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341. Let's rock... - in The War Room [original thread]
Heimdallr69 wrote: Didn't know you guys left. Welcome back Also on Destiny... kinda forgot to mention that...
- by Killar-12 - at 2014.07.27 17:50:00
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342. Let's rock... - in The War Room [original thread]
Sigbert, why are you on these forums and on this topic if you don't care? It because you do care... no matter what you say you love me... thank you...
- by Killar-12 - at 2014.07.27 17:03:00
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343. Kane was the worst thing that could have happened to PC - in The War Room [original thread]
CHANCEtheChAn wrote: Find it funny that Goonfeet who "Are everywhere in EvE" in which EvE is 75% randomacy and skill points Got repeatedly destroyed to the bottom of the leaderboards in every single pub match in Dust that requires 75% user ski...
- by Killar-12 - at 2014.07.27 16:54:00
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344. Let's rock... - in The War Room [original thread]
Dust User wrote: who? A group just as ****** as KEQ, just smaller.
- by Killar-12 - at 2014.07.27 16:49:00
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345. Let's rock... - in The War Room [original thread]
Immortal John Ripper wrote: I love annoying soraya! That's really why TCR was made and I think why he doesn't want to come back...
- by Killar-12 - at 2014.07.27 08:58:00
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346. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Himiko Kuronaga wrote: I'm sure they are nice. One of them even tried hitting on me. It was cute, although he probably assumes I'm a woman. But you may be mistaking my tone here. I don't hate NS, I hate the fact that playing NS means playing t...
- by Killar-12 - at 2014.07.27 06:25:00
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347. Let's rock... - in The War Room [original thread]
TCR is back, and **** should happen, please send all applications saying Killar-12 recruited you and remembering that the old horse is back, the same people who plunged the final dagger into SI,. the same who came to fame in Thunderdome, the same ...
- by Killar-12 - at 2014.07.27 06:22:00
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348. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Fiddlestaxp wrote: Nyain San still holds 25%. It isn't because they are good, it is because it is exceptionally difficult to mount an attack on their timers. If you give them incentive to take more land, they will... Passive isk provides that i...
- by Killar-12 - at 2014.07.26 18:00:00
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349. New Europe Corporations in Planetary conquest - in The War Room [original thread]
Viktor Hadah Jr wrote: It's near impossible to even give districts away with how pc is now :P No one real has a need for them. I'll take yours... if you don't need them...
- by Killar-12 - at 2014.07.26 17:14:00
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350. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Benjamin Ciscko wrote: Tallen Ellecon wrote: Benjamin Ciscko wrote: Soraya Xel wrote: Killar-12 wrote: Passive ISK needed replaced not removed, there should have been a way to make ISK like PvE, or an alternative product that distri...
- by Killar-12 - at 2014.07.26 16:24:00
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351. Who's the current #1 in PC? - in The War Room [original thread]
Derrith and his panty dropper beats...
- by Killar-12 - at 2014.07.26 16:22:00
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352. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
HowDidThatTaste wrote: Kain Spero wrote: What needs to be done is a way to add ISK to fighting without raising the cost of clone packs. Making it to where you get the value of your salvage in ISK seems like a good way to do that. Again, beca...
- by Killar-12 - at 2014.07.26 14:11:00
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353. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Zatara Rought wrote: I think a serious conversation needs to be had about this. I mean in eve nullsec is a isk faucet, passive or not. A massive amount of wealth is created along with the most powerful and expensive ships only being built the...
- by Killar-12 - at 2014.07.25 22:44:00
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354. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Tallen Ellecon wrote: Since there is no open market, selling and buying clones at a fixed price doesn't drive war the way it should. If nobody is fighting then clones should be abundant and their prices reduced, thus making conflict less expe...
- by Killar-12 - at 2014.07.25 20:23:00
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355. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
Passive ISK needed replaced not removed, there should have been a way to make ISK like PvE, or an alternative product that districts produced, passive ISK was bad and this active ISK is worse.
- by Killar-12 - at 2014.07.25 20:22:00
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356. New Age Empire - in The War Room [original thread]
Tallen Ellecon wrote: Killar-12 wrote: DaNizzle4shizle wrote: sorry.... it was instinct but we will have some more fair battles in the future Ringers v KEQ? C'mon... I know right? Has this game really gotten to the point that KEQ ...
- by Killar-12 - at 2014.07.25 19:29:00
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357. Just to confirm the state of affairs for feedback purposes. - in The War Room [original thread]
King Kobrah wrote: Why are you still playing this trash game and not destiny Because you're still wearing clothes...
- by Killar-12 - at 2014.07.25 16:06:00
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358. Destiny - in The War Room [original thread]
Kam Elto wrote: Hand Fap wrote: Destiny right now is suffering from repetitiveness just like Border Lands. They are fun at first but after a while they tend to start getting really boring because you are doing the same thing constantly with ...
- by Killar-12 - at 2014.07.24 19:47:00
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359. New Age Empire - in The War Room [original thread]
CHANCEtheChAn wrote: Killar-12 wrote: DaNizzle4shizle wrote: sorry.... it was instinct but we will have some more fair battles in the future Ringers v KEQ? C'mon... What? They don't have a full 16 What else are they to do? There...
- by Killar-12 - at 2014.07.24 15:55:00
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360. New Age Empire - in The War Room [original thread]
DaNizzle4shizle wrote: sorry.... it was instinct but we will have some more fair battles in the future Ringers v KEQ? C'mon...
- by Killar-12 - at 2014.07.23 17:57:00
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