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261. Remove Weapon Proficiency Skills - in General Discussions [original thread]
Please don't. Either an additional skin and a 1% damage bonus wouldn't justify such a massive SP sink.
- by Keri Starlight - at 2013.12.02 09:08:00
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262. Factional Warfare: who's fighting for who. - in General Discussions [original thread]
Luna Angelo wrote: Achura as well, and while that is true for most of our kind (and I DO love stargazing), it's not completely true for all of us. I mean, why would a spiritual person with no material WANTS become a merc? Sure, I'm not spea...
- by Keri Starlight - at 2013.12.02 08:21:00
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263. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
Rei Shepard wrote: That would still mean the griefer wins by having LP deducted from your friends killing the griefer 30 times over in a match, most on here are not familier with games where everything goes and the last man standing wins. ...
- by Keri Starlight - at 2013.12.02 08:06:00
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264. People you hate... - in General Discussions [original thread]
Full Proto LLAV jumpers ambushing isolated targets. But I don't actually hate them, the correct feeling is: http://www.thefreedictionary.com/disgust
- by Keri Starlight - at 2013.12.02 08:03:00
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265. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
Rei Shepard wrote: Zekain K wrote: I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and m...
- by Keri Starlight - at 2013.12.02 07:42:00
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266. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
More severe. But not as severe for people with high LP amounts. They are supposed to be valuable FW players, so they should be forgiven for an occasional TK. Noobs joining FW just to TK should be insta-kicked and we should be allowed to kick the ...
- by Keri Starlight - at 2013.12.02 06:52:00
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267. Factional Warfare: who's fighting for who. - in General Discussions [original thread]
True Adamance wrote: xxwhitedevilxx M wrote: Updated. Woah, many corps fighting for Minmatar / Gallente... Its because CCP has done is **** poor job or making the factions appear equally flawed. All people see at the start o the game is ...
- by Keri Starlight - at 2013.12.02 06:36:00
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268. Combat Rifle is Overpowered - in General Discussions [original thread]
Cat Merc wrote: Keri Starlight wrote: Well, I'm expecting something decent for all that crap ton of PG I'm going to pay to run a Rail Rifle. I need something to match against Scrambler Rifles, that's all I ask for. What is that? Preemptiv...
- by Keri Starlight - at 2013.12.01 15:18:00
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269. first skill you maxed - in General Discussions [original thread]
Shield Extenders...
- by Keri Starlight - at 2013.12.01 15:07:00
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270. Combat Rifle is Overpowered - in General Discussions [original thread]
Well, I'm expecting something decent for all that crap ton of PG I'm going to pay to run a Rail Rifle. I need something to match against Scrambler Rifles, that's all I ask for.
- by Keri Starlight - at 2013.12.01 14:56:00
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271. Factional Warfare: who's fighting for who. - in General Discussions [original thread]
O.H is officially Caldari, even though many of us fight for Amarr too. I fight for Caldari.
- by Keri Starlight - at 2013.11.30 11:44:00
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272. Which ADV suit should I spec into? - in General Discussions [original thread]
My personal suggestion is Amarr Assault, if you enjoy the Scrambler Rifle. The difference is night and day. You're going to have a moderate amount of HP on the ADV suit, yes, but it's a fair trade for all that power. Don't forget about the PG/CPU...
- by Keri Starlight - at 2013.11.30 11:37:00
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273. Wierd Night of Tanking - in General Discussions [original thread]
I was in the 52/1 match with my brother's super cheap character. The game was horribly one-sided to infantry, we were choked to C and D without any chance to flank the enemy. It was terrible. Glad to know it was entertaining for you, at least. Y...
- by Keri Starlight - at 2013.11.30 10:42:00
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274. Have any of you ever taken a moment to just watch a person die? - in General Discussions [original thread]
It happened to me a couple days ago for the first time. Generally, I don't pay any attention to people dying and sometimes it's even hilarious (Remote Explosives, anyone?) or even extremely satisfying, when you gun down the bastard jumping out of...
- by Keri Starlight - at 2013.11.30 08:07:00
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275. The winner gets 50m - in General Discussions [original thread]
3.03
- by Keri Starlight - at 2013.11.28 12:13:00
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276. I want to know if my frustration is justified... - in General Discussions [original thread]
I support aim assist. It makes the game feel smoother and more enjoyable. There are games where the aim assist is so exaggerated that I can't even play: http://www.youtube.com/watch?v=qaom3cdZv1c This is not the case of DUST. I think that CCP...
- by Keri Starlight - at 2013.11.28 12:02:00
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277. Official names for play-styles - in General Discussions [original thread]
Luna Angelo wrote: Tank that runs through a city just to make everyone switch to AV: Noob Bait I always do this, it's too fun!
- by Keri Starlight - at 2013.11.28 10:30:00
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278. How common are Proto Scanners? - in General Discussions [original thread]
Thank you very much to all of you. From your feedback, it seems to be an interesting idea. I'm all for mid to long range engagements and tactical approach, so I think I might give up some HP for one Dampener and that it might actually help my pl...
- by Keri Starlight - at 2013.11.28 02:10:00
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279. How common are Proto Scanners? - in General Discussions [original thread]
I'm considering Profile Dampening and I noticeded that a single Complex Dampener, along the passive skill, is enough to avoid ADV Scanners on a Medium Suit. That's actually pretty good and I'm seriously considering this possiblity. So the questi...
- by Keri Starlight - at 2013.11.27 14:43:00
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280. Make the game balanced : Reduce the forge gun damage by 500 on all variants. - in General Discussions [original thread]
8213 wrote: If you reduce the FG damage by 300-500, the base MLT FG will still do 800-1000 damage plus an armor bonus. So a nerf wouldn't really do anything. Besides, they already nerfed the hit on it. The "nerf" is needed to bring it in l...
- by Keri Starlight - at 2013.11.27 11:25:00
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