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481. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Thor Odinson42 wrote: Kane Fyea wrote: Sana Rayya wrote: calvin b wrote: Who has that much CPU/PG to run ferroscales and a Wirykomi hive plus a decent weapon and side arm. An assault suit has S*** for power compared to a logi. That is...
- by Kane Fyea - at 2013.12.06 20:13:00
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482. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: calvin b wrote: Who has that much CPU/PG to run ferroscales and a Wirykomi hive plus a decent weapon and side arm. An assault suit has S*** for power compared to a logi. That is the biggest problem with a Log vs. Assault. ...
- by Kane Fyea - at 2013.12.06 20:06:00
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483. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Kane Fyea wrote: Oh cool thing I have flux grenades. Plus armor has no natural rep and with nanohives they're immobile and nanohives are very easily destroyed by shooting, fluxing, or mding. Really if you die to an armor t...
- by Kane Fyea - at 2013.12.06 19:52:00
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484. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Kane Fyea wrote: Luk Manag wrote: Kane Fyea wrote: 2. Woohoo repair nanohives oh wait I have flux grenades that easily destroy any piece of equipment within 6.6m. (Even through walls) Also lets mention how nanohives ...
- by Kane Fyea - at 2013.12.06 19:50:00
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485. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Here's my build: Assault gk.0 2x Complex Light Damage Modifiers 1x Basic Sidearm Damage Modifier 2x Enhanced Ferroscale Plates 2x Enhanced Armor Plates Duvolle Assault Rifle Syndicate SMG M1 Locus Grenades Wiyrkomi Triage Nan...
- by Kane Fyea - at 2013.12.06 19:47:00
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486. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Luk Manag wrote: Kane Fyea wrote: 2. Woohoo repair nanohives oh wait I have flux grenades that easily destroy any piece of equipment within 6.6m. (Even through walls) Also lets mention how nanohives can't even move. Repair nanohives an...
- by Kane Fyea - at 2013.12.06 19:22:00
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487. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Spkr4theDead wrote: Sana Rayya wrote: Two enhanced armor plates and three enhanced ferroscale plates give you more armor (407 HP) than 5x complex shield extenders do shields (363 HP), with almost no movement penalty (-.0...
- by Kane Fyea - at 2013.12.06 19:13:00
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488. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
lrian Locust wrote: Sucks if you've specialized in swarms: less than 50% of the range and 35% damage reduction! Respec for swarm user SP! :) About 56% range nerf and 33% damage nerf.
- by Kane Fyea - at 2013.12.06 09:47:00
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489. this post is for a dev to look over please read - in General Discussions [original thread]
What you have said makes no sense. No one but CCP host PC matches.
- by Kane Fyea - at 2013.12.06 04:04:00
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490. HAV thread.... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: it was a really old build i don't remember which one. but during the build u also got points for shooting the MCC. XD. it was vehicle damage +25. and u got it for everyone 3 rail shots on the MCC. i'm not sure how it...
- by Kane Fyea - at 2013.12.06 00:44:00
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491. HAV thread.... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Kane Fyea wrote: BobThe 844-1 CakeMan wrote: 8213 wrote: I tank and I think most Tankers have sh*tty attitudes. My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just ge...
- by Kane Fyea - at 2013.12.06 00:28:00
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492. Ok so lets be honest - are you going to go on a blueberry murder spree once 1.7 ... - in General Discussions [original thread]
Nope. I would rather get my LP ScR. If I was going to though I would get a LAV drive it towards a blueberrie and exit before it hits so I don't take credit for the teamkill (If that works).
- by Kane Fyea - at 2013.12.06 00:23:00
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493. o7 Mandela - in General Discussions [original thread]
KING CHECKMATE wrote: hmmmm What does '' o7 '' even mean.... Guess i'll never know. o7 = Salute
- by Kane Fyea - at 2013.12.06 00:19:00
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494. Tanks in real... - in General Discussions [original thread]
Lets balance this game around real life. I'd love to shoot my shotgun accurately at 40m so go right ahead.
- by Kane Fyea - at 2013.12.05 23:34:00
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495. HAV thread.... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: 8213 wrote: I tank and I think most Tankers have sh*tty attitudes. My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just get to hard, I redline dash and recall. A good tanker...
- by Kane Fyea - at 2013.12.05 23:31:00
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496. To those touting damage types as the "balance" for this update. - in General Discussions [original thread]
nor asha wrote: Projectile weapons 80%/120% Laser weapons 140%/60% Hybrid weapons 120%/80% Explosive damage 60%/140% I wish Oh yea so I can strip your shields even faster with my ScR and then switch to my SMG to strip your armor. I'd l...
- by Kane Fyea - at 2013.12.05 23:24:00
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497. To those touting damage types as the "balance" for this update. - in General Discussions [original thread]
CrotchGrab 360 wrote: Baal Omniscient wrote: CrotchGrab 360 wrote: Damage mods and the proficiency skill should NOT exist. All ARs should do damage relative to their tier right across the board. Then we will have balance. This goes f...
- by Kane Fyea - at 2013.12.05 23:21:00
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498. HAV thread.... - in General Discussions [original thread]
Benjamin Ciscko wrote: BobThe 844-1 CakeMan wrote: 8213 wrote: I tank and I think most Tankers have sh*tty attitudes. My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just get to hard, I redline dash...
- by Kane Fyea - at 2013.12.05 22:18:00
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499. Tanks in real... - in General Discussions [original thread]
Anmol Singh wrote: Kane Fyea wrote: Anmol Singh wrote: Many peoples counter argument to tank buff is that tanks in real tank one RPG to take down. Im here to enlighten you... Tanks in real- -take multiple hits of RPG's -Can track and hi...
- by Kane Fyea - at 2013.12.05 21:56:00
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500. Tanks in real... - in General Discussions [original thread]
Anmol Singh wrote: Many peoples counter argument to tank buff is that tanks in real tank one RPG to take down. Im here to enlighten you... Tanks in real- -take multiple hits of RPG's -Can track and hit a moving target from miles away using te...
- by Kane Fyea - at 2013.12.05 21:52:00
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