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2161. GET RID OF HACKED EXO AV NADES - in General Discussions [original thread]
copy left wrote: too late now! We bought 20000. And if they want to take them I want the Aurum Version It's too bad those will disappear May 14th out of your inventory. Lol
- by Kaze Eyrou - at 2013.05.12 02:45:00
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2162. {request} Make skirmish super awesome! ... Or new game mode. - in Feedback/Requests [original thread]
Well, not to be mean OP, but you have essentially described Skirmish 1.0 (old Skirmish gametype during early closed beta before it devolved into what it is now). Players won't get "ranks" per se but you have also described something CCP will be a...
- by Kaze Eyrou - at 2013.05.12 02:12:00
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2163. Stopping letter hacks - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Not true. Possibly an urban legend. Maybe even a space legend. Counter hacking to prevent the Reds from getting their 100 WP or to allow even a single hit on your MCC is a decision that you need to make. I always counter h...
- by Kaze Eyrou - at 2013.05.12 02:06:00
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2164. 6 months later... - in Feedback/Requests [original thread]
Inb4 OP was in cryostasis for a week....
- by Kaze Eyrou - at 2013.05.12 02:03:00
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2165. Feedback - Skill System (have I finally cracked it!?) - in Feedback/Requests [original thread]
I like where OP was going with this, lowering the multiplier and extending the tree while keeping overall cost the same... But I'll have to say no unfortunately because someone said it would add too much complexity (or more unneeded complexity?) ...
- by Kaze Eyrou - at 2013.05.12 01:57:00
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2166. quick questions - in General Discussions [original thread]
@Mith: any speculation on if these will come back with the return of Skirmish 1.0? (when: "Soon(TM)" happens of course)
- by Kaze Eyrou - at 2013.05.12 01:36:00
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2167. Controls are the only reason why I can't play this game - in General Discussions [original thread]
[quote=Urgox Creed You're talking about button placement. I'm not. What matters is that the sensitivity and movement feels like what your muscles are used to. [/quote] Ah my bad. You were referring to the hard cap on sensitivity then? Anyways, i...
- by Kaze Eyrou - at 2013.05.12 01:17:00
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2168. Controls are the only reason why I can't play this game - in General Discussions [original thread]
And wait, x and y have different settings you can set iirc... Also you assume hard cap is on controls that it's not on. Also you compare controls of other things where things are same controls. We have two different (actually 3) different inputs ...
- by Kaze Eyrou - at 2013.05.12 01:10:00
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2169. Controls are the only reason why I can't play this game - in General Discussions [original thread]
Urgox Creed wrote: To start off I just want to say that I like this game, and I would love to play it unfortunately the controls are a deal breaker for me and all of my fps friends that have tried to play it. I can't even exactly vocalize the ...
- by Kaze Eyrou - at 2013.05.12 01:08:00
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2170. Pink Missile Turret - Troll or Glitch? - in General Discussions [original thread]
Mavado V Noriega wrote: JW v Weingarten wrote: http://www.youtube.com/watch?v=QJPK-KaXL-c&feature=youtu.be Noticed this today, what do you guys think of this? PFB tankers would highly approve of this im sure Damnit you beat me to...
- by Kaze Eyrou - at 2013.05.12 00:45:00
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2171. Can I PLEASE stop getting stuck on EVERYTHING - in General Discussions [original thread]
Agreed. On the upside I haven't been stuck like in one of DS 10's videos where you get stuck and "infinite fall". However, surfaces are certainly more grabby. One case is I keep getting stuck at the top of the stairs just North of A (big field) ...
- by Kaze Eyrou - at 2013.05.12 00:39:00
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2172. 6 imperfects to a squad? Not even fair! - in General Discussions [original thread]
Mithridates VI wrote: It's adorable that you guys are using IMPs as a standard, even when attempting to assert that you are above that standard. I think everyone is just "standard" now. EoN players crushed them one match. We got crushed the ...
- by Kaze Eyrou - at 2013.05.12 00:29:00
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2173. 6 imperfects to a squad? Not even fair! - in General Discussions [original thread]
Deadeyes Anterie wrote: Mithridates VI wrote: IMPs only have four players with many alts. I just imagined protoman regnum and zitro all as one player multiboxing dust, it was terrifying and glorious. Whoa wait. They aren't? News to...
- by Kaze Eyrou - at 2013.05.12 00:26:00
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2174. Bye bye, Dust. - in General Discussions [original thread]
Snaps Tremor wrote: Smooth Head wrote: TURD 514 under 4k people online. TF2 has 50k people online as I type - it was released in 2007. TURD is DOA. (This is how you don't do it, people.) This ^
- by Kaze Eyrou - at 2013.05.12 00:21:00
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2175. Bye bye, Dust. - in General Discussions [original thread]
Snaps Tremor wrote: Looking at your post history, it's a bit overdue, but respect for doing it right and not poopin' all over the forum when you're not feeling the game any more. This is how you do it people. Instead of yelling at the sky, bow...
- by Kaze Eyrou - at 2013.05.12 00:20:00
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2176. Active Scanners, a first look. - in General Discussions [original thread]
Lordbraveheart1 wrote: Kaze Eyrou wrote: You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.) Yes, cooldown before being able to actively scan is only two seconds for Standard Active Scanne...
- by Kaze Eyrou - at 2013.05.12 00:12:00
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2177. Active Scanners, a first look. - in General Discussions [original thread]
Lordbraveheart1 wrote: Snaps Tremor wrote: I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a sc...
- by Kaze Eyrou - at 2013.05.12 00:07:00
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2178. Active Scanners, a first look. - in General Discussions [original thread]
You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.)
- by Kaze Eyrou - at 2013.05.11 23:56:00
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2179. Active Scanners, a first look. - in General Discussions [original thread]
Lordbraveheart wrote: -snip- Ah ok. Hmm that does seem interesting, Especially because I can't see a heavy running multiple profile dampners. But yeah. Message of some margin of error pops up. Well maybe scanning elevation is weird. Need ...
- by Kaze Eyrou - at 2013.05.11 23:52:00
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2180. Active Scanners, a first look. - in General Discussions [original thread]
Actually you're wrong on the range on Flux. It is 150 meters. I know this from experience using and seeing the difference between Active Scanner and Flux Scanner. The reason you see it go a small distance is the UI shows the "ping" at the same sp...
- by Kaze Eyrou - at 2013.05.11 23:28:00
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