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181. the counter cloak module - in General Discussions [original thread]
My eyes have the highest scan precision in the game.
- by Kasote Denzara - at 2014.03.28 09:26:00
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182. convergent evolution - in General Discussions [original thread]
Yes, there were Commandos pre-1.8. (I didn't have much interaction with the others in the beginning, but I saw quite a few in 1.6 and onward.)
- by Kasote Denzara - at 2014.03.28 08:52:00
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183. Amarr Sentinel or Commando? - in General Discussions [original thread]
I'm agreeing with the others that say to try both. I won't say "USE THE COMMANDO OR LEAVE DUST!" or anything like that. A willing Commando is a welcomed one, though a Sentinel that holds his own is just as good.
- by Kasote Denzara - at 2014.03.28 08:50:00
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184. Question for Domination players? - in General Discussions [original thread]
It's good to be able to quickly adapt and change your playstyle as the situation calls for. The deadliest soldier is not one that kills better than everyone else, but the that will survive when the job is done.
- by Kasote Denzara - at 2014.03.28 08:48:00
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185. I can't unhear it. - in General Discussions [original thread]
Whenever, every single time without fail, I pull out the cloak, the intro starts to play, then I have to cloak. Then it continues to plays...
- by Kasote Denzara - at 2014.03.28 06:29:00
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186. So CCP Devs - in General Discussions [original thread]
Think of it like this: We Gallenteans are laughing too hard to aim at you.
- by Kasote Denzara - at 2014.03.28 06:00:00
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187. Need dev clarification - in General Discussions [original thread]
No. The max is 750k. You can do one or both to get this cap.
- by Kasote Denzara - at 2014.03.28 05:56:00
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188. Gallante commando fit funny. - in General Discussions [original thread]
True Adamance wrote: Cloaked Commando are not very good. Better you build one around engagement at specific or overlapping ranges to ensure flexibility and fire power at all times. Thats what Commando are all about. Admittedly, I've been guar...
- by Kasote Denzara - at 2014.03.28 05:25:00
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189. Question for the room - in General Discussions [original thread]
Gallente Commando does not benefit from the usage of RR and CR. RR is for Caldari, CR is for Minmatar. Gallente Commando benefits from: Ion Pistol, Plasma Cannon, Shotgun, and Plasma Rifle.
- by Kasote Denzara - at 2014.03.27 21:07:00
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190. Does Gallente commando give bonus to PLC - in General Discussions [original thread]
It's so good with max reload and max Commando.
- by Kasote Denzara - at 2014.03.27 19:24:00
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191. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Spademan wrote: Can I ask ya'll about your verdict on the Minnie and Galmandos? I've decided I'm going to pick one of them up when I (eventually) finish up my scout suit. I've found that the Plasma Cannon on the Gallente Commando is rather ...
- by Kasote Denzara - at 2014.03.27 16:01:00
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192. What does the logi say to the scout? - in General Discussions [original thread]
Nothing, because the scout uncloaked and knived the logi.
- by Kasote Denzara - at 2014.03.27 15:56:00
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193. To shotgun scouts - in General Discussions [original thread]
And everyone was complaining about the change of Prof.'s RoF to shield damage. "Oh the shotgun is dead!" lolno, bro. Alpha damage boost.
- by Kasote Denzara - at 2014.03.27 14:00:00
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194. leaving dust 514 free isk? - in The Locker Room [original thread]
Yeah, okay.
- by Kasote Denzara - at 2014.03.27 13:34:00
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195. Railgun Range now 300m - in General Discussions [original thread]
Have a +1.
- by Kasote Denzara - at 2014.03.27 10:23:00
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196. 1.8 Hotfix - in General Discussions [original thread]
Bring forth the Plasma Cannons, gentlemen! It is time to rubble the HAVs!
- by Kasote Denzara - at 2014.03.27 10:21:00
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197. New 2 Tank Maximum Per Side in Ambush Just Announced **Official** - in General Discussions [original thread]
Good.
- by Kasote Denzara - at 2014.03.27 09:03:00
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198. CCP tell me - in General Discussions [original thread]
Plasma Cannon on Gallente Commando (maxed, of course) can kill a militia HAV in four shots or less (depending on the situation). It takes two Plasma Cannons to be able to take on a hardener HAV. Let that soak in for a bit because AV isn't dead.
- by Kasote Denzara - at 2014.03.27 08:05:00
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199. Scrambler pistol - in General Discussions [original thread]
I find it pretty easy to fire after nerds. I don't think it changed any ranks tho'.
- by Kasote Denzara - at 2014.03.27 08:04:00
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200. Never thought I'd see so much scout QQ - in General Discussions [original thread]
For the first time since 1.2, I was called a scrub for using the Commando. (G-I, none the less.)
- by Kasote Denzara - at 2014.03.27 06:01:00
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