the charge time, you nerfed it HEAPS! For instance Scenario 1: Horrid hip-fire, great charge-time I pull out my sub-machine gun to CQC people, and use my rail rifle for long range...
- by Killer's Coys - at 2014.11.15 18:56:00
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119. What does a Pure Caldari use for his assault suit? - in General Discussions [original thread]
Maitue Mae wrote: The RR sucks right now. I can't get a single kill with the base one unless my targets are far from me and from cover. The ARR is kinda working, but I feel like I keep loosing engagements of which I have set up to be in my adva...
- by Killer's Coys - at 2014.11.15 18:22:00
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120. APEX Fittings - Feedback - in General Discussions [original thread]
CLONE117 wrote: gallente Spartan assault. swap both ferroscales with 2 federation plates. and that dampener for a reactive.. If they do that it would become so good for an APEX suit
- by Killer's Coys - at 2014.11.12 22:06:00
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