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101. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Oso Peresoso wrote: at least the scrambler pistol, if not the swarm launcher or shotgun. Clearly having a sidearm with STD-level fitting is game-breaking... unless it's the Toxin SMG... or the Syndicate SMG. STD-level ARs like the Exile, Dre...
- by Kelrie Nae'bre - at 2013.07.15 12:46:00
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102. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Zeylon Rho wrote: The caveat there is that while the Amarr has higher base hp, it's only a 30hp difference, and the Caldari is weighted towards shields (in which we have modules with lower hp totals to begin with). Ergo, it's harder to easily...
- by Kelrie Nae'bre - at 2013.07.11 12:59:00
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103. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Zeylon Rho wrote: Dehlia Metii wrote: Everyone that missed out on the 3x SP event would like them I bet. Well, that's active though. Passive Omega has no bearing on how much time you put into playing. It's more SP either way.
- by Kelrie Nae'bre - at 2013.07.11 12:55:00
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104. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Longest range blaster rifle = longer range than longest range pulse laser? It makes no sense.
- by Kelrie Nae'bre - at 2013.07.10 07:51:00
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105. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Justice for the Amarr.
- by Kelrie Nae'bre - at 2013.07.10 03:34:00
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106. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
The role's a gimmick. Unless you're sniping, you're basically a weaker assault with the speed of a heavy. It's a joke. The other racial heavy commandos might work about better or something, in which case it'll suck just that much more for the sad ...
- by Kelrie Nae'bre - at 2013.07.08 06:28:00
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107. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
It seems odd that the range is so far skewed still even RIGHT after they "fixed" ranges. Blaster hackjob = longer range than the pulse laser weapon that's made specifically for range? How did that make sense even AFTER they were fixing ranges?
- by Kelrie Nae'bre - at 2013.07.08 06:19:00
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108. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
"CCP don't care about Amarr/Scramblers" /Kanye
- by Kelrie Nae'bre - at 2013.07.07 03:30:00
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109. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
I thinking adjusting the range to make sense within their own universe makes sense.
- by Kelrie Nae'bre - at 2013.07.05 06:33:00
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110. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Zeylon Rho wrote: It's worth reiterating that's this is likely to hit other variants as well. A burst rifle having a charge doesn't really make sense, for example. So, it seems like this is extending into ONE variant gets a benefit from the pas...
- by Kelrie Nae'bre - at 2013.07.04 08:01:00
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111. #1 Best Seller on Market, Omega Booster... not for sale - in Technical Support/Bugs [original thread]
Henry Stanley wrote: CCP would make me the happiest dust bunny ever if they let me buy omega passive sp boosters before aug 12 cause ill be at boot camp for the marine corps and I want to stay competitive Hadn't even thought of that sort of ...
- by Kelrie Nae'bre - at 2013.07.03 07:09:00
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112. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Better to voice your support than say nothing.
- by Kelrie Nae'bre - at 2013.07.03 07:00:00
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113. [support] Consider updating the "known issues" page. - in Technical Support/Bugs [original thread]
It helps if people know what bugs have been fixed and what you're aware of. Looks like it's been at least a month since then and you've released a new patch... e.g. - Shield Energizers have no skill reqs (new bug), but I imagine some of that stuf...
- by Kelrie Nae'bre - at 2013.07.03 04:56:00
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114. No weapon ranges listed in item descriptions in 1.2 - in Technical Support/Bugs [original thread]
So, just skill into every single weapon class and test them in battle while people are firing at you? Makes sense.
- by Kelrie Nae'bre - at 2013.07.02 18:30:00
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115. Placeholder models for missing racial varients. - in General Discussions [original thread]
Zeylon Rho wrote: I'd be find with them lacking textures altogether if it meant we had the skills. I'd run around a glitchy black/pink blob or set of red Xs if it meant we could have the skills and use them. Nerf red Xs!
- by Kelrie Nae'bre - at 2013.07.01 10:25:00
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116. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Justice for AMARR!
- by Kelrie Nae'bre - at 2013.06.30 15:35:00
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117. When will A/P Omega boosters be released on the market? - in Feedback/Requests [original thread]
When the players demand it!
- by Kelrie Nae'bre - at 2013.06.28 00:38:00
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118. omega booster? - in Feedback/Requests [original thread]
No better time than with the 1.2 release, amiright? eh? eh?
- by Kelrie Nae'bre - at 2013.06.28 00:37:00
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119. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Save our passive skills!
- by Kelrie Nae'bre - at 2013.06.27 21:12:00
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120. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'm curious about that recruiter scrambler now too, but that stuff may not be of standard quality. That should be interesting, considering their apparent stance here at the moment.
- by Kelrie Nae'bre - at 2013.06.27 21:12:00
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