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301. Unnecessary Nerf Bat - in General Discussions [original thread]
Monkey MAC wrote: Becuse same ratios, not exact same quantities. So 1 reaction might have twice as much of everything. But assuming both reactions happen in the same conditions then one of the chemicals are responsible. So in order to find the...
- by Kasote Denzara - at 2014.03.17 11:17:00
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302. Snipers. What are you doing in 1.8 ? - in General Discussions [original thread]
What are they doing? Getting shot. What will they wear? Their blood.
- by Kasote Denzara - at 2014.03.17 10:42:00
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303. Unnecessary Nerf Bat - in General Discussions [original thread]
Monkey MAC wrote: [ Do you do science? Or computing? Lets say I have 2 chemical reactions, using the same ingredients in the same ratios of quantity. But I get different results, how do I find out who is responsible? If you are using the sa...
- by Kasote Denzara - at 2014.03.17 10:40:00
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304. Heavies with Rail Rifles - in General Discussions [original thread]
Mad Syringe wrote: "Scrambler Lance" Holy crap, I support this. Let us use it in the passenger seat of LAVS! That would be boss.
- by Kasote Denzara - at 2014.03.17 10:35:00
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305. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: You've completely gotten off point now and ignored my argument in its entirety. We are discussing balance between weapons that are comparable in every way, not Prototype VS lesser gear or the obvious imbalance of AV VS Tanks...
- by Kasote Denzara - at 2014.03.17 10:28:00
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306. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Which of course has nothing to do with the discussion. Still run the numbers on alpha damage from the AR variants compare to original racial rifles, then do the same for ACR, AScR, ARR and compare to AR. You might be suprised. E...
- by Kasote Denzara - at 2014.03.17 10:18:00
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307. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: Actually it is. While I agree there are far more variables to consider in DUST then your average FPS it doesn't mean DPS can't be used for balance. The modules affect both attacker and defender equally, so they should be ba...
- by Kasote Denzara - at 2014.03.17 10:08:00
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308. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Sure ignore the most prevalent thing in fps games. To say dps isn't important is like saying range isn't important either, the RR has more optimal than other rifles but of course that will never give anyone an advantage... DP...
- by Kasote Denzara - at 2014.03.17 09:52:00
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309. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: I'm not really sure what your argument is here... They aren't changing how the weapons function or handle in anyway, only the damage they do and the skills and modules that affect that damage. Will the changing of the rifle ...
- by Kasote Denzara - at 2014.03.17 09:42:00
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310. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: Your ignoring the fact that someone has already proven with math and the stats we have been shown that the ACR will still out DPS the AR. They are nerfing them all yes but they aren't addressing the problems. The gap that h...
- by Kasote Denzara - at 2014.03.17 09:27:00
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311. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: Underwhelming compared to the normal form perhaps, compared to the AR which they are imitating? Not at all. Just because the Scrambler, Rail, and Combat rifles all outperform their Assault variant doesn't change the fact th...
- by Kasote Denzara - at 2014.03.17 09:00:00
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312. Unnecessary Nerf Bat - in General Discussions [original thread]
Nosid Katona wrote: So by your logic the other racial "Assault" variants should be just as 'underwhelming' compared to the AR as the AR variants are to them? How many times will I post this before this "they are cheap copies" argument dies. ...
- by Kasote Denzara - at 2014.03.17 08:42:00
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313. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: What i'm getting at is that, yes RoF does count as a DPS increase, though if we factor in range( which in TANK 514 plays a major role) said AR variant would still be inferior in certain aspects to the original racial rifle. T...
- by Kasote Denzara - at 2014.03.17 08:01:00
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314. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: They could have kept the nerf but increased RoF (Edit: RoF increase would entail a matching the RR's RoF or a slightly lower RoF), this is cqc we're talking about. I'll use hypothetical numbers that I squatted down and purged...
- by Kasote Denzara - at 2014.03.17 07:54:00
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315. Unnecessary Nerf Bat - in General Discussions [original thread]
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- by Kasote Denzara - at 2014.03.17 07:44:00
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316. Unnecessary Nerf Bat - in General Discussions [original thread]
Unnecessary? They've been needed for quite some time now. It's good it's happening. The only real headscratcher one is for the SMG. (lol, like really?)
- by Kasote Denzara - at 2014.03.17 07:18:00
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317. Results for the active scanner poll. - in General Discussions [original thread]
Bones McGavins wrote: Yeh guys if it ain't ehp or dps it doesn't belong in dust! Neither of those is capable of revealing an entire team in seconds, whether they are underground or on top of a building. Through the walls, floors, roofs- the c...
- by Kasote Denzara - at 2014.03.16 13:57:00
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318. so only respec on Dropsuit command? - in General Discussions [original thread]
Senator Snipe wrote: oh ya? well whats 2 + 2? jk. but i mean aren't they nerfing the combat and rail + the scrambler rifle? and for the equipment, the drop up links are gonna get ****** up then you have the range nerf for the rep tool and also ...
- by Kasote Denzara - at 2014.03.16 13:55:00
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319. Caldari Assault questions - in General Discussions [original thread]
Any suit can be great. It's up to the user's capability to see it become great.
- by Kasote Denzara - at 2014.03.16 13:48:00
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320. which scout will run faster with module and bonus? - in General Discussions [original thread]
Liquid Big Boss wrote: Even if he only got 3right slots? You put like only 2kinetic and 1green? Not only does it have the highest base speed, but at the prototype level it will have three highs and three lows.
- by Kasote Denzara - at 2014.03.16 13:47:00
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